Example #1
0
        public void CreateRefCount()
        {
            // Bug #7117

            CIImage  img         = new CIImage(CIColor.FromRgb(0.5f, 0.5f, 0.5f));
            Selector retainCount = new Selector("retainCount");

#if MONOMAC
            using (var ctx = new CIContext(null)) {
#else
            using (var ctx = CIContext.Create()) {
#endif
                using (var v = ctx.CreateCGImage(img, new RectangleF(0, 0, 5, 5))) {
                    int rc = Messaging.int_objc_msgSend(v.Handle, retainCount.Handle);
                    Assert.AreEqual(1, rc, "CreateCGImage #a1");
                }

                using (var v = ctx.CreateCGImage(img, new RectangleF(0, 0, 32, 32), CIImage.FormatARGB8, null)) {
                    int rc = Messaging.int_objc_msgSend(v.Handle, retainCount.Handle);
                    Assert.AreEqual(1, rc, "CreateCGImage #b1");
                }

#if !MONOMAC // CreateCGImage returning null on mac
                using (var v = ctx.CreateCGImage(img, new RectangleF(0, 0, 5, 5), CIFormat.ARGB8, null)) {
                    int rc = Messaging.int_objc_msgSend(v.Handle, retainCount.Handle);
                    Assert.AreEqual(1, rc, "CreateCGImage #c1");
                }
#endif
            }
        }
        /// <summary>
        /// Tint the icon from green to red as the usage limit is approached
        /// </summary>
        /// <param name="usage">Usage as a percentage (0...1)</param>
        private void UpdateIconTint(float usage)
        {
            if (StatusController == null)
            {
                return;
            }

            float red, green;

            if (usage > 1f)
            {
                usage = 1f;
            }
            if (usage < 0f)
            {
                usage = 0f;
            }

            if (usage <= 0.5f)
            {
                green = ColourCap;
                //red = ColourCap * usage * 2f;
                red = 0f;
            }
            else
            {
                green = ((1f - usage) * 2f) * ColourCap;
                red   = ColourCap;
            }

            red   = red / 255f;
            green = green / 255f;

            StatusController.TintIcon(CIColor.FromRgb(red, green, 0f));
        }
Example #3
0
        public static NSImage Tint(this NSImage image, NSColor tint)
        {
            var colorGenerator = new CIConstantColorGenerator
            {
                Color = CIColor.FromCGColor(tint.CGColor)
            };

            var colorFilter = new CIColorControls
            {
                Image      = (CIImage)colorGenerator.ValueForKey(CIFilterOutputKey.Image),
                Saturation = 3f,
                Brightness = 0.35f,
                Contrast   = 1f
            };

            var monochromeFilter = new CIColorMonochrome
            {
                Image     = CIImage.FromCGImage(image.CGImage),
                Color     = CIColor.FromRgb(0.75f, 0.75f, 0.75f),
                Intensity = 1f
            };

            var compositingFilter = new CIMultiplyCompositing
            {
                Image           = (CIImage)colorFilter.ValueForKey(CIFilterOutputKey.Image),
                BackgroundImage = (CIImage)monochromeFilter.ValueForKey(CIFilterOutputKey.Image)
            };

            var outputImage = (CIImage)compositingFilter.ValueForKey(CIFilterOutputKey.Image);
            var extent      = outputImage.Extent;

            var newsize = Size.Truncate(extent.Size.ToEto());

            if (newsize.IsEmpty)
            {
                return(image);
            }

            var tintedImage = new NSImage(newsize.ToNS());

            tintedImage.LockFocus();
            try
            {
                var graphics  = NSGraphicsContext.CurrentContext.GraphicsPort;
                var ciContext = CIContext.FromContext(graphics, new CIContextOptions {
                    UseSoftwareRenderer = true
                });
                ciContext.DrawImage(outputImage, extent, extent);
            }
            finally
            {
                tintedImage.UnlockFocus();
            }

            var newrep = tintedImage.Representations()[0];

            newrep.Size      = image.Size;
            tintedImage.Size = image.Size;
            return(tintedImage);
        }
 static void HandleFalseColorFilter(CIFilter filter)
 {
     if (filter.Name != "CIFalseColor")
         return;
     var inputColor0 = new CIColor(UIColor.Red);
     var inputColor1 = new CIColor(UIColor.Blue);
     filter[new NSString("inputColor0")] = inputColor0;
     filter[new NSString("inputColor1")] = inputColor1;
 }
Example #5
0
 public void Render_Colorspace()
 {
     using (var ctx = new EAGLContext(EAGLRenderingAPI.OpenGLES2))
         using (var ci = CIContext.FromContext(ctx))
             using (var cv = new CVPixelBuffer(1, 1, CVPixelFormatType.CV24RGB))
                 using (CIImage img = new CIImage(CIColor.FromRgb(0.5f, 0.5f, 0.5f))) {
                     // that one "null allowed" was undocumented
                     ci.Render(img, cv, RectangleF.Empty, null);
                 }
 }
Example #6
0
        public CIImage ColorMonochrome()
        {
            var inputColor = new CIColor(new CGColor(100F, 0F, 100F));               // Make it Purple R + B = Purple
            var monoChrome = new CIColorMonochrome()
            {
                Image     = flower,
                Color     = inputColor,
                Intensity = 1F,                 // Default 1
            };

            return(monoChrome.OutputImage);
        }
Example #7
0
        public CIImage FalseColor()
        {
            var color0     = new CIColor(new CGColor(255F, 251F, 0F));          // A Yellowish Color
            var color1     = new CIColor(new CGColor(51F, 0F, 255F));           // A Purplish Color
            var falseColor = new CIFalseColor()
            {
                Image  = flower,
                Color0 = color0,
                Color1 = color1
            };

            return(falseColor.OutputImage);
        }
Example #8
0
        public static NSImage Tint(this NSImage image, NSColor tint)
        {
            CIFilter colorGenerator = CIFilter.FromName("CIConstantColorGenerator");
            CIColor  color          = CIColor.FromCGColor(tint.ToCG());

            colorGenerator.SetValueForKey(color, CIFilterInputKey.Color);
            CIFilter colorFilter = CIFilter.FromName("CIColorControls");

            colorFilter.SetValueForKey(colorGenerator.ValueForKey(CIFilterOutputKey.Image), CIFilterInputKey.Image);
            colorFilter.SetValueForKey(NSNumber.FromFloat(3f), CIFilterInputKey.Saturation);
            colorFilter.SetValueForKey(NSNumber.FromFloat(0.35f), CIFilterInputKey.Brightness);
            colorFilter.SetValueForKey(NSNumber.FromFloat(1f), CIFilterInputKey.Contrast);

            CIFilter monochromeFilter = CIFilter.FromName("CIColorMonochrome");
            CIImage  baseImage        = CIImage.FromCGImage(image.CGImage);

            monochromeFilter.SetValueForKey(baseImage, CIFilterInputKey.Image);
            monochromeFilter.SetValueForKey(CIColor.FromRgb(0.75f, 0.75f, 0.75f), CIFilterInputKey.Color);
            monochromeFilter.SetValueForKey(NSNumber.FromFloat(1f), CIFilterInputKey.Intensity);

            CIFilter compositingFilter = CIFilter.FromName("CIMultiplyCompositing");

            compositingFilter.SetValueForKey(colorFilter.ValueForKey(CIFilterOutputKey.Image), CIFilterInputKey.Image);
            compositingFilter.SetValueForKey(monochromeFilter.ValueForKey(CIFilterOutputKey.Image), CIFilterInputKey.BackgroundImage);

            CIImage outputImage = (CIImage)compositingFilter.ValueForKey(CIFilterOutputKey.Image);
            var     extent      = outputImage.Extent;

            var newsize = sd.Size.Truncate(extent.Size);

            var tintedImage = new NSImage(newsize);
            var newrep      = new NSBitmapImageRep(IntPtr.Zero, newsize.Width, newsize.Height, 8, 4, true, false, NSColorSpace.DeviceRGB, 4 * newsize.Width, 32);

            tintedImage.AddRepresentation(newrep);

            var graphics = NSGraphicsContext.FromBitmap(newrep);

            NSGraphicsContext.GlobalSaveGraphicsState();
            NSGraphicsContext.CurrentContext = graphics;

            var ciContext = CIContext.FromContext(graphics.GraphicsPort, new CIContextOptions {
                UseSoftwareRenderer = true
            });

            ciContext.DrawImage(outputImage, extent, extent);

            NSGraphicsContext.GlobalRestoreGraphicsState();

            newrep.Size = image.Size;
            return(tintedImage);
        }
 public static CGImage GenerateCheckerboard(CGRect frame, CIColor c0, CIColor c1)
 {
     using (var board = new CICheckerboardGenerator()
     {
         Color0 = c0,
         Color1 = c1,
         Width = (float)Math.Min(frame.Height / 2f, 10),
         Center = new CIVector(new nfloat[] { 0, 0 }),
     }) {
         using (var context = new CIContext(null)) {
             return(context.CreateCGImage(board.OutputImage, new CGRect(0, 0, frame.Width, frame.Height)));
         }
     }
 }
Example #10
0
        public CIImage CheckerboardGenerator()
        {
            // Color 1
            var c0      = CIColor.FromRgb(1, 0, 0);
            var c1      = CIColor.FromRgb(0, 1, 0);
            var checker = new CICheckerboardGenerator()
            {
                Color0    = c0,
                Color1    = c1,
                Center    = new CIVector(new float[] { 10, 10 }), // Default [80 80]
                Sharpness = 1F                                    // Default 1
            };

            return(Crop(checker));
        }
Example #11
0
        /// <summary>
        /// Transform a colour's [H]ue, [S]aturation and [V]Value
        /// </summary>
        /// <returns>The transformed colour</returns>
        /// <param name="input">Colour to transform</param>
        /// <param name="hue">Hue adjustment</param>
        /// <param name="saturation">Saturation adjustment</param>
        /// <param name="value">Value adjustment</param>
        /// <remarks>Based on: http://beesbuzz.biz/code/hsv_color_transforms.php</remarks>
        public static CIColor TransformHSV(this CIColor input, double hue, double saturation, double value)
        {
            double VSU = value * saturation * Math.Cos(hue * Math.PI / 180.0);
            double VSW = value * saturation * Math.Sin(hue * Math.PI / 180.0);

            double red = (.299 * value + 0.701 * VSU + 0.168 * VSW) * input.Red
                         + (0.587 * value - 0.587 * VSU + 0.330 * VSW) * input.Green
                         + (0.114 * value - 0.114 * VSU - 0.497 * VSW) * input.Blue;

            double green = (0.299 * value - 0.299 * VSU - 0.328 * VSW) * input.Red
                           + (0.587 * value + 0.413 * VSU + 0.035 * VSW) * input.Green
                           + (0.114 * value - 0.114 * VSU + 0.292 * VSW) * input.Blue;

            double blue = (0.299 * value - 0.3 * VSU + 0.125 * VSW) * input.Red
                          + (0.587 * value - 0.588 * VSU - 1.05 * VSW) * input.Green
                          + (0.114 * value + 0.886 * VSU - 0.203 * VSW) * input.Blue;

            if (red > 1.0)
            {
                red = 1.0;
            }
            if (red < 0.0)
            {
                red = 0.0;
            }

            if (green > 1.0)
            {
                green = 1.0;
            }
            if (green < 0.0)
            {
                green = 0.0;
            }

            if (blue > 1.0)
            {
                blue = 1.0;
            }
            if (blue < 0.0)
            {
                blue = 0.0;
            }

            var returnValue = CIColor.FromRgb((float)red, (float)green, (float)blue);

            return(returnValue);
        }
        /// <summary>
        /// Tint the icon with the specified colour
        /// </summary>
        /// <param name="colour">Colour to tint icon with</param>
        public void TintIcon(CIColor colour)
        {
            // Use CoreImage to tint the icon
            var statusImage = CIImage.FromUrl(NSUrl.FromFilename(NSBundle.MainBundle.PathForResource(
                                                                     Path.GetFileNameWithoutExtension(HighlightImagePath), Path.GetExtension(HighlightImagePath))));
            var tintImage = CIImage.ImageWithColor(colour);
            var filter    = CIFilter.FromName("CIMultiplyCompositing");

            filter.SetValueForKey(tintImage, (NSString)"inputImage");
            filter.SetValueForKey(statusImage, (NSString)"inputBackgroundImage");

            var processedImage = (CIImage)filter.ValueForKey((NSString)"outputImage");
            var outputImage    = processedImage.ToNSImage();

            _statusItemView.Image = outputImage;
        }
Example #13
0
        public CIImage GaussianGradient()
        {
            var centerVector = new CIVector(100, 100);              // Default is [150 150]
            var color1       = CIColor.FromRgba(1, 0, 1, 1);
            var color0       = CIColor.FromRgba(0, 1, 1, 1);

            var gaussGradient = new CIGaussianGradient()
            {
                Center = centerVector,
                Color0 = color0,
                Color1 = color1,
                Radius = 280f                 // Default is 300
            };

            return(Crop(gaussGradient));
        }
Example #14
0
        public IEditableImage ToMonochrome()
        {
            var mono = new CIColorMonochrome {
                Color     = CIColor.FromRgb(1, 1, 1),
                Intensity = 1.0f,
                Image     = CIImage.FromCGImage(_image.CGImage)
            };
            CIImage output        = mono.OutputImage;
            var     context       = CIContext.FromOptions(null);
            var     renderedImage = context.CreateCGImage(output, output.Extent);
            var     monoImage     = UIImage.FromImage(renderedImage, _image.CurrentScale, _image.Orientation);

            _image.Dispose();
            _image = monoImage;

            monoImage = null;
            renderedImage.Dispose();
            renderedImage = null;

            return(this);
        }
Example #15
0
        public void DoHighlight(bool show, SFXCoordinator sfxCoordinator)
        {
            if (this.HighlightObject != null)
            {
                this.IsHighlighted          = show;
                this.HighlightObject.Hidden = !show;

                if (show)
                {
                    var seconds   = (DateTime.UtcNow - Time1970).TotalSeconds;
                    var intensity = (float)(Math.Sin(seconds.TruncatingRemainder(1) * 3.1415 * 2.0) * 0.2);
                    if (this.HighlightObject.Geometry?.FirstMaterial != null)
                    {
                        var color = new CIColor(this.highlightColor);
                        this.HighlightObject.Geometry.FirstMaterial.Diffuse.Contents = UIColor.FromRGBA((Single)DigitExtensions.Clamp(color.Red + intensity, 0, 1),
                                                                                                        (Single)DigitExtensions.Clamp(color.Green + intensity, 0, 1),
                                                                                                        (Single)DigitExtensions.Clamp(color.Blue + intensity, 0, 1),
                                                                                                        (Single)1);
                    }
                }

                sfxCoordinator?.CatapultDidChangeHighlight(this, show);
            }
        }
        /// <summary>
        /// Gets called by the VideoFrameSamplerDelegate if a new image has been captured. Does the rectangle detection.
        /// </summary>
        /// <param name="sender">Sender.</param>
        /// <param name="e">Event arguments</param>
        void HandleImageCaptured(object sender, ImageCaptureEventArgs e)
        {
            // Detect the rectangles in the captured image.
            // Important: case CGImage to CIImage. There is an implicit cast operator from CGImage to CIImage, but if we
            // pass the CGImage in to FeaturesInImage(), many many (implicit) CIImage instance will be created because this
            // method is called very often. The garbage collector cannot keep up with that and we runn out of memory.
            // By casting manually and using() the CIImage, it will be disposed immediately, freeing up memory.
            using (CIImage inputCIImage = (CIImage)e.Image)
            {
                // Let the detector do its work on the image.
                var rectangles = detector.FeaturesInImage(inputCIImage);

                // Find the biggest rectangle. Note: in my tests I have never seen that more than one rectangle would be detected, but better be prepared.
                nfloat             maxWidth    = 0f;
                nfloat             maxHeight   = 0f;
                CIRectangleFeature biggestRect = rectangles.Length > 0 ? (CIRectangleFeature)rectangles [0] : null;

                Console.WriteLine("Found " + rectangles.Length + " rectangles.");

                foreach (CIRectangleFeature rect in rectangles)
                {
                    Console.WriteLine("Found rect: " + rect);
                    nfloat minX = (nfloat)Math.Min(rect.TopLeft.X, rect.BottomLeft.X);
                    nfloat minY = (nfloat)Math.Min(rect.TopLeft.Y, rect.TopRight.Y);
                    nfloat maxX = (nfloat)Math.Min(rect.TopRight.X, rect.BottomRight.X);
                    nfloat maxY = (nfloat)Math.Min(rect.BottomLeft.Y, rect.BottomRight.Y);

                    if (maxX - minX > maxWidth && maxY - minY > maxHeight)
                    {
                        maxWidth  = maxX - minX;
                        maxHeight = maxY - minY;

                        biggestRect = rect;
                    }
                }

                if (biggestRect == null)
                {
                    this.InvokeOnMainThread(() => {
                        this.imageViewOverlay.Image     = null;
                        this.imageViewPerspective.Image = null;
                    });
                    return;
                }

                Console.WriteLine("Highlighting: top left = " + biggestRect.TopLeft + "; top right = " + biggestRect.TopRight + "; bottom left = " + biggestRect.BottomLeft + "; bottom right = " + biggestRect.BottomRight);

                // We are not on the main thread here.
                this.InvokeOnMainThread(() => {
                    // Adjust the overlay image to the corners of the detected rectangle with CIPerspectiveTransformWithExtent.
                    using (var dict = new NSMutableDictionary())
                    {
                        dict.Add(key: new NSString("inputExtent"), value: new CIVector(inputCIImage.Extent));
                        dict.Add(key: new NSString("inputTopLeft"), value: new CIVector(biggestRect.TopLeft));
                        dict.Add(key: new NSString("inputTopRight"), value: new CIVector(biggestRect.TopRight));
                        dict.Add(key: new NSString("inputBottomLeft"), value: new CIVector(biggestRect.BottomLeft));
                        dict.Add(key: new NSString("inputBottomRight"), value: new CIVector(biggestRect.BottomRight));

                        // Create a semi-transparent CIImage which will show the detected rectangle.
                        using (var overlayCIImage = new CIImage(color: CIColor.FromRgba(red: 1.0f, green: 0f, blue: 0f, alpha: 0.5f))
                                                    // Size it to the source image.
                                                    .ImageByCroppingToRect(inputCIImage.Extent)
                                                    // Apply perspective distortion to the overlay rectangle to map it to the current camera picture.
                                                    .CreateByFiltering("CIPerspectiveTransformWithExtent", dict)
                                                    // Place overlay on the image.
                                                    .CreateByCompositingOverImage(inputCIImage))
                        {
                            // Must convert the CIImage into a CGImage and from there into a UIImage.
                            // Could go directly from CIImage to UIImage but when assigning the result to a UIImageView, the ContentMode of
                            // the image view will be ignored and no proper aspect scaling will take place.
                            using (var ctx = CIContext.FromOptions(null))
                                using (CGImage convertedCGImage = ctx.CreateCGImage(overlayCIImage, overlayCIImage.Extent))
                                    // This crashes with Xamarin.iOS
                                    //using(UIImage convertedUIImage = UIImage.FromImage(convertedCGImage, 1f, UIApplication.SharedApplication.StatusBarOrientation == UIInterfaceOrientation.LandscapeLeft ? UIImageOrientation.DownMirrored : UIImageOrientation.UpMirrored))
                                    // This works.
                                    using (UIImage convertedUIImage = UIImage.FromImage(convertedCGImage))
                                    {
                                        // Show converted image in UI.
                                        this.imageViewOverlay.Image = convertedUIImage;
                                    }
                        }
                    }

                    // Apply a perspective correction with CIPerspectiveCorrection to the detected rectangle and display in another UIImageView.
                    using (var dict = new NSMutableDictionary())
                    {
                        dict.Add(key: new NSString("inputTopLeft"), value: new CIVector(biggestRect.TopLeft));
                        dict.Add(key: new NSString("inputTopRight"), value: new CIVector(biggestRect.TopRight));
                        dict.Add(key: new NSString("inputBottomLeft"), value: new CIVector(biggestRect.BottomLeft));
                        dict.Add(key: new NSString("inputBottomRight"), value: new CIVector(biggestRect.BottomRight));

                        // Use again CIImage -> CGImage -> UIImage to prevent scaling issues (see above).
                        using (var perspectiveCorrectedImage = inputCIImage.CreateByFiltering("CIPerspectiveCorrection", dict))
                            using (var ctx = CIContext.FromOptions(null))
                                using (CGImage convertedCGImage = ctx.CreateCGImage(perspectiveCorrectedImage, perspectiveCorrectedImage.Extent))
                                    using (UIImage convertedUIImage = UIImage.FromImage(convertedCGImage))
                                    {
                                        this.imageViewPerspective.Image = convertedUIImage;
                                    }
                    }
                });
            }

            Console.WriteLine("---------------------");
        }
 public static CGImage GenerateCheckerboard(CGRect frame, NSColor c0, NSColor c1)
 {
     return(GenerateCheckerboard(frame, CIColor.FromCGColor(c0.CGColor), CIColor.FromCGColor(c1.CGColor)));
 }
Example #18
0
        // CIColor

        public static SKColor ToSKColor(this CIColor color)
        {
            return(UIColor.FromCIColor(color).ToSKColor());
        }
		public CIImage ColorMonochrome ()
		{
			var inputColor = new CIColor (new CGColor (100F, 0F, 100F)); // Make it Purple R + B = Purple
			var monoChrome = new CIColorMonochrome ()
			{
				Image = flower,
				Color = inputColor,
				Intensity = 1F, // Default 1
			};
			
			return monoChrome.OutputImage;
		}
Example #20
0
 public static SKColorF ToSKColorF(this CIColor color) =>
 UIColor.FromCIColor(color).ToSKColorF();
Example #21
0
 public UIColor(CIColor CIColor)
 {
 }
        /// <summary>
        /// Tint the icon with the specified colour
        /// </summary>
        /// <param name="colour">Colour to tint icon with</param>
        public void TintIcon(CIColor colour)
        {
            // Use CoreImage to tint the icon
            var statusImage = CIImage.FromUrl(NSUrl.FromFilename(NSBundle.MainBundle.PathForResource(
                Path.GetFileNameWithoutExtension(HighlightImagePath), Path.GetExtension(HighlightImagePath))));
            var tintImage = CIImage.ImageWithColor(colour);
            var filter = CIFilter.FromName("CIMultiplyCompositing");

            filter.SetValueForKey(tintImage, (NSString)"inputImage");
            filter.SetValueForKey(statusImage, (NSString)"inputBackgroundImage");

            var processedImage = (CIImage)filter.ValueForKey((NSString)"outputImage");
             	var outputImage = processedImage.ToNSImage();

            _statusItemView.Image = outputImage;
        }
		public CIImage FalseColor ()
		{
			var color0 = new CIColor (new CGColor (255F, 251F, 0F)); // A Yellowish Color
			var color1 = new CIColor (new CGColor (51F, 0F, 255F)); // A Purplish Color
			var falseColor = new CIFalseColor ()
			{
				Image = flower,
				Color0 = color0,
				Color1 = color1
			};
			
			return falseColor.OutputImage;
		}