private static string UnicodeToShortnameCallback(Match match) { // check if the emoji exists in our dictionaries var unicode = match.Groups[1].Value; var codepoint = ToCodePoint(unicode); if (CODEPOINT_TO_SHORTNAME.ContainsKey(codepoint)) { return(CODEPOINT_TO_SHORTNAME[codepoint]); } // we didn't find a replacement so just return the entire match return(match.Value); }
private static string AsciiToShortnameCallback(Match match) { // check if the emoji exists in our dictionaries var ascii = match.Value; if (ASCII_TO_CODEPOINT.ContainsKey(ascii)) { var codepoint = ASCII_TO_CODEPOINT[ascii]; if (CODEPOINT_TO_SHORTNAME.ContainsKey(codepoint)) { return(CODEPOINT_TO_SHORTNAME[codepoint]); } } // we didn't find a replacement so just return the entire match return(match.Value); }
private static string UnicodeToImageCallback(Match match, bool unicodeAlt, bool svg, bool sprites, bool awesome) { // check if the emoji exists in our dictionaries var codepoint = ToCodePoint(match.Groups[1].Value); if (CODEPOINT_TO_SHORTNAME.ContainsKey(codepoint)) { var shortname = CODEPOINT_TO_SHORTNAME[codepoint]; string alt = unicodeAlt ? ToUnicode(codepoint) : shortname; if (awesome) { return(string.Format(@"<i class=""e1a-{0}""></i>", shortname.Replace("_", "-").Replace(":", ""))); } else if (svg) { if (sprites) { return(string.Format(@"<svg class=""emojione""><description>{0}</description><use xlink:href=""{1}#emoji-{2}""></use></svg>", unicodeAlt ? alt : shortname, ImagePathSvgSprites, codepoint)); } else { return(string.Format(@"<object class=""emojione"" data=""{0}{1}.svg{2}"" type=""image/svg+xml"" standby=""{3}"">{3}</object>", ImagePathSvg, codepoint, CacheBustParam, unicodeAlt ? alt : shortname)); } } else { if (sprites) { return(string.Format(@"<span class=""emojione emojione-{0}"" title=""{1}"">{2}</span>", codepoint, shortname, unicodeAlt ? alt : shortname)); } else { return(string.Format(@"<img class=""emojione"" alt=""{0}"" src=""{1}{2}.png{3}"" />", unicodeAlt ? alt : shortname, ImagePathPng, codepoint, CacheBustParam)); } } } // we didn't find a replacement so just return the entire match return(match.Value); }