public void SetMonsterUserType(CMD_MultiRecruitPartyWait.USER_TYPE type)
 {
     this.monsterUserType = type;
 }
 public void AddInitLabel(string nickname, string titleId, CMD_MultiRecruitPartyWait.USER_TYPE playerNum, bool leaderFlg)
 {
     this.lbTXT_NICKNAME.text = nickname;
     TitleDataMng.SetTitleIcon(titleId, this.goTITLE_ICON.GetComponent <UITexture>());
     this.spTAG_PLAYER.spriteName = "MultiBattle_P" + ((int)(playerNum + 1)).ToString();
 }