public static void RetPromiseCancel() { CG_REQ_MARRAGE Pack = (CG_REQ_MARRAGE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_MARRAGE); Pack.SetId(m_SavedGUID); Pack.SetType((int)MARRY_PACKET_TYPE.MARRY_PACKET_REFUSE); Pack.SendPacket(); m_SavedGUID = GlobeVar.INVALID_GUID; }
void OnButton1(GameObject obj) { if (m_Mode == DIVORCE_MODE) { m_Mode = DIVORCE_MODE_STEP1; UpdateButtons(); return; } if (m_Mode == DIVORCE_MODE_STEP1) { m_Mode = DIVORCE_MODE_STEP2; UpdateButtons(); return; } if (m_Mode == DIVORCE_MODE_STEP2) { OnCloseClick(); return; } if (m_Mode == PARADE_MODE) { AutoSearchPoint point = new AutoSearchPoint(13, 36.0f, 99.0f); if (GameManager.gameManager && GameManager.gameManager.AutoSearch) { GameManager.gameManager.AutoSearch.ProcessAutoSearch(point); } OnCloseClick(); return; } if (GameManager.gameManager.PlayerDataPool.TeamInfo.TeamID == GlobeVar.INVALID_ID) { Singleton <ObjManager> .GetInstance().MainPlayer.SendNoticMsg(false, "#{2531}"); OnCloseClick(); return; } UInt64 otherGUID = GameManager.gameManager.PlayerDataPool.TeamInfo.GetTeamMember(1).Guid; if (otherGUID == GlobeVar.INVALID_GUID) { Singleton <ObjManager> .GetInstance().MainPlayer.SendNoticMsg(false, "#{2534}"); OnCloseClick(); return; } if (m_Mode == MARRY_MODE) { CG_REQ_MARRAGE Pack = (CG_REQ_MARRAGE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_MARRAGE); Pack.SetId(otherGUID); Pack.SetType((int)MARRY_PACKET_TYPE.MARRY_PACKET_ASKMARRY); Pack.SendPacket(); OnCloseClick(); } }
public static void RepairMarryRing() { if (GameManager.gameManager.PlayerDataPool.TeamInfo.TeamID == GlobeVar.INVALID_ID) { Singleton <ObjManager> .GetInstance().MainPlayer.SendNoticMsg(false, "#{2531}"); return; } UInt64 otherGUID = GameManager.gameManager.PlayerDataPool.TeamInfo.GetTeamMember(1).Guid; if (otherGUID == GlobeVar.INVALID_GUID) { Singleton <ObjManager> .GetInstance().MainPlayer.SendNoticMsg(false, "#{2534}"); return; } CG_REQ_MARRAGE Pack = (CG_REQ_MARRAGE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_REQ_MARRAGE); Pack.SetId(otherGUID); Pack.SetType((int)MARRY_PACKET_TYPE.MARRY_PACKET_RINGREPAIR); Pack.SendPacket(); }