public override void OnSimpleFingerDown(object v) { CMBaseState state = mISM.GetFromDic <CMBaseState>(mISM.GetCurrentFirstState()); if (state != null) { state.OnSimpleFingerDown(v); } }
public override void OnPinch(PinchGesture gesture) { base.OnPinch(gesture); CMBaseState state = mISM.GetFromDic <CMBaseState>(mISM.GetCurrentFirstState()); if (state != null) { state.OnPinch(gesture); } }