//请求当前帮战类型 void AskCurWarTypeInfo() { CG_ASK_CURGUILDWARTYPE askPak = (CG_ASK_CURGUILDWARTYPE)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ASK_CURGUILDWARTYPE); askPak.SetNopara(-1); askPak.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_ASK_CURGUILDWARTYPE packet = (CG_ASK_CURGUILDWARTYPE )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }