Example #1
0
 private void OnCallStateChanged(COMCallEventArgs e)
 {
     if (CallStateChanged != null)
     {
         CallStateChanged(e);
     }
 }
Example #2
0
 private void _sessionManagerEvents_onCallStateChanged(COMCallEventArgs callEventArgs)
 {
     // informs us the calling state has changed, for example user as answered/terminated a call
     // using headset buttons - this event should be used in my app to actually connect/terminate the call!
     OnCallStateChanged(callEventArgs);
     OnCallStateChangedPy(callEventArgs.call.Id,
                          (int)callEventArgs.CallState,
                          callEventArgs.CallState.ToString(),
                          callEventArgs.CallSource);
 }
Example #3
0
        // print session events
        void m_sessionEvents_CallStateChanged(COMCallEventArgs e)
        {
            DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: ICallEvents call state event = " + e.ToString());

            switch (e.CallState)
            {
                case CallState.CallState_CallRinging:
                    m_voipIncoming = true;
                    // Getting here indicates user is ON A CALL!
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Calling activity detected!" + e.ToString());
                    OnOnCall(new OnCallArgs(e.CallSource, m_voipIncoming, OnCallCallState.Ringing, e.call.Id));
                    break;
                case CallState.CallState_MobileCallRinging:
                    m_mobIncoming = true;
                    // user incoming mobile call
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Mobile Calling activity detected!" + e.ToString());
                    OnOnMobileCall(new OnMobileCallArgs(m_mobIncoming, MobileCallState.Ringing));
                    break;
                case CallState.CallState_MobileCallInProgress:
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Mobile Calling activity detected!" + e.ToString());
                    OnOnMobileCall(new OnMobileCallArgs(m_mobIncoming, MobileCallState.OnCall));
                    break;
                case CallState.CallState_AcceptCall:
                case CallState.CallState_CallInProgress:
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Call was ansswered/in progress!" + e.ToString());
                    OnOnCall(new OnCallArgs(e.CallSource, m_voipIncoming, OnCallCallState.OnCall, e.call.Id));
                    OnCallAnswered(new CallAnsweredArgs(e.call.Id, e.CallSource));
                    break;
                case CallState.CallState_HoldCall:
                case CallState.CallState_Resumecall:
                case CallState.CallState_TransferToHeadSet:
                case CallState.CallState_TransferToSpeaker:
                    // Getting here indicates user is ON A CALL!
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Calling activity detected!" + e.ToString());
                    OnOnCall(new OnCallArgs(e.CallSource, m_voipIncoming, OnCallCallState.OnCall, e.call.Id));
                    break;
                case CallState.CallState_MobileCallEnded:
                    m_mobIncoming = false;
                    // Getting here indicates user HAS FINISHED A CALL!
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Mobile Calling activity ended." + e.ToString());
                    OnNotOnMobileCall(EventArgs.Empty);
                    break;
                case CallState.CallState_CallEnded:
                case CallState.CallState_CallIdle:
                case CallState.CallState_RejectCall:
                case CallState.CallState_TerminateCall:
                    m_voipIncoming = false;
                    // Getting here indicates user HAS FINISHED A CALL!
                    DebugPrint(MethodInfo.GetCurrentMethod().Name, "Spokes: Calling activity ended." + e.ToString());
                    OnNotOnCall(new NotOnCallArgs(e.call.Id, e.CallSource));
                    OnCallEnded(new CallEndedArgs(e.call.Id, e.CallSource));
                    break;
                default:
                    // ignore other call state events
                    break;
            }
        }
Example #4
0
 private static void _session_onCallStateChanged(COMCallEventArgs callEventArgs)
 {
     // informs us the calling state has changed, for example user as answered/terminated a call
     // using headset buttons - this event should be used in my app to actually connect/terminate the call!
     Console.WriteLine("Call State Changed: callid=" + callEventArgs.call.Id + " new state=" + callEventArgs.CallState);
 }
Example #5
0
 // print session events
 void m_sessionEvents_CallStateChanged(COMCallEventArgs e)
 {
     string id = e.call != null ? e.call.Id.ToString() : "none";
 }
Example #6
0
 private void _session_onCallStateChanged(COMCallEventArgs callEventArgs)
 {
     // informs us the calling state has changed, for example user as answered/terminated a call
     // using headset buttons - this event should be used in my app to actually connect/terminate the call!
     OnCallStateChanged(callEventArgs);
 }