public override void TickSync() { mSSM.TickSync(); mForwardBasePass.TickSync(); mMobileAO.TickSync(); if (CEngine.EnableBloom == true) { mBloomMobile.TickSync(); } mSunShaftMobile.TickSync(); mCopyPostprocessPass.TickSync(); base.TickSync(); Camera.ClearAllRenderLayerData(); }
public override void TickSync() { //shadow ssm; mSSM.TickSync(); mForwardBasePass.TickSync(); //post effect; mMobileAO.TickSync(); if (CEngine.EnableBloom == true) { mBloomMobile.TickSync(); } mSunShaftMobile.TickSync(); mCopyPostprocessPass.TickSync(); base.TickSync(); //this is the end of frame; Camera.ClearAllRenderLayerData(); }
public override void TickSync() { //shadow ssm; mCSM.TickSync(); mHitProxy.TickSync(); mPickedEffect.TickSync(); mForwardBasePass.TickSync(); //post effect; mMobileAO.TickSync(); mBloomMobile.TickSync(); mSunShaftMobile.TickSync(); mCopyPostprocessPass.TickSync(); base.TickSync(); //this is the end of frame; Camera.ClearAllRenderLayerData(); }