public void SetMonsterUserType(CMD_MultiRecruitPartyWait.USER_TYPE type) { this.monsterUserType = type; }
public void AddInitLabel(string nickname, string titleId, CMD_MultiRecruitPartyWait.USER_TYPE playerNum, bool leaderFlg) { this.lbTXT_NICKNAME.text = nickname; TitleDataMng.SetTitleIcon(titleId, this.goTITLE_ICON.GetComponent <UITexture>()); this.spTAG_PLAYER.spriteName = "MultiBattle_P" + ((int)(playerNum + 1)).ToString(); }