public void SetView(CMD_PartyEdit.MODE_TYPE type) { this.InitializeBossMonsterIcon(type); this.InitializeBattleStartButton(type); this.InitializeSortieLimitList(type); this.InitializeColosseumButton(type); }
private void InitializeBossMonsterIcon(CMD_PartyEdit.MODE_TYPE type) { for (int i = 0; i < this.bossIconList.Count; i++) { this.bossIconList[i].Initialize(); } }
protected override void Awake() { base.Awake(); CMD_PartyEdit.instance = this; CMD_PartyEdit.MODE_TYPE modeType = CMD_PartyEdit.ModeType; if (modeType != CMD_PartyEdit.MODE_TYPE.EDIT) { if (modeType != CMD_PartyEdit.MODE_TYPE.SELECT) { if (modeType == CMD_PartyEdit.MODE_TYPE.MULTI) { this.partyEditAction = new PartyEditActionMulti(); } } else { this.partyEditAction = new PartyEditActionBattle(); } } else { this.partyEditAction = new PartyEditAction(); ClassSingleton <PartyBossIconsAccessor> .Instance.StageEnemies = null; ClassSingleton <QuestData> .Instance.SelectDungeon = null; } this.partyEditAction.SetUiRoot(this); }
private void InitializeColosseumButton(CMD_PartyEdit.MODE_TYPE type) { if (type == CMD_PartyEdit.MODE_TYPE.EDIT && DataMng.Instance().IsReleaseColosseum) { this.colosseumButton.SetActive(true); this.colosseumDeckTitle.SetActive(true); } }
public void SetView(CMD_PartyEdit.MODE_TYPE type) { if (type == CMD_PartyEdit.MODE_TYPE.EDIT) { Transform transform = this.statusChangeButton.transform; transform.localPosition = new Vector3(this.partyEditViewInfo.statusChangeButton.x, this.partyEditViewInfo.statusChangeButton.y, transform.localPosition.z); this.nameUnderLine.width = this.partyEditViewInfo.nameUnderLine; this.infoUnderLine.width = this.partyEditViewInfo.infoUnderLine; } this.InitializeFavoriteButton(type); }
private void InitializeFavoriteButton(CMD_PartyEdit.MODE_TYPE type) { string favoriteDeckNum = DataMng.Instance().RespDataMN_DeckList.favoriteDeckNum; this.favoriteDeckNo = int.Parse(favoriteDeckNum); this.favoriteButtonCollider = this.favoriteButton.GetComponent <GUICollider>(); this.favoriteButtonBackground = this.favoriteButton.GetComponent <UISprite>(); if (type != CMD_PartyEdit.MODE_TYPE.MULTI && type != CMD_PartyEdit.MODE_TYPE.SELECT) { if (!this.favoriteButton.activeSelf) { this.favoriteButton.SetActive(true); } } else { this.favoriteButton.SetActive(false); } }
private void InitializeBattleStartButton(CMD_PartyEdit.MODE_TYPE type) { if (type != CMD_PartyEdit.MODE_TYPE.MULTI) { if (type != CMD_PartyEdit.MODE_TYPE.SELECT) { this.battleStartButton.SetActive(false); } else { this.battleStartButtonLabel.text = StringMaster.GetString("PartyBattleStart"); } } else { this.battleStartButtonLabel.text = StringMaster.GetString("PartyRecruit"); } this.battleStartButtonCollider = this.battleStartButton.GetComponent <GUICollider>(); this.battleStartButtonBackground = this.battleStartButton.GetComponent <UISprite>(); }
private void InitializeSortieLimitList(CMD_PartyEdit.MODE_TYPE type) { this.sortieLimitList.Initialize(); }