void AgreeWildGuildWar() { //发野外宣战请求包 CG_ASK_GUILDWILDWAR Pak = (CG_ASK_GUILDWILDWAR)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_GUILDWILDWAR); Pak.TargetGuildGuid = m_curChallengeGuildGuid; Pak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_GUILDWILDWAR packet = (CG_ASK_GUILDWILDWAR )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }