public async Task <KeyValuePair <CDNClient, CDNClient.Server> > GetConnectionForAppAsync(uint appId) { CDNClient client = new CDNClient(Client, await RequestAppTicket(appId)); var serverList = await client.FetchServerListAsync(); var server = serverList.Where(x => x.Type == "CDN").OrderBy(x => x.WeightedLoad).First(); await client.ConnectAsync(server); return(new KeyValuePair <CDNClient, CDNClient.Server>(client, server)); }
private async Task <CDNClient> BuildConnection(uint appId, uint depotId, byte[] depotKey, CDNClient.Server serverSeed, CancellationToken token) { CDNClient.Server server = null; CDNClient client = null; while (client == null) { if (serverSeed != null) { server = serverSeed; serverSeed = null; } else { if (_availableServerEndpoints.Count < ServerEndpointMinimumSize) { _populateEvent.Set(); } server = _availableServerEndpoints.Take(token); } client = new CDNClient(_client); try { var cdnToken = ""; if (server.Type == "CDN" || server.Type == "SteamCache") { cdnToken = (await RequestCDNAuthToken(appId, depotId, server.Host))?.Token; } await client.ConnectAsync(server); await client.AuthenticateDepotAsync(depotId, depotKey, cdnToken); } catch (Exception ex) { client = null; Console.WriteLine("Failed to connect to content server {0}: {1}", server, ex.Message); _contentServerPenalty.TryGetValue(server.Host, out var penalty); _contentServerPenalty[server.Host] = ++penalty; } } Console.WriteLine("Initialized connection to content server {0} with depot id {1}", server, depotId); _activeClientAuthed[client] = Tuple.Create(depotId, server); return(client); }
private async Task <CDNClient> BuildConnectionAsync(uint appId, uint depotId, byte[] depotKey, CDNClient.Server serverSeed, CancellationToken token) { CDNClient.Server server = null; CDNClient client = null; while (client == null) { // if we want to re-initialize a specific content server, try that one first if (serverSeed != null) { server = serverSeed; serverSeed = null; } else { if (availableServerEndpoints.Count < ServerEndpointMinimumSize) { populatePoolEvent.Set(); } server = availableServerEndpoints.Take(token); } client = new CDNClient(steamSession.steamClient, steamSession.AppTickets[depotId]); string cdnAuthToken = null; try { if (server.Type == "CDN" || server.Type == "SteamCache") { await steamSession.RequestCDNAuthToken(appId, depotId, server.Host); var cdnKey = string.Format("{0:D}:{1}", depotId, steamSession.ResolveCDNTopLevelHost(server.Host)); SteamApps.CDNAuthTokenCallback authTokenCallback; if (steamSession.CDNAuthTokens.TryGetValue(cdnKey, out authTokenCallback)) { cdnAuthToken = authTokenCallback.Token; } else { throw new Exception(String.Format("Failed to retrieve CDN token for server {0} depot {1}", server.Host, depotId)); } } await client.ConnectAsync(server).ConfigureAwait(false); //await client.ConnectAsync(server); await client.AuthenticateDepotAsync(depotId, depotKey, cdnAuthToken).ConfigureAwait(false); //await client.AuthenticateDepotAsync(depotId, depotKey, cdnAuthToken); } catch (Exception ex) { client = null; DebugLog.WriteLine("CDNClientPool", "Failed to connect to content server " + server + ": " + ex.Message); int penalty = 0; ConfigStore.TheConfig.ContentServerPenalty.TryGetValue(server.Host, out penalty); ConfigStore.TheConfig.ContentServerPenalty[server.Host] = penalty + 1; } } DebugLog.WriteLine("CDNClientPool", "Initialized connection to content server " + server + " with depot id " + depotId); activeClientAuthed[client] = Tuple.Create(depotId, server); return(client); }
private async Task <CDNClient> BuildConnectionAsync(uint appId, uint depotId, byte[] depotKey, CDNClient.Server serverSeed, CancellationToken token) { CDNClient.Server server = null; CDNClient client = null; while (client == null) { // if we want to re-initialize a specific content server, try that one first if (serverSeed != null) { server = serverSeed; serverSeed = null; } else { if (availableServerEndpoints.Count < ServerEndpointMinimumSize) { populatePoolEvent.Set(); } server = availableServerEndpoints.Take(token); } client = new CDNClient(steamSession.steamClient, steamSession.AppTickets[depotId]); string cdnAuthToken = null; try { if (DepotKeyStore.ContainsKey(depotId)) { ((ConcurrentDictionary <uint, byte[]>)(typeof(CDNClient).GetField("depotKeys", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(client))).GetOrAdd(depotId, depotKey); await client.ConnectAsync(server).ConfigureAwait(false); } else { if (server.Type == "CDN" || server.Type == "SteamCache") { steamSession.RequestCDNAuthToken(appId, depotId, server.Host); var cdnKey = string.Format("{0:D}:{1}", depotId, steamSession.ResolveCDNTopLevelHost(server.Host)); SteamApps.CDNAuthTokenCallback authTokenCallback; if (steamSession.CDNAuthTokens.TryGetValue(cdnKey, out authTokenCallback)) { cdnAuthToken = authTokenCallback.Token; } else { throw new Exception(String.Format("Failed to retrieve CDN token for server {0} depot {1}", server.Host, depotId)); } } await client.ConnectAsync(server).ConfigureAwait(false); await client.AuthenticateDepotAsync(depotId, depotKey, cdnAuthToken).ConfigureAwait(false); } } catch (Exception ex) { client = null; Console.WriteLine("Failed to connect to content server {0}: {1}", server, ex.Message); int penalty = 0; AccountSettingsStore.Instance.ContentServerPenalty.TryGetValue(server.Host, out penalty); AccountSettingsStore.Instance.ContentServerPenalty[server.Host] = penalty + 1; } } Console.WriteLine("Initialized connection to content server {0} with depot id {1}", server, depotId); activeClientAuthed[client] = Tuple.Create(depotId, server); return(client); }
async private void dataGridView1_CellDoubleClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex < 0) { return; } try { ConfigItem item = datagridConfigs.Rows[e.RowIndex].DataBoundItem as ConfigItem; if (item != null) { if (item.URL == "") { var callback = await steamWorkshop.RequestInfo(241100, item.Details.publishedfileid); var itemInfo = callback.Items.FirstOrDefault(); var ticket = await steamClient.GetHandler <SteamApps>().GetAppOwnershipTicket(241100); var decryptKey = await steamClient.GetHandler <SteamApps>().GetDepotDecryptionKey(241100, 241100); var cdn = new CDNClient(steamClient, ticket.Ticket); // var servers = cdn.FetchServerList(); var servers = await cdn.FetchServerListAsync(); int i = 0; foreach (CDNClient.Server server in servers) { Log.w($"Server{i}: {server}"); ++i; } await cdn.ConnectAsync(servers.First()); await cdn.AuthenticateDepotAsync(241100, decryptKey.DepotKey); var manifest = await cdn.DownloadManifestAsync(241100, itemInfo.ManifestID); manifest.DecryptFilenames(decryptKey.DepotKey); if (manifest.Files.Count == 0) { MessageBox.Show("Steam Refused Download Request"); return; } var chunk = cdn.DownloadDepotChunkAsync(241100, manifest.Files.First().Chunks.First()); if (saveFileDialog1.ShowDialog() == DialogResult.OK) { using (var wc = new WebClient()) { using (var io = saveFileDialog1.OpenFile()) { io.Write(chunk.Result.Data, 0, chunk.Result.Data.Length); MessageBox.Show($"Download Done!\nSaved {saveFileDialog1.FileName}"); Log.w($"Downloaded {saveFileDialog1.FileName}"); } } } } else { if (saveFileDialog1.ShowDialog() == DialogResult.OK) { using (var wc = new WebClient()) { wc.DownloadFile(new Uri(item.URL), saveFileDialog1.FileName); MessageBox.Show("Download Done!"); } } } } } catch (TaskCanceledException) { MessageBox.Show("Timeout! This can happen if you're using anonymous account and trying to download."); } catch (Exception ex) { MessageBox.Show($"Error Downloading Config: {ex.ToString()}"); } }