internal MessageCallback(CMsgGCClient gcMsg) { this.eMsg = gcMsg.msgtype; this.AppID = gcMsg.appid; this.Message = GetPacketGCMsg(gcMsg.msgtype, gcMsg.payload); this.JobID = this.Message.TargetJobID; }
internal MessageCallback(CMsgGCClient gcMsg) { this.eMsg = gcMsg.msgtype; this.AppID = gcMsg.appid; #pragma warning disable 0618 // we are knowingly using this obsolete property this.Payload = gcMsg.payload; #pragma warning restore 0618 this.Message = GetPacketGCMsg(gcMsg.msgtype, gcMsg.payload); }
static TreeNode BuildGCBodyNode(CMsgGCClient body) { var node = new TreeNode("Game Coordinator Message"); var gcBody = body as CMsgGCClient; using (var ms = new MemoryStream(gcBody.payload)) { var gc = new { emsg = EMsgExtensions.GetGCMessageName(gcBody.msgtype), header = ReadGameCoordinatorHeader(gcBody.msgtype, ms), body = ReadMessageBody(gcBody.msgtype, ms, gcBody.appid), }; AddObjectValue(node, gc); } return(node); }
internal MessageCallback(SteamClient client, CMsgGCClient gcMsg) : base(client)