Example #1
0
 static ComboMenu()
 {
     CMenu.AddGroupLabel("Combo Options");
     _useQ = CMenu.Add("comboUseQ", new CheckBox("Use [Q]"));
     _useW = CMenu.Add("comboUseW", new CheckBox("Use [W]"));
     _useE = CMenu.Add("comboUseE", new CheckBox("Use [E]"));
     CMenu.AddSeparator();
     _useR   = CMenu.Add("comboUseR", new CheckBox("Use [R]"));
     _rMinHP = CMenu.Add("comboMinHP", new Slider("Minimum HP for cast({0})", 15));
 }
Example #2
0
        public static void CreateMenu()
        {
            Menu = MainMenu.AddMenu("PureTrundle", "Menu");
            Menu.AddGroupLabel("PureTrundle By Darakath");

            CMenu = Menu.AddSubMenu("Combo", "cMenu");
            CMenu.Add("W", new CheckBox("Use W"));
            CMenu.AddSeparator();
            CMenu.Add("E", new CheckBox("Use E"));
            CMenu.AddSeparator();
            CMenu.Add("R", new CheckBox("Use R"));
            CMenu.AddSeparator();
            CMenu.Add("BC", new CheckBox("Use Botrk/Cutlass"));
            CMenu.AddSeparator();
            CMenu.Add("TH", new CheckBox("Use Tiamat/Hydra"));

            HMenu = Menu.AddSubMenu("Harass", "hMenu");
            HMenu.Add("W", new CheckBox("Use W"));
            HMenu.AddSeparator();
            HMenu.Add("E", new CheckBox("Use E"));
            HMenu.AddSeparator();
            HMenu.Add("TH", new CheckBox("Use Tiamat/Hydra"));

            WMenu = Menu.AddSubMenu("Wave/Jungle Clear", "wMenu");
            WMenu.Add("QW", new CheckBox("Use Q for WaveClear", false));
            WMenu.AddSeparator();
            WMenu.Add("QJ", new CheckBox("Use Q for JungleClear", false));
            WMenu.AddSeparator();
            WMenu.Add("WW", new CheckBox("Use W for WaveClear", false));
            WMenu.AddSeparator();
            WMenu.Add("WJ", new CheckBox("Use W for JungleClear", false));
            WMenu.AddSeparator();
            WMenu.Add("TH", new CheckBox("Use Tiamat/Hydra"));

            MMenu = Menu.AddSubMenu("Mana", "mMenu");
            MMenu.Add("Q", new Slider("Mana for Q"));
            MMenu.Add("W", new Slider("Mana for W"));
            MMenu.Add("E", new Slider("Mana for E"));
            MMenu.Add("R", new Slider("Mana for R"));
            Menu.AddSeparator();
            MMenu.Add("WC", new Slider("Mana for WaveClear"));
            MMenu.Add("JF", new Slider("Mana for JungleFarm"));
            MMenu.Add("H", new Slider("Mana for Harass"));

            DMenu = Menu.AddSubMenu("Drawings", "dMenu");
            DMenu.Add("W", new CheckBox("Draw W Range", false));
            DMenu.Add("E", new CheckBox("Draw E Range", false));
            DMenu.Add("R", new CheckBox("Draw R Range"));
            DMenu.Add("RD", new CheckBox("HP Bar Indicator (Q+R+AA+Items)"));

            OMenu = Menu.AddSubMenu("Other", "oMenu");
            OMenu.Add("GC", new CheckBox("Auto Anti-GapCloser", false));
        }
 static ComboMenu()
 {
     CMenu.AddGroupLabel("Kombo Ayarları");
     _useQ        = CMenu.Add("comboUseQ", new CheckBox("Kullan Q"));
     _useW        = CMenu.Add("comboUseW", new CheckBox("Kullan W"));
     _useE        = CMenu.Add("comboUseE", new CheckBox("Kullan E (Düşman İmleçteyse göster)"));
     _eDistanceIn = CMenu.Add("comboEDistanceIn",
                              new Slider("E Kullan düşman şu menzildeyse(elleme)", 100, 0, 1000));
     _eDistanceOut = CMenu.Add("comboEDistanceOut",
                               new Slider("Elleme", 250, 0, 1000));
     _curDistance = CMenu.Add("comboCurDistance",
                              new Slider("Elleme", 250, 100, 1000));
     CMenu.AddSeparator();
     _useR = CMenu.Add("comboUseR", new CheckBox("Kullan R", false));
     _rMin = CMenu.Add("comboMinR", new Slider("R için gereken düşman sayısı", 2, 0, 5));
 }
Example #4
0
 static ComboMenu()
 {
     CMenu.AddGroupLabel("Combo Options");
     _useQ        = CMenu.Add("comboUseQ", new CheckBox("Use Q"));
     _useW        = CMenu.Add("comboUseW", new CheckBox("Use W"));
     _useE        = CMenu.Add("comboUseE", new CheckBox("Use E (enemy inside of Cursor drawing)"));
     _eDistanceIn = CMenu.Add("comboEDistanceIn",
                              new Slider("Use E when enemy is x distance inside E Range", 100, 0, 1000));
     _eDistanceOut = CMenu.Add("comboEDistanceOut",
                               new Slider("Use E when enemy is x distance away", 250, 0, 1000));
     _curDistance = CMenu.Add("comboCurDistance",
                              new Slider("Start charging E when cursor is x distance from enemy", 250, 100, 1000));
     CMenu.AddSeparator();
     _useR = CMenu.Add("comboUseR", new CheckBox("Use R", false));
     _rMin = CMenu.Add("comboMinR", new Slider("Min. enemies for R", 2, 0, 5));
 }
Example #5
0
        public static void CreateMenu()
        {
            Menu = MainMenu.AddMenu("redRiven", "Menu");
            Menu.AddGroupLabel("redRiven By Darakath");
            Menu.AddSeparator();
            Menu.AddLabel("A reworked version of dRiven.");

            CMenu = Menu.AddSubMenu("Combo", "cMenu");
            CMenu.Add("q", new CheckBox("Use Q"));
            CMenu.AddSeparator();
            CMenu.Add("w", new CheckBox("Use W"));
            CMenu.AddSeparator();
            CMenu.Add("e", new CheckBox("Use E"));
            CMenu.AddSeparator();
            CMenu.Add("r", new CheckBox("Use R"));
            CMenu.AddSeparator();
            CMenu.Add("r2", new Slider("Use R2 Health Percent", 10));
            CMenu.AddSeparator();
            CMenu.Add("r1", new Slider("Use R1 Enemies", 2, 0, 5));

            HMenu = Menu.AddSubMenu("Harass", "hMenu");
            HMenu.Add("q", new CheckBox("Use Q"));
            HMenu.AddSeparator();
            HMenu.Add("w", new CheckBox("Use W"));
            HMenu.AddSeparator();
            HMenu.Add("e", new CheckBox("Use E"));

            WMenu = Menu.AddSubMenu("WaveClear", "wMenu");
            WMenu.Add("q", new CheckBox("Use Q"));
            WMenu.AddSeparator();
            WMenu.Add("w", new CheckBox("Use W"));
            WMenu.AddSeparator();
            WMenu.Add("e", new CheckBox("Use E"));

            JMenu = Menu.AddSubMenu("JungleClear", "jMenu");
            JMenu.Add("q", new CheckBox("Use Q"));
            JMenu.AddSeparator();
            JMenu.Add("w", new CheckBox("Use W"));
            JMenu.AddSeparator();
            JMenu.Add("e", new CheckBox("Use E"));

            MMenu = Menu.AddSubMenu("Misc", "mMenu");
            MMenu.Add("q", new CheckBox("Keep Q"));
            MMenu.Add("dr", new CheckBox("Draw R Range"));
            MMenu.Add("hp", new CheckBox("Draw HP Indicator"));
        }
Example #6
0
        public static void CreateMenu()
        {
            Menu = MainMenu.AddMenu("Radiant Leona", "Menu");
            Menu.AddGroupLabel("Developed by Darakath");
            Menu.AddLabel("Version 1.0.1");

            CMenu = Menu.AddSubMenu("Combo", "cMenu");
            CMenu.Add("Q", new CheckBox("Use Q"));
            CMenu.AddSeparator();
            CMenu.Add("W", new CheckBox("Use W"));
            CMenu.AddSeparator();
            CMenu.Add("E", new CheckBox("Use E"));
            CMenu.AddSeparator();
            CMenu.Add("R", new CheckBox("Use R"));
            CMenu.AddSeparator();
            CMenu.Add("RE", new Slider("Use R Enemies", 2, 1, 5));

            HMenu = Menu.AddSubMenu("Harass", "hMenu");
            HMenu.Add("Q", new CheckBox("Use Q"));
            HMenu.AddSeparator();
            HMenu.Add("E", new CheckBox("Use E"));

            MMenu = Menu.AddSubMenu("Mana", "mMenu");
            MMenu.Add("Q", new Slider("Mana for Q"));
            MMenu.Add("W", new Slider("Mana for W"));
            MMenu.Add("E", new Slider("Mana for E"));
            MMenu.Add("R", new Slider("Mana for R"));
            MMenu.Add("H", new Slider("Mana for Harass"));

            DMenu = Menu.AddSubMenu("Drawings", "dMenu");
            DMenu.Add("Q", new CheckBox("Draw Q Range"));
            DMenu.Add("W", new CheckBox("Draw W Range"));
            DMenu.Add("E", new CheckBox("Draw E Range"));
            DMenu.Add("R", new CheckBox("Draw R Range"));

            OMenu = Menu.AddSubMenu("Other", "oMenu");
            OMenu.Add("G", new CheckBox("Auto QAA on Gapcloser"));
            OMenu.Add("C", new CheckBox("Auto AA Cancel With Q on Champions"));
        }
Example #7
0
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            if (ObjectManager.Player.ChampionName != "DrMundo")
            {
                return;
            }

            _q = new Spell.Skillshot(SpellSlot.Q, 1000, EloBuddy.SDK.Enumerations.SkillShotType.Linear, 250, 1850, 60)
            {
                MinimumHitChance = EloBuddy.SDK.Enumerations.HitChance.High
            };
            _q.AllowedCollisionCount = 0;

            _w = new Spell.Active(SpellSlot.W, 325);

            _e = new Spell.Active(SpellSlot.E, 150);

            _r = new Spell.Active(SpellSlot.R);

            Menu = MainMenu.AddMenu("Dr.Mundo", "Ten Percent Dr.Mundo".ToLower(), "Ten Percent Dr.Mundo");
            Menu.AddLabel("Gangnam");
            Menu.AddLabel("Ten Percent Dr.Mundo Ver 0.0.0.91 (Beta)");
            Menu.AddLabel("Last Update 2016.03.20");
            Menu.AddLabel("Plz give me Many FeedBack :)");
            Menu.AddLabel("Change Log");
            Menu.AddLabel("0.0.0.9  - Release");
            Menu.AddLabel("0.0.0.91 - Auto Harass Added");

            CMenu = Menu.AddSubMenu("Combo", "CMenu");
            CMenu.Add("CQ", new CheckBox("Use Q"));
            CMenu.Add("CW", new CheckBox("Use W"));
            CMenu.Add("CE", new CheckBox("Use E"));
            CMenu.Add("CR", new CheckBox("Use R", false));
            CMenu.Add("CH", new Slider("R If HP", 30, 0, 100));
            CMenu.AddSeparator();

            HMenu = Menu.AddSubMenu("Harass", "HMenu");
            HMenu.Add("HQ", new CheckBox("Use Q"));
            HMenu.Add("HW", new CheckBox("Use W"));
            HMenu.Add("HE", new CheckBox("Use E"));
            HMenu.Add("HA", new CheckBox("Auto Harass Q", false));
            HMenu.AddSeparator();

            LCMenu = Menu.AddSubMenu("LaneClear", "LCMenu");
            LCMenu.Add("LCQ", new CheckBox("Use Q"));
            LCMenu.Add("LCW", new CheckBox("Use W", false));
            LCMenu.Add("LCE", new CheckBox("Use E"));
            LCMenu.AddSeparator();

            JCMenu = Menu.AddSubMenu("JungleClear", "JCMenu");
            JCMenu.Add("JCQ", new CheckBox("Use Q"));
            JCMenu.Add("JCW", new CheckBox("Use W", false));
            JCMenu.Add("JCE", new CheckBox("Use E"));
            JCMenu.AddSeparator();

            MMenu = Menu.AddSubMenu("Misc", "MMenu");
            MMenu.Add("MO", new Slider("Auto W Off If HP", 10, 0, 100));
            MMenu.Add("MA", new CheckBox("Smart W Logic"));
            MMenu.AddSeparator();

            DMenu = Menu.AddSubMenu("Drawing", "DMenu");
            DMenu.Add("DO", new CheckBox("Disable Drawings", false));
            DMenu.Add("DQ", new CheckBox("Draw Q Range"));
            DMenu.Add("DW", new CheckBox("Draw W Range"));
            DMenu.Add("DH", new CheckBox("Draw HP"));
            DMenu.AddSeparator();

            Menu.AddSeparator();

            Game.OnUpdate          += Game_OnUpdate;
            Orbwalker.OnPostAttack += Orbwalker_OnPostAttack;
            Drawing.OnDraw         += Drawing_OnDraw;
        }