Example #1
0
 public bool collidesRect(CGameObject aGameObject)
 {
     if (getX() + getLeftOffsetBoundingBox() < aGameObject.getX() + aGameObject.getWidth() - aGameObject.getRightOffsetBoundingBox() &&
         getX() + getWidth() - getRightOffsetBoundingBox() > aGameObject.getX() + aGameObject.getLeftOffsetBoundingBox() &&
         getY() + getTopOffsetBoundingBox() < aGameObject.getY() + aGameObject.getHeight() - aGameObject.getBottomOffsetBoundingBox() &&
         getHeight() + getY() - getBottomOffsetBoundingBox() > aGameObject.getY() + aGameObject.getTopOffsetBoundingBox())
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }