//发送聊天数据给服务器
        public void SendChatData(byte[] chatdata)
        {
            CMD_C_CHAT chat = new CMD_C_CHAT();

            chat.UserStatus = CServerItem.get().GetMeUserItem().GetUserStatus();
            chat.ChatData   = chatdata;
            if (chat.ChatData.Length <= 100 && chat.ChatData.Length > 0)
            {
                var buf = StructConverterByteArray.StructToBytes(chat);
                SendSocketData(HNMJ_Defines.SUB_C_CHAT_PLAY, buf, (ushort)buf.Length);
            }
            else
            {
                Debug.Log("文字数据不存在或过长");
            }
        }
        //接收聊天数据
        public void OnSubChatData(byte[] pBuffer, ushort wDataSize)
        {
            var typeValue = typeof(CMD_C_CHAT);

            if (wDataSize != Marshal.SizeOf(typeValue))
            {
                Debug.Log("数据长度不符合");
                return;
            }
            CMD_C_CHAT ChatData = (CMD_C_CHAT)StructConverterByteArray.BytesToStruct(pBuffer, typeValue);
            string     data     = Encoding.GetEncoding(936).GetString(ChatData.ChatData);
            //Debug.Log("接收到的数据:" + data);
            int  chairid    = ChatData.ChairId;
            byte userstatus = ChatData.UserStatus;

            hnManager.ShowChatPanel(chairid, userstatus, data);
        }