private void Update() { if (_manager == null) { _manager = CMonsterManager.instance; } }
private void Awake() { if (instance == null) { instance = this; } }
void Start() { _myManager = GetComponent <CMonsterManager>(); SumSpawnNumber(); ScaleMonsterTransform(); }
public void SetManager(CMonsterManager manager) { _manager = manager; }
private void Awake() { _BossTransform = GameObject.FindGameObjectWithTag("Boss").GetComponent <Transform>(); pPlayerMgr = GameObject.FindGameObjectWithTag("Player").GetComponent <CPlayerManager>(); _manager = GetComponent <CMonsterManager>(); }
private void Start() { _myPara = GetComponent <CPlayerPara>(); _manager = CMonsterManager.instance; _distance = new List <float>(); }