// 拒绝 public void OnDefuse() { CG_TEAM_INVITEFOLLOW_RESULT msg = (CG_TEAM_INVITEFOLLOW_RESULT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_TEAM_INVITEFOLLOW_RESULT); msg.Result = (int)CG_TEAM_INVITEFOLLOW_RESULT.ResultType.RESULT_REFUSE; msg.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_TEAM_INVITEFOLLOW_RESULT packet = (CG_TEAM_INVITEFOLLOW_RESULT )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }