public static void RunBunnyHopPanorama() { if (CheatStatus.BunnyActive) { if (Methods.HoldingKey(Keys.Space)) { if (MiscConfig.SelectedBhopType == BunnyType.STRAFE) { Vector3 PrevAngles = new Vector3(); if (CLocalPlayer.Flag != FlagState.ONGROUND) { if (CLocalPlayer.ViewAngles.Y > PrevAngles.Y) { CLocalPlayer.GoLeft(); } else if (CLocalPlayer.ViewAngles.Y < PrevAngles.Y) { CLocalPlayer.GoRight(); } PrevAngles = CLocalPlayer.ViewAngles; } } if ((CLocalPlayer.Flag == FlagState.ONGROUND || CLocalPlayer.Flag == FlagState.CROUCHING)) { CLocalPlayer.Jump(); } } } }
public static void RunNoFlashPanorama() { if (CheatStatus.FlashActive) { CLocalPlayer.RemoveFlash(); } else if (!CheatStatus.FlashActive) { CLocalPlayer.AddFlash(); } }
public static void RunNoHandsPanorama() { if (CheatStatus.NoHandsActive) { CLocalPlayer.RemoveHands(); } if (!CheatStatus.NoHandsActive) { CLocalPlayer.AddHands(); } }
public static void RunAutoPistolPanorama() { if (CheatStatus.AutoPistolActive) { if (Methods.HoldingKey(Keys.LButton)) { if (CLocalPlayer.IsPistolWeapon) { CLocalPlayer.ShootWithPointer(15); } } } }
public void Inject_FormClosing(object sender, FormClosingEventArgs e) { aimbotButton.Enabled = false; autoPistolButton.Enabled = false; bombTrajectButton.Enabled = false; bunnyButton.Enabled = false; chamsButton.Enabled = false; dIndicatorButton.Enabled = false; flashButton.Enabled = false; glowButton.Enabled = false; noHandsButton.Enabled = false; NoSmokeButton.Enabled = false; radarButton.Enabled = false; rcsButton.Enabled = false; removeScopeButton.Enabled = false; triggerButton.Enabled = false; MiscConfig.ViewModelFOVValue = 90; Methods.Wait(1500); CLocalPlayer.SetClantag(string.Empty, string.Empty); Environment.Exit(0); }
public static void RunTriggerBotPanorama() { if (CheatStatus.TriggerActive) { if (AssistsConfig.TriggerKey == KeysList.NOKEYS || (AssistsConfig.TriggerKey != KeysList.NOKEYS && Methods.HoldingKey(Parsers.KeyListToRealKey(AssistsConfig.TriggerKey)))) { if (CLocalPlayer.IsCloseRangeWeapon) { return; } if (CLocalPlayer.IsThrowableWeapon) { return; } else { int CrossEntity; if (CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + (CLocalPlayer.CrossID - 1) * 0x10) == -1) { CrossEntity = 0; } else { CrossEntity = CylMem.ReadInt(Modules.ClientDLLAdress + dwEntityList + (CLocalPlayer.CrossID - 1) * 0x10); } if (CrossEntity == 0) { return; } if (CEntityPlayer.isDormant(CrossEntity)) { return; } if (CEntityPlayer.isDead(CrossEntity)) { return; } if (CEntityPlayer.Team(CrossEntity) == Teams.NONE || CEntityPlayer.Team(CrossEntity) == Teams.SPECTATOR) { return; } if (CEntityPlayer.WeaponName(CrossEntity) == "NONE") { return; } if (AssistsConfig.isNoScope) { if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team))) { if (CEntityPlayer.isAlive(CrossEntity) && CLocalPlayer.CrossID >= 0) { for (int i = 0; i < 2; i++) { if (CLocalPlayer.IsPistolWeapon) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); continue; } else if (AssistsConfig.isSprayRandom) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); } else { CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime); } } } } } else if (!CLocalPlayer.Scoped) { if (CLocalPlayer.IsScopedWeapon) { return; } else { if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team))) { if ((CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team) && CEntityPlayer.isAlive(CrossEntity) && CLocalPlayer.CrossID >= 0) { for (int i = 0; i < 2; i++) { if (CLocalPlayer.IsPistolWeapon) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); continue; } else if (AssistsConfig.isSprayRandom) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); } else { CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime); } } } } } } else { if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer) { if (CLocalPlayer.CrossID > 0 && CLocalPlayer.CrossID <= EngineClient.MaxPlayer && ((CEntityPlayer.Team(CrossEntity) == CLocalPlayer.Team && AssistsConfig.isFriendlyFire) || (CEntityPlayer.Team(CrossEntity) != CLocalPlayer.Team))) { for (int i = 0; i < 2; i++) { if (CLocalPlayer.IsPistolWeapon) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); continue; } else if (AssistsConfig.isSprayRandom) { CLocalPlayer.ShootWithPointer(new Random().Next(7, 20)); } else { CLocalPlayer.ShootWithPointer(WeaponSettings.TriggerSprayTime); } } } } } } } } }
public static void ChangeClanTag(string Tag) { CLocalPlayer.SetClantag(Tag, Tag); }
private void ShootBtn_Click(object sender, EventArgs e) { CLocalPlayer.Shoot(10); }