Example #1
0
        static void Main(string[] args)
        {
            bool  EndPointPending = false; //Am I in the middle of drawing a line?
            Point StartPoint      = new Point();
            Point EndPoint        = new Point();
            Point FillPoint       = new Point();

            Draw.Scale = 10;
            for (;;)
            {
                if (!EndPointPending)
                {
                    if (Draw.GetLastMouseLeftClickScaled(out StartPoint))
                    {
                        EndPointPending = true;
                    }
                }
                else
                {
                    if (Draw.GetLastMouseLeftClickScaled(out EndPoint))
                    {
                        EndPointPending = false;
                        AddBBLineScaled(StartPoint, EndPoint, Color.Blue);
                    }
                }
                if (Draw.GetLastMouseRightClickScaled(out FillPoint))
                {
                    FloodFill(FillPoint, Color.Red);
                }
            }
            if (Debugger.IsAttached)
            {
                Console.ReadKey();
            }
        }
Example #2
0
        /***********************************
         * Author: Angelo M Sanches
         * Sets us up to draw things
         *************************************/
        private void Bu_Draw_Click(object sender, EventArgs e)
        {
            // if  we are using the exteed draw creat a form for it and grab results
            if (Ch_DrawShape.Checked && DrawChecker.Enabled == false)
            {
                DrawModel newDraws = new DrawModel(Scale, DrawLife);
                if (newDraws.ShowDialog() == DialogResult.OK)
                {
                    DrawLife = newDraws.DrawLife;
                }
            }
            // else just grab a colour and go
            else if (DrawChecker.Enabled == false)
            {
                colorDialog1.ShowDialog();
                if (Colour != Color.Black)
                {
                    Colour = colorDialog1.Color;
                }
            }
            // if we want to clear clear
            if (DrawChecker.Enabled == false && !Ch_DoNotDrawClear.Checked)
            {
                Eco = new Life[wSizeX, wSizeY];
                Draw();
            }
            // clear last mouse  click and start tick
            Point dummy;

            Box.GetLastMouseLeftClickScaled(out dummy);
            DrawChecker.Enabled = !DrawChecker.Enabled;
        }
Example #3
0
        //whenever the timer ticks check for a left click,
        //in the GDI window, and call the FloodFill method
        private void timer1_Tick(object sender, EventArgs e)
        {
            Point mouseClick;   //Point variable to determine mouseclick

            //if user left cliked in GDI window
            if (_Canvas.GetLastMouseLeftClickScaled(out mouseClick))
            {
                //call FloodFill method
                FloodFill(mouseClick.X, mouseClick.Y, Color.Black, _selectedColor);
            }
        }
Example #4
0
        /// <summary>
        /// this just pulls for mouse clicks and spawns sand if their holding the mouse down
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void timer_Tick(object sender, EventArgs e)
        {
            Point p;

            if (_Canvas != null && _Canvas.GetLastMouseLeftClickScaled(out p))
            {
                for (int i = 0; i < trackBarBrushSize.Value; i++)
                {
                    try
                    {
                        sandArray[p.X, p.Y]         = _Selected_Type;
                        sandArray[p.X + i, p.Y]     = _Selected_Type;
                        sandArray[p.X, p.Y + i]     = _Selected_Type;
                        sandArray[p.X - i, p.Y]     = _Selected_Type;
                        sandArray[p.X, p.Y - i]     = _Selected_Type;
                        sandArray[p.X + i, p.Y + i] = _Selected_Type;
                        sandArray[p.X - i, p.Y + i] = _Selected_Type;
                        sandArray[p.X - i, p.Y - i] = _Selected_Type;
                        sandArray[p.X + i, p.Y - i] = _Selected_Type;
                    }
                    catch
                    {
                        //lol
                    }
                }
                last_coords = p;
            }
            if (_Canvas != null && _Canvas.GetMouseDown())
            {
                _Canvas.GetLastMousePositionScaled(out last_coords);
                for (int i = 0; i < trackBarBrushSize.Value; i++)
                {
                    try
                    {
                        //v shit way to draw a bunch of sand. throws when trying to draw off screen
                        sandArray[last_coords.X, last_coords.Y]         = _Selected_Type;
                        sandArray[last_coords.X + i, last_coords.Y]     = _Selected_Type;
                        sandArray[last_coords.X, last_coords.Y + i]     = _Selected_Type;
                        sandArray[last_coords.X - i, last_coords.Y]     = _Selected_Type;
                        sandArray[last_coords.X, last_coords.Y - i]     = _Selected_Type;
                        sandArray[last_coords.X + i, last_coords.Y + i] = _Selected_Type;
                        sandArray[last_coords.X - i, last_coords.Y + i] = _Selected_Type;
                        sandArray[last_coords.X - i, last_coords.Y - i] = _Selected_Type;
                        sandArray[last_coords.X + i, last_coords.Y - i] = _Selected_Type;
                    }
                    catch
                    {
                        //lol
                    }
                }
            }
        }
Example #5
0
        //When Timer tick occurs
        private void UI_Timer1_Tick(object sender, EventArgs e)
        {
            drawSpace.GetLastMouseLeftClickScaled(out getPoint);
            //Periodically check mouse in drawer window
            if (getPoint != lastPoint && getPoint.X >= 0)
            {
                lastPoint = getPoint;
                //Create new thread

                //Apply method
                DrawingData newData = new DrawingData(getPoint, numPixels);
                Wanderer((object)newData); //pass to wanderer method
            }
        }
Example #6
0
        /***********************************
         * Author: Angelo M Sanches
         * draws every time we click or eraces if need be
         *************************************/
        private void DrawCheck_Tick(object sender, EventArgs e)
        {
            Point Get;

            if (Drawer.GetLastMouseLeftClickScaled(out Get))
            {
                if (!DrawLife[Get.X, Get.Y].bIsAlive)
                {
                    DrawLife[Get.X, Get.Y].bIsAlive = true;
                    DrawLife[Get.X, Get.Y].Colour   = DrawColour;
                    Drawer.SetBBScaledPixel(Get.X, Get.Y, DrawColour);
                }
                else
                {
                    DrawLife[Get.X, Get.Y].bIsAlive = false;
                    Drawer.SetBBScaledPixel(Get.X, Get.Y, Color.Black);
                }
                Drawer.Render();
            }
        }