Example #1
0
    public override void TaskTalk()
    {
        //CMenuObject.mo.m_Dlg.]
        if (nowText == 0)
        {
            CMenuObject.mo.m_Dlg.SetActive(true);
        }
        if (m_TaskTexts == null)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            return;
        }
        if (nowText == m_TaskTexts.Length)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            //fatherScene.GetComponent<CSenceBack>().SetTaskNum(m_TargetID);
            Event();
            return;
        }

        CDlg m_Dlg = CMenuObject.mo.m_Dlg.GetComponent <CDlg>();

        m_Dlg.m_Pic.sprite      = m_Images[m_TaskMark[nowText]];
        m_Dlg.m_PeopleName.text = m_TaskNames[nowText];
        m_Dlg.m_Text.text       = m_TaskTexts[nowText];

        nowText++;
    }
Example #2
0
    override public void Talk()
    {
        //CMenuObject.mo.m_Dlg.]
        if (m_NowTaskID == CPlayerData.pd.GetTaskNum())
        {
            TaskTalk();
            return;
        }

        if (nowText == 0)
        {
            CMenuObject.mo.m_Dlg.SetActive(true);
        }
        if (m_Texts == null)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            return;
        }
        if (nowText == m_Texts.Length)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            return;
        }

        CDlg m_Dlg = CMenuObject.mo.m_Dlg.GetComponent <CDlg>();

        m_Dlg.m_Pic.sprite      = m_Images[m_Mark[nowText]];
        m_Dlg.m_PeopleName.text = m_Names[nowText];
        m_Dlg.m_Text.text       = m_Texts[nowText];

        nowText++;
    }
Example #3
0
    virtual public void Talk()
    {
        //CMenuObject.mo.m_Dlg.]
        if (nowText == 0)               //打开对话框
        {
            CMenuObject.mo.m_Dlg.SetActive(true);
        }
        if (m_Texts == null)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            return;
        }
        if (nowText == m_Texts.Length)   //对话结束
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            return;
        }

        //设置下个对话
        CDlg m_Dlg = CMenuObject.mo.m_Dlg.GetComponent <CDlg>();

        m_Dlg.m_Pic.sprite      = m_Images[m_Mark[nowText]];
        m_Dlg.m_PeopleName.text = m_Names[nowText];
        m_Dlg.m_Text.text       = m_Texts[nowText];

        nowText++;
    }
Example #4
0
    override public void Talk()
    {
        //CMenuObject.mo.m_Dlg.]

        if (nowText == 0)
        {
            CMenuObject.mo.m_Dlg.SetActive(true);
        }
        if (nowText == m_Texts.Length)      //对话结束后(之后应该会对BattleStart()函数加个参数)
        {
            CMenuObject.mo.m_Dlg.SetActive(false);
            nowText = 0;
            BgMusic.dd.StopBgMusic();
            BgMusic.dd.LoadMusicSource("fight");
            BgMusic.dd.PlayBgMusic();
            CMenuObject.mo.m_BattleUI.SetActive(true);
            CMenuObject.mo.m_BattleUI.GetComponent <CBattleUI>().BattleStart(5);
            return;
        }

        CDlg m_Dlg = CMenuObject.mo.m_Dlg.GetComponent <CDlg>();

        m_Dlg.m_Pic.sprite      = m_Images[m_Mark[nowText]];
        m_Dlg.m_PeopleName.text = m_Names[nowText];
        m_Dlg.m_Text.text       = m_Texts[nowText];

        nowText++;
    }
Example #5
0
        private void CDlg_Click(object sender, RoutedEventArgs e)
        {
            CDlg frm = CDlg.Create(new ucPersonasLST(), "Productos");

            frm.Owner = this;
            if (frm.ShowDialog() == true)
            {
                lbMsg.Content = "Acepta";
            }
            else
            {
                lbMsg.Content = "Cancela";
            }
            lbMsg.Content = frm.Nombre;
        }
Example #6
0
    override public void Talk()
    {
        Debug.Log("???");
        //CMenuObject.mo.m_Dlg.]
        if (nowText == 0)
        {
            CMenuObject.mo.m_Dlg.SetActive(true);
        }
        else if (nowText == m_Texts.Length)
        {
            if (CheckCondition())
            {
                CMenuObject.mo.m_Dlg.SetActive(false);
                CMenuObject.mo.m_HitDlg.SetActive(true);
                SetSelectDlg1();
                //Debug.Log("???");
                nowText = 0;
                return;
            }
            else
            {
                CMenuObject.mo.m_Dlg.SetActive(false);
                CMenuObject.mo.m_HitDlg.SetActive(true);
                SetSelectDlg2();
                nowText = 0;
                return;
            }
        }

        CDlg m_Dlg = CMenuObject.mo.m_Dlg.GetComponent <CDlg>();

        m_Dlg.m_Pic.sprite      = m_Images[m_Mark[nowText]];
        m_Dlg.m_PeopleName.text = m_Names[nowText];
        m_Dlg.m_Text.text       = m_Texts[nowText];

        nowText++;
    }