Example #1
0
        public void ParticleSystemPropertyChanged(CGfxParticleSystem sys)
        {
            for (int i = 0; i < sys.SubParticleSystems.Count; i++)
            {
                CopyParticleSystemProperty(sys.SubParticleSystems[i]);

                for (int j = 0; j < sys.SubParticleSystems[i].TempSubStates.Count; j++)
                {
                    CopyParticleShapeProperty(sys.SubParticleSystems[i].TempSubStates[j]);
                }
            }


            //var srcProInfo = sysvalue.GetType().GetProperty(PropertyName);
            //if (srcProInfo != null)
            //{
            //    srcProInfo.SetValue(sysvalue, NewValue);
            //}
        }
Example #2
0
        public void CopyParticleSystemProperty(CGfxParticleSystem sys)
        {
            foreach (var p in ParticleSystemPropertyInfos)
            {
                var name = p.Key.Id.ToString().Replace("-", "_");
                if (name.Equals(sys.Name))
                {
                    foreach (var v in p.Value)
                    {
                        var srcProInfo = sys.GetType().GetProperty(v.Key);
                        if (srcProInfo != null)
                        {
                            srcProInfo.SetValue(sys, v.Value);
                        }
                    }

                    break;
                }
            }
        }