private void SetCollect() { var ofs = Player.Personal.Offsets.ItemCollectBit; var data = Player.Personal.Data; for (int i = 0; i < CLB_Items.Items.Count; i++) FlagUtil.SetFlag(data, ofs, i, CLB_Items.GetItemChecked(i)); }
private void B_Save_Click(object sender, EventArgs e) { var ofs = Player.Personal.Offsets.ReceivedItems; var data = Player.Personal.Data; for (int i = 0; i < CLB_Items.Items.Count; i++) { FlagUtil.SetFlag(data, ofs, i, CLB_Items.GetItemChecked(i)); } Close(); }