static void Main(string[] args) { CConnectionContext cc = new CConnectionContext("localhost", 20901, "hwClientUserId", "password4hwClient"); using (CSocketPool<HelloWorld> spHw = new CSocketPool<HelloWorld>(true)) //true -- automatic reconnecting { bool ok = spHw.StartSocketPool(cc, 1, 1); HelloWorld hw = spHw.Seek(); //or HelloWorld hw = spHw.Lock(); //optionally start a persistent queue at client side to ensure auto failure recovery and once-only delivery ok = hw.AttachedClientSocket.ClientQueue.StartQueue("helloworld", 24 * 3600, false); //time-to-live 1 day and true for encryption //process requests one by one synchronously Console.WriteLine(hw.SayHello("Jone", "Dole")); hw.Sleep(5000); CMyStruct msOriginal = CMyStruct.MakeOne(); CMyStruct ms = hw.Echo(msOriginal); //asynchronously process multiple requests with inline batching for best network efficiency ok = hw.SendRequest(hwConst.idSayHelloHelloWorld, "Jack", "Smith", (ar) => { string ret; ar.Load(out ret); Console.WriteLine(ret); }); CAsyncServiceHandler.DAsyncResultHandler arh = null; ok = hw.SendRequest(hwConst.idSleepHelloWorld, (int)5000, arh); ok = hw.SendRequest(hwConst.idEchoHelloWorld, msOriginal, (ar) => { ar.Load(out ms); }); ok = hw.WaitAll(); Console.WriteLine("Press ENTER key to shutdown the demo application ......"); Console.ReadLine(); } }
static void Main(string[] args) { CClientSocket.QueueConfigure.MessageQueuePassword = "******"; SetWorkDirectory(); ReplicationSetting rs = new ReplicationSetting(); using (CReplication <HelloWorld> hw = new CReplication <HelloWorld>(rs)) { Dictionary <string, CConnectionContext> ConnQueue = new Dictionary <string, CConnectionContext>(); CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "replication", "p4localhost"); #if PocketPC #else ConnQueue["Tolocal"] = cc; #endif cc = new CConnectionContext("192.168.1.109", 20901, "remote_rep", "PassOne"); ConnQueue["ToLinux"] = cc; bool ok = hw.Start(ConnQueue, "hw_root_queue_name"); hw.StartJob(); ok = hw.Send(hwConst.idSayHelloHelloWorld, "David", "Young"); ok = hw.Send(hwConst.idEchoHelloWorld, CMyStruct.MakeOne()); hw.EndJob(); Console.WriteLine("Press key ENTER to shut down the application ......"); Console.ReadLine(); } }
private void CheckConnQueueName(Dictionary <string, CConnectionContext> mapQueueConn) { m_mapQueueConn.Clear(); if (mapQueueConn == null || mapQueueConn.Count == 0) { throw new ArgumentException("One middle server required at least"); } foreach (string key in mapQueueConn.Keys) { CConnectionContext cc = mapQueueConn[key]; if (cc == null) { throw new InvalidOperationException("An invalid host found"); } string v = key; if (v == null) { throw new InvalidOperationException("A non-empty string for persistent queue name required for each of hosts"); } v = v.Trim(); v = v.Trim(DIR_SEP); if (v.Length == 0) { throw new InvalidOperationException("A non-empty string for persistent queue name required for each of hosts"); } if (DoesQueueExist(v)) { throw new InvalidOperationException("Queue name duplicated -- " + v); } m_mapQueueConn[v] = cc; } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool <CAsyncQueue> spAq = new CSocketPool <CAsyncQueue>()) { if (!spAq.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CAsyncQueue aq = spAq.Seek(); //Optionally, you can enqueue messages with transaction style by calling the methods StartQueueTrans and EndQueueTrans in pair aq.StartQueueTrans(TEST_QUEUE_KEY, (errCode) => { //error code could be one of CAsyncQueue.QUEUE_OK, CAsyncQueue.QUEUE_TRANS_ALREADY_STARTED, ...... }); TestEnqueue(aq); //test message batching using (CScopeUQueue sb = new CScopeUQueue()) { CUQueue q = sb.UQueue; CAsyncQueue.BatchMessage(idMessage3, "Hello", "World", q); CAsyncQueue.BatchMessage(idMessage4, true, 234.456, "MyTestWhatever", q); aq.EnqueueBatch(TEST_QUEUE_KEY, q, (res) => { System.Diagnostics.Debug.Assert(res == 2); }); } aq.EndQueueTrans(false); TestDequeue(aq); aq.WaitAll(); //get a queue key two parameters, message count and queue file size by default option oMemoryCached aq.FlushQueue(TEST_QUEUE_KEY, (messageCount, fileSize) => { Console.WriteLine("Total message count={0}, queue file size={1}", messageCount, fileSize); }); aq.GetKeys((keys) => { keys = null; }); aq.CloseQueue(TEST_QUEUE_KEY, (errCode) => { //error code could be one of CAsyncQueue.QUEUE_OK, CAsyncQueue.QUEUE_TRANS_ALREADY_STARTED, ...... }); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
internal bool IsSame(CConnectionContext cc) { if (cc == null) { return(false); } return(cc.Host == Host && cc.Port == Port); }
static void Main(string[] args) { Console.WriteLine("Remote SocketPro file streaming server:"); CConnectionContext cc = new CConnectionContext(Console.ReadLine(), 20901, "MyUserId", "MyPassword"); using (CSocketPool <CStreamingFile> spRf = new CSocketPool <CStreamingFile>()) { bool ok = spRf.StartSocketPool(cc, 1, 1); if (!ok) { Console.WriteLine("Can not connect to remote server and press ENTER key to shutdown the application ......"); Console.ReadLine(); return; } CStreamingFile rf = spRf.Seek(); Console.WriteLine("Input a remote file path:"); //test both downloading and uploading files in file stream (it is different from byte stream) string RemoteFile = Console.ReadLine(); string LocalFile = "spfile1.test"; //downloading test ok = rf.Download(LocalFile, RemoteFile, (file, res, errMsg) => { if (res != 0) { Console.WriteLine("Error code: {0}, error message: {1}", res, errMsg); } else { Console.WriteLine("Downloading {0} completed", file.RemoteFile); } }, (file, downloaded) => { //downloading progress Console.WriteLine("Downloading rate: {0}%", downloaded * 100 / file.FileSize); }); ok = rf.WaitAll(); //uploading test RemoteFile += ".copy"; ok = rf.Upload(LocalFile, RemoteFile, (file, res, errMsg) => { if (res != 0) { Console.WriteLine("Error code: {0}, error message: {1}", res, errMsg); } else { Console.WriteLine("Uploading {0} completed", file.RemoteFile); } }, (file, uploaded) => { //uploading progress Console.WriteLine("Uploading rate: {0}%", uploaded * 100 / file.FileSize); }); ok = rf.WaitAll(); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
private void btnConnect_Click(object sender, EventArgs e) { CConnectionContext cc = new CConnectionContext(txtHost.Text, 20902, txtUser.Text, txtPassword.Text); m_spMysql = new CSocketPool <CMysql>(false); //set event for MySQL/Mariadb database shutdown m_spMysql.SocketPoolEvent += new CSocketPool <CMysql> .DOnSocketPoolEvent(m_spMysql_SocketPoolEvent); if (!m_spMysql.StartSocketPool(cc, 1, 1)) { txtMessage.Text = "No connection to " + txtHost.Text; return; } CMysql mysql = m_spMysql.AsyncHandlers[0]; //set event for tracking all database table update events, delete, update and insert m_spMysql.Sockets[0].Push.OnPublish += new DOnPublish(Push_OnPublish); //create a DB session with default to sample database sakil bool ok = mysql.Open("sakila", null, DB_CONSTS.ENABLE_TABLE_UPDATE_MESSAGES); m_ds = new DataSet("real-time cache"); DataTable dt = null; string errMsg = ""; //query all cached tables into client side for intial cache data ok = mysql.Execute("", (h, ret, err_msg, affected, fail_ok, id) => { //this callback is fired from worker thread from socket pool thread ok = (ret == 0); errMsg = err_msg; }, (h, data) => { //this callback is fired from worker thread from socket pool thread CMysql.AppendRowDataIntoDataTable(data, dt); }, (h) => { //this callback is fired from worker thread from socket pool thread dt = CMysql.MakeDataTable(h.ColumnInfo); string name = h.ColumnInfo[0].DBPath + "." + h.ColumnInfo[0].TablePath; dt.TableName = name; m_ds.Tables.Add(dt); }); ok = mysql.WaitAll(); txtMessage.Text = errMsg; lstTables.Items.Clear(); foreach (DataTable table in m_ds.Tables) { lstTables.Items.Add(table.TableName); } if (m_ds.Tables.Count > 0) { lstTables.SelectedIndex = 0; } btnDisconnect.Enabled = ok; btnConnect.Enabled = !ok; }
static void Main(string[] args) { //set a two-dimensional array of socket connection contexts #if PocketPC CConnectionContext[,] ccs = new CConnectionContext[1, 1]; #else CConnectionContext[,] ccs = new CConnectionContext[System.Environment.ProcessorCount, 1]; #endif int threads = ccs.GetLength(0); int sockets_per_thread = ccs.GetLength(1); for (int n = 0; n < threads; ++n) { for (int j = 0; j < sockets_per_thread; ++j) { string ipAddress; if (j == 0) ipAddress = "192.168.1.111"; else ipAddress = "localhost"; ccs[n, j] = new CConnectionContext(ipAddress, 20901, "adoclient", "password4AdoClient"); } } using (CSocketPool<RAdo> spAdo = new CSocketPool<RAdo>(true)) //true -- automatic reconnecting { //start a pool of sockets if (!spAdo.StartSocketPool(ccs)) { Console.WriteLine("No socket connection"); return; } RAdo ado = spAdo.Seek(); //process two requests one by one with synchronous communication style DataSet ds = ado.GetDataSet("select * from dimProduct", "select * from dimAccount"); Console.WriteLine("Dataset returned with {0} tables", ds.Tables.Count); DataTable dt = ado.GetDataTable("select * from dimCustomer"); Console.WriteLine("Datatable returned with columns = {0}, rows = {1}", dt.Columns.Count, dt.Rows.Count); //send two requests in parallel with asynchronous communication style RAdo ado1 = spAdo.Seek(); bool ok = ado1.SendRequest(radoConst.idGetDataTableRAdo, "select * from dimCustomer", (ar) => { Console.WriteLine("Datatable returned with columns = {0}, rows = {1}", ado1.CurrentDataTable.Columns.Count, ado1.CurrentDataTable.Rows.Count); }); RAdo ado2 = spAdo.Seek(); ok = ado2.SendRequest(radoConst.idGetDataSetRAdo, "select * from dimProduct", "select * from dimAccount", (ar) => { Console.WriteLine("Dataset returned with {0} tables", ado2.CurrentDataSet.Tables.Count); }); //ok = ado1.WaitAll() && ado2.WaitAll(); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("Remote SocketPro file streaming server:"); CConnectionContext cc = new CConnectionContext(Console.ReadLine(), 20901, "MyUserId", "MyPassword"); using (CSocketPool <CStreamingFile> spRf = new CSocketPool <CStreamingFile>()) { if (!spRf.StartSocketPool(cc, 1)) { Console.WriteLine("Can not connect to remote server and press ENTER key to shutdown the application ......"); Console.ReadLine(); return; } CStreamingFile rf = spRf.Seek(); Console.WriteLine("Input a remote file path:"); //test both downloading and uploading files in file stream (it is different from byte stream) string RemoteFile = Console.ReadLine(); string LocalFile = "spfile1.test"; try { //downloading test var td = rf.download(LocalFile, RemoteFile, (file, downloaded) => { Console.WriteLine("Downloading rate: {0}%", downloaded * 100 / file.FileSize); }); //uploading test RemoteFile += ".copy"; var tu = rf.upload(LocalFile, RemoteFile, (file, uploaded) => { Console.WriteLine("Uploading rate: {0}%", uploaded * 100 / file.FileSize); }); Console.WriteLine(td.Result); Console.WriteLine(); Console.WriteLine(tu.Result); } catch (AggregateException ex) { foreach (Exception e in ex.InnerExceptions) { //An exception from server (CServerError), Socket closed after sending a request (CSocketError) or request canceled (CSocketError), Console.WriteLine(e); } } catch (CSocketError ex) { //Socket is already closed before sending a request Console.WriteLine(ex); } catch (Exception ex) { //bad operations such as invalid arguments, bad operations and de-serialization errors, and so on Console.WriteLine(ex); } Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
private static bool StartPool(MyCase mc) { uint threads, sessions_per_host; bool ok = false; System.Collections.Generic.List <CConnectionContext> Hosts; CSocketPool <CSql> pool = null; switch (mc) { case MyCase.mcMasterWithClientQueue: Master = new SPA.CMyMaster(Config.Master.DefaultDB, false, Config.Master.RecvTimeout); Master.QueueName = "qmaster"; pool = Master; threads = Config.Master.Threads; sessions_per_host = Config.Master.Sessions_Per_Host; Hosts = Config.Master.Hosts; break; case MyCase.mcSlaveWithClientQueue: Slave = new SPA.CMyMaster.CSlavePool(Config.Slave.DefaultDB, Config.Slave.RecvTimeout); Slave.QueueName = "qslave"; pool = Slave; threads = Config.Slave.Threads; sessions_per_host = Config.Slave.Sessions_Per_Host; Hosts = Config.Slave.Hosts; break; case MyCase.mcMasterWithoutClientQueue: MasterNotQueued = new SPA.CMyMaster.CSlavePool(Config.Master.DefaultDB, Config.Master.RecvTimeout); pool = MasterNotQueued; threads = Config.Master.Threads; sessions_per_host = Config.Master.Sessions_Per_Host; Hosts = Config.Master.Hosts; break; default: throw new System.NotImplementedException("Not implemented"); } pool.DoSslServerAuthentication += (sender, cs) => { int errCode; string res = cs.UCert.Verify(out errCode); return(errCode == 0); //true -- user id and password will be sent to server }; uint sockets_per_thread = sessions_per_host * (uint)Hosts.Count; if (sockets_per_thread > 0 && threads > 0) { CConnectionContext[,] ppCC = new CConnectionContext[threads, sockets_per_thread]; for (uint i = 0; i < threads; ++i) { for (uint j = 0; j < (uint)Hosts.Count; ++j) { for (uint n = 0; n < sessions_per_host; ++n) { ppCC[i, j *sessions_per_host + n] = Hosts[(int)j]; } } } ok = pool.StartSocketPool(ppCC); //not automatcally merge requests saved in local/client message queue files in case there is one host only if (Hosts.Count < 2) { pool.QueueAutoMerge = false; } } return(ok); }
static void Main(string[] args) { CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "lb_worker", "pwdForlb_worker"); using (CSocketPool<PiWorker> spPi = new CSocketPool<PiWorker>(true)) //true -- automatic reconnecting { spPi.StartSocketPool(cc, 1); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
static void Main(string[] args) { CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "lb_worker", "pwdForlb_worker"); using (CSocketPool <PiWorker> spPi = new CSocketPool <PiWorker>(true)) //true -- automatic reconnecting { spPi.StartSocketPool(cc, 1); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("This is worker client. Remote router host: "); CConnectionContext cc = new CConnectionContext(Console.ReadLine(), 20901, "lb_worker", "pwdForlb_worker"); using (CSocketPool <PiWorker> spPi = new CSocketPool <PiWorker>()) { spPi.StartSocketPool(cc, 1, (uint)Environment.ProcessorCount); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
private void btnConnect_Click(object sender, EventArgs e) { if (m_SocketPool.ConnectedSockets > 0) return; m_SocketPool.ShutdownPool(); CConnectionContext cc = new CConnectionContext(txtHost.Text, uint.Parse(txtPort.Text), "SocketPro", "PassOne"); if (m_SocketPool.StartSocketPool(cc, 1, 1)) { btnEcho.Enabled = true; btnSQL.Enabled = true; } }
static void Main(string[] args) { CConnectionContext cc = new CConnectionContext("localhost", 20901, "MyUserId", "MyPassword"); using (CSocketPool<RemotingFile> spRf = new CSocketPool<RemotingFile>()) { do { bool ok = spRf.StartSocketPool(cc, 1, 1); if (!ok) { Console.WriteLine("Can not connect to remote server"); break; } RemotingFile rf = spRf.Seek(); //downloading test CStreamHelper.DProgress progress = (sender, pos) => { Console.WriteLine("Downloading progress = " + (pos * 100) / sender.DownloadingStreamSize); }; rf.StreamHelper.Progress += progress; Console.WriteLine("Input a remote file to download ......"); string RemoteFile = Console.ReadLine(); string LocalFile = "spfile.test"; Stream s = new FileStream(LocalFile, FileMode.Append); string res = rf.StreamHelper.Download(s, RemoteFile); if (res.Length == 0 && rf.WaitAll()) Console.WriteLine("Successful to download file " + RemoteFile); else Console.WriteLine("Failed to download file " + RemoteFile); s.Close(); rf.StreamHelper.Progress -= progress; //remove the callback //uploading test RemoteFile = "spfile.testr"; s = new FileStream(LocalFile, FileMode.Open); ulong FileSize = (ulong)s.Length; rf.StreamHelper.Progress += (sender, pos) => { Console.WriteLine("Uploading progress = " + (pos * 100) / FileSize); }; res = rf.StreamHelper.Upload(s, RemoteFile); if (res == "" && rf.WaitAll()) Console.WriteLine("Successful to upload file " + LocalFile); else Console.WriteLine("Failed to upload file " + LocalFile); s.Close(); } while (false); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
/// <summary> /// Start a socket pool for replication /// </summary> /// <param name="mapQueueConn">A dictionary for message queue name and connecting context. a unique name must be specified for each of connecting contexts</param> /// <param name="rootQueueName">A string for root replication queue name. It is ignored if it is not replicable</param> /// <param name="ta">COM thread apartment; and it defaults to taNone. It is ignored on non-window platforms</param> /// <returns>True if there is at least one connection established; and false if there is no connection</returns> public virtual bool Start(Dictionary <string, CConnectionContext> mapQueueConn, string rootQueueName, tagThreadApartment ta) { CheckConnQueueName(mapQueueConn); uint n = 0; bool secure = false; int all = m_mapQueueConn.Count; if (all > 1) { ++all; } if (rootQueueName == null) { rootQueueName = ""; } rootQueueName = rootQueueName.Trim(); rootQueueName = rootQueueName.Trim(DIR_SEP); if (rootQueueName.Length == 0) { string appName = System.AppDomain.CurrentDomain.FriendlyName; int dot = appName.LastIndexOf('.'); if (dot == -1) { rootQueueName = appName; } else { rootQueueName = appName.Substring(0, dot); } } string[] vDbFullName = new string[all]; CConnectionContext[,] mcc = new CConnectionContext[1, all]; foreach (string key in m_mapQueueConn.Keys) { mcc[0, n] = m_mapQueueConn[key]; if (!secure && mcc[0, n].EncrytionMethod == tagEncryptionMethod.TLSv1) { secure = true; } vDbFullName[n] = m_rs.QueueDir + key; ++n; } if (all > 1) { CConnectionContext last = new CConnectionContext("127.0.0.1", ushort.MaxValue, "UReplication", ""); last.EncrytionMethod = secure ? tagEncryptionMethod.TLSv1 : tagEncryptionMethod.NoEncryption; mcc[0, n] = last; vDbFullName[n] = m_rs.QueueDir + rootQueueName; } EndProcess(vDbFullName, secure, mcc, ta); return(m_pool.ConnectedSockets > 0); }
private bool IsRepeated(CConnectionContext cc) { int count = 0; foreach (var c in m_Hosts.Values) { if (c != cc) { count += cc.IsSame(c) ? 1 : 0; } } return(count > 0); }
private async void btnConnect_Click(object sender, EventArgs e) { CConnectionContext cc = new CConnectionContext(txtHost.Text, 20901, txtUser.Text, txtPassword.Text); m_spSqlite = new CSocketPool <CSqlite>(false); //set event for MySQL/Mariadb database shutdown m_spSqlite.SocketPoolEvent += new CSocketPool <CSqlite> .DOnSocketPoolEvent(m_spSqlite_SocketPoolEvent); if (!m_spSqlite.StartSocketPool(cc, 1)) { txtMessage.Text = "No connection to " + txtHost.Text; return; } CSqlite sqlite = m_spSqlite.AsyncHandlers[0]; //set event for tracking all database table update events, delete, update and insert m_spSqlite.Sockets[0].Push.OnPublish += new DOnPublish(Push_OnPublish); //create a DB session with default to sample database sakil sqlite.Open("sakila.db", null, DB_CONSTS.ENABLE_TABLE_UPDATE_MESSAGES); m_ds = new DataSet("real-time cache"); DataTable dt = null; //query all cached tables into client side for intial cache data var res = await sqlite.execute("", (h, data) => { //this callback is fired from worker thread from socket pool thread CSqlite.AppendRowDataIntoDataTable(data, dt); }, (h) => { //this callback is fired from worker thread from socket pool thread dt = CSqlite.MakeDataTable(h.ColumnInfo); string name = h.ColumnInfo[0].DBPath + "." + h.ColumnInfo[0].TablePath; dt.TableName = name; m_ds.Tables.Add(dt); }); txtMessage.Text = res.em; lstTables.Items.Clear(); foreach (DataTable table in m_ds.Tables) { lstTables.Items.Add(table.TableName); } if (m_ds.Tables.Count > 0) { lstTables.SelectedIndex = 0; } btnDisconnect.Enabled = (res.ec == 0); btnConnect.Enabled = (res.ec != 0); }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "usqlite_client", "pwd_for_usqlite"); using (CSocketPool <CSqlite> spSqlite = new CSocketPool <CSqlite>()) { if (!spSqlite.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async sqlite server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CSqlite sqlite = spSqlite.Seek(); bool ok = sqlite.Open("", (handler, res, errMsg) => { Console.WriteLine("res = {0}, errMsg: {1}", res, errMsg); }); TestCreateTables(sqlite); List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> > lstRowset = new List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> >(); ok = sqlite.BeginTrans(); TestPreparedStatements(sqlite, lstRowset); InsertBLOBByPreparedStatement(sqlite, lstRowset); ok = sqlite.EndTrans(); sqlite.WaitAll(); int index = 0; Console.WriteLine(); Console.WriteLine("+++++ Start rowsets +++"); foreach (KeyValuePair <CDBColumnInfoArray, CDBVariantArray> it in lstRowset) { Console.Write("Statement index = {0}", index); if (it.Key.Count > 0) { Console.WriteLine(", rowset with columns = {0}, records = {1}.", it.Key.Count, it.Value.Count / it.Key.Count); } else { Console.WriteLine(", no rowset received."); } ++index; } Console.WriteLine("+++++ End rowsets +++"); Console.WriteLine(); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
static void Main(string[] args) { bool ok; CClientSocket.QueueConfigure.MessageQueuePassword = "******"; if (System.Environment.OSVersion.Platform == PlatformID.Unix) { CClientSocket.QueueConfigure.WorkDirectory = "/home/yye/sp_test/"; } else { CClientSocket.QueueConfigure.WorkDirectory = "c:\\sp_test"; } Console.WriteLine("This is a client. Remote router host: "); CConnectionContext cc = new CConnectionContext(Console.ReadLine(), 20901, "lb_client", "pwd_lb_client"); using (CSocketPool <Pi> spPi = new CSocketPool <Pi>(true)) //true -- automatic reconnecting { ok = spPi.StartSocketPool(cc, 1, 1); CClientSocket cs = spPi.Sockets[0]; //use persistent queue to ensure auto failure recovery and at-least-once or once-only delivery ok = cs.ClientQueue.StartQueue("pi_queue", 24 * 3600, (cs.EncryptionMethod == tagEncryptionMethod.TLSv1)); cs.ClientQueue.RoutingQueueIndex = true; Pi pi = spPi.AsyncHandlers[0]; pi.WaitAll(); //make sure all existing queued requests are processed before executing next requests double dPi = 0.0; int nDivision = 1000; int nNum = 10000000; double dStep = 1.0 / nNum / nDivision; int nReturns = 0; for (int n = 0; n < nDivision; ++n) { double dStart = (double)n / nDivision; ok = pi.SendRequest(piConst.idComputePi, dStart, dStep, nNum, (ar) => { double res; ar.Load(out res); dPi += res; ++nReturns; }); } ok = pi.WaitAll(); Console.WriteLine("Your pi = {0}, returns = {1}", dPi, nReturns); Console.WriteLine("Press ENTER key to shutdown the demo application ......"); Console.ReadLine(); } }
private void btnConnect_Click(object sender, EventArgs e) { if (m_SocketPool.ConnectedSockets > 0) { return; } m_SocketPool.ShutdownPool(); CConnectionContext cc = new CConnectionContext(txtHost.Text, uint.Parse(txtPort.Text), "SocketPro", "PassOne"); if (m_SocketPool.StartSocketPool(cc, 1)) { btnEcho.Enabled = true; btnSQL.Enabled = true; } }
/// <summary> /// Start a pool of sockets with one connection context /// </summary> /// <param name="cc">A connection context structure</param> /// <param name="socketsPerThread">The number of socket connections per thread</param> /// <param name="threads">The number of threads in a pool which defaults to 1</param> /// <param name="avg">A boolean value for building internal socket pool, which defaults to true.</param> /// <param name="ta">A value for COM thread apartment if there is COM object involved. It is ignored on non-window platforms, and default to tagThreadApartment.taNone</param> /// <returns>False if there is no connection established; and true as long as there is one connection started</returns> public bool StartSocketPool(CConnectionContext cc, uint socketsPerThread, uint threads, bool avg, tagThreadApartment ta) { if (threads == 0) { threads = 1; } CConnectionContext[,] mcc = new CConnectionContext[threads, socketsPerThread]; for (uint m = 0; m < socketsPerThread; ++m) { for (uint n = 0; n < threads; ++n) { mcc[n, m] = cc; } } return(StartSocketPool(mcc, avg, ta)); }
public static void StartMySQLPools() { CConfig config = CConfig.GetConfig(); CYourServer.Master = new CMaster(config.m_master_default_db, true); //These case-sensitivities depends on your DB running platform and sensitivity settings. //All of them are false or case-insensitive by default Master.Cache.FieldNameCaseSensitive = false; Master.Cache.TableNameCaseSensitive = false; Master.Cache.DBNameCaseSensitive = false; //start master pool for cache and update accessing bool ok = CYourServer.Master.StartSocketPool(config.m_ccMaster, config.m_nMasterSessions, 1); //one thread enough if (config.m_master_queue_name != null && config.m_master_queue_name.Length > 0) { CYourServer.Master.QueueName = config.m_master_queue_name; } //compute threads and sockets_per_thread uint threads = config.m_slave_threads; uint sockets_per_thread = (uint)config.m_vccSlave.Count * config.m_sessions_per_host; CYourServer.Slave = new CMaster.CSlavePool(config.m_slave_default_db); if (config.m_slave_queue_name != null && config.m_slave_queue_name.Length > 0) { CYourServer.Slave.QueueName = config.m_slave_queue_name; } CConnectionContext[,] ppCC = new CConnectionContext[threads, sockets_per_thread]; for (uint i = 0; i < threads; ++i) { for (uint j = 0; j < (uint)config.m_vccSlave.Count; ++j) { for (uint n = 0; n < config.m_sessions_per_host; ++n) { ppCC[i, j *config.m_sessions_per_host + n] = config.m_vccSlave[(int)j]; } } } //start slave pool for query accessing ok = CYourServer.Slave.StartSocketPool(ppCC); //wait until all data of cached tables are brought from backend database server to this middle server application cache ok = CYourServer.Master.AsyncHandlers[0].WaitAll(); }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool<CAsyncQueue> spAq = new CSocketPool<CAsyncQueue>()) { if (!spAq.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CAsyncQueue aq = spAq.Seek(); //Optionally, you can enqueue messages with transaction style by calling the methods StartQueueTrans and EndQueueTrans in pair aq.StartQueueTrans(TEST_QUEUE_KEY, (errCode) => { //error code could be one of CAsyncQueue.QUEUE_OK, CAsyncQueue.QUEUE_TRANS_ALREADY_STARTED, ...... }); TestEnqueue(aq); aq.EndQueueTrans(false); TestDequeue(aq); aq.WaitAll(); //get a queue key two parameters, message count and queue file size by default option oMemoryCached aq.FlushQueue(TEST_QUEUE_KEY, (messageCount, fileSize) => { Console.WriteLine("Total message count={0}, queue file size={1}", messageCount, fileSize); }); aq.GetKeys((keys) => { keys = null; }); aq.CloseQueue(TEST_QUEUE_KEY, (errCode) => { //error code could be one of CAsyncQueue.QUEUE_OK, CAsyncQueue.QUEUE_TRANS_ALREADY_STARTED, ...... }); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
private static bool StartPool(bool master) { uint threads, sessions_per_host; bool ok = false; List <CConnectionContext> Hosts; CSocketPool <CSql> pool; if (master) { Master = new SPA.CMyMaster(Config.Master.DefaultDB, false, Config.Master.RecvTimeout); Master.QueueName = "qmaster"; pool = Master; threads = Config.Master.Threads; sessions_per_host = Config.Master.Sessions_Per_Host; Hosts = Config.Master.Hosts; } else { Slave = new SPA.CMySlave(Config.Slave.DefaultDB, Config.Slave.RecvTimeout); Slave.QueueName = "qslave"; pool = Slave; threads = Config.Slave.Threads; sessions_per_host = Config.Slave.Sessions_Per_Host; Hosts = Config.Slave.Hosts; } pool.DoSslServerAuthentication += (sender, cs) => { int errCode; string res = cs.UCert.Verify(out errCode); return(errCode == 0); //true -- user id and password will be sent to server }; uint sockets_per_thread = sessions_per_host * (uint)Hosts.Count; if (sockets_per_thread > 0 && threads > 0) { CConnectionContext[,] ppCC = new CConnectionContext[threads, sockets_per_thread]; for (uint i = 0; i < threads; ++i) { for (uint j = 0; j < (uint)Hosts.Count; ++j) { for (uint n = 0; n < sessions_per_host; ++n) { ppCC[i, j *sessions_per_host + n] = Hosts[(int)j]; } } } ok = pool.StartSocketPool(ppCC); //no automatcally merging requests saved in local/client message queue files in case master or one host if (Hosts.Count < 2 || master) { pool.QueueAutoMerge = false; } } return(ok); }
/// <summary> /// Start a pool of sockets with one connection context /// </summary> /// <param name="cc">A connection context structure</param> /// <param name="socketsPerThread">The number of socket connections per thread</param> /// <param name="threads">The number of threads in a pool which defaults to the number of CPU cores</param> /// <param name="avg">A boolean value for building internal socket pool, which defaults to true.</param> /// <param name="ta">A value for COM thread apartment if there is COM object involved. It is ignored on non-window platforms, and default to tagThreadApartment.taNone</param> /// <returns>False if there is no connection established; and true as long as there is one connection started</returns> public bool StartSocketPool(CConnectionContext cc, uint socketsPerThread, uint threads, bool avg, tagThreadApartment ta) { if (threads == 0) #if WINCE { threads = 1; } #else { threads = (uint)Environment.ProcessorCount; } #endif CConnectionContext[,] mcc = new CConnectionContext[threads, socketsPerThread]; for (uint m = 0; m < socketsPerThread; ++m) { for (uint n = 0; n < threads; ++n) { mcc[n, m] = cc; } } return(StartSocketPool(mcc, avg, ta)); }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool <CAsyncQueue> spAq = new CSocketPool <CAsyncQueue>()) { //spAq.QueueName = "qname"; if (!spAq.StartSocketPool(cc, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press key ENTER to close the application ......"); Console.ReadLine(); return; } CAsyncQueue aq = spAq.Seek(); try { TestEnqueue(aq); Console.WriteLine(TestDequeue(aq).Result); } catch (AggregateException ex) { foreach (Exception e in ex.InnerExceptions) { //An exception from server (CServerError), Socket closed after sending a request (CSocketError) or request canceled (CSocketError), Console.WriteLine(e); } } catch (CSocketError ex) { //Socket is already closed before sending a request Console.WriteLine(ex); } catch (Exception ex) { //bad operations such as invalid arguments, bad operations and de-serialization errors, and so on Console.WriteLine(ex); } Console.WriteLine("Press key ENTER to close the application ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool<CAsyncQueue> spAq = new CSocketPool<CAsyncQueue>()) { if (!spAq.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CAsyncQueue sq = spAq.Seek(); //a string having 200 chars string s = "SocketPro is a world-leading package of secured communication software components written with request batching, asynchrony and parallel computation in mind. It offers superior performance and scalabi"; EnqueueToServer(sq, s, 1000000); DequeueFromServer(sq); string s1024 = ""; for (int n = 0; n < 6; ++n) { s1024 += s; } s1024 = s1024.Substring(0, 1024); EnqueueToServer(sq, s1024, 1000000); DequeueFromServer(sq); string s10240 = ""; for (int n = 0; n < 10; ++n) { s10240 += s1024; } EnqueueToServer(sq, s10240, 100000); DequeueFromServer(sq); Console.WriteLine("Press key ENTER to complete dequeuing messages from server ......"); Console.ReadLine(); } }
static sqlpush() { CClientSocket.QueueConfigure.MessageQueuePassword = "******"; CClientSocket.QueueConfigure.WorkDirectory = "c:\\cyetest\\sqllog"; ReplicationSetting rs = new ReplicationSetting(); Dictionary<string, CConnectionContext> QNameConn = new Dictionary<string, CConnectionContext>(); CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "SocketPro", "PassOne"); string []parts = Utilities.GetObjectParts(Utilities.GetDbFullName()); string qName = parts[2] + "_ToLocal"; QNameConn[qName] = cc; cc = new CConnectionContext("10.3.10.53", 20901, "SocketPro", "PassOne"); qName = parts[2] + "_ToLinux"; QNameConn[qName] = cc; m_hm = new CSqlReplication<MyAdo>(rs, QNameConn); }
protected override void OnSocketPoolEvent(tagSocketPoolEvent spe, CSql handler) { switch (spe) { case tagSocketPoolEvent.speConnected: { CConnectionContext cc = handler.AttachedClientSocket.ConnectionContext; if (cc.Zip && cc.AnyData != null && cc.AnyData.ToString() == "fast") { //turn on fast compression for both client and server sides handler.AttachedClientSocket.ZipLevel = SocketProAdapter.tagZipLevel.zlBestSpeed; handler.AttachedClientSocket.SetZipLevelAtSvr(SocketProAdapter.tagZipLevel.zlBestSpeed); } } break; default: break; } base.OnSocketPoolEvent(spe, handler); }
static void Main(string[] args) { bool ok; CClientSocket.QueueConfigure.MessageQueuePassword = "******"; if (System.Environment.OSVersion.Platform == PlatformID.Unix) CClientSocket.QueueConfigure.WorkDirectory = "/home/yye/sp_test/"; else CClientSocket.QueueConfigure.WorkDirectory = "c:\\sp_test"; CConnectionContext cc = new CConnectionContext("localhost", 20901, "lb_client", "pwd_lb_client"); using (CSocketPool<Pi> spPi = new CSocketPool<Pi>(true)) //true -- automatic reconnecting { ok = spPi.StartSocketPool(cc, 1, 1); CClientSocket cs = spPi.Sockets[0]; //use persistent queue to ensure auto failure recovery and at-least-once or once-only delivery ok = cs.ClientQueue.StartQueue("pi_queue", 24 * 3600, (cs.EncryptionMethod == tagEncryptionMethod.TLSv1)); cs.ClientQueue.RoutingQueueIndex = true; Pi pi = spPi.AsyncHandlers[0]; pi.WaitAll(); //make sure all existing queued requests are processed before executing next requests double dPi = 0.0; int nDivision = 1000; int nNum = 10000000; double dStep = 1.0 / nNum / nDivision; int nReturns = 0; for (int n = 0; n < nDivision; ++n) { double dStart = (double) n / nDivision; ok = pi.SendRequest(piConst.idComputePi, dStart, dStep, nNum, (ar) => { double res; ar.Load(out res); dPi += res; ++nReturns; }); } ok = pi.WaitAll(); Console.WriteLine("Your pi = {0}, returns = {1}", dPi, nReturns); Console.WriteLine("Press ENTER key to shutdown the demo application ......"); Console.ReadLine(); } }
static sqlpush() { CClientSocket.QueueConfigure.MessageQueuePassword = "******"; CClientSocket.QueueConfigure.WorkDirectory = "c:\\cyetest\\sqllog"; ReplicationSetting rs = new ReplicationSetting(); Dictionary <string, CConnectionContext> QNameConn = new Dictionary <string, CConnectionContext>(); CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "SocketPro", "PassOne"); string [] parts = Utilities.GetObjectParts(Utilities.GetDbFullName()); string qName = parts[2] + "_ToLocal"; QNameConn[qName] = cc; cc = new CConnectionContext("10.3.10.53", 20901, "SocketPro", "PassOne"); qName = parts[2] + "_ToLinux"; QNameConn[qName] = cc; m_hm = new CSqlReplication <MyAdo>(rs, QNameConn); }
void CopyCC(CConnectionContext[,] cc) { int threads = cc.GetLength(0); int socketsPerThread = cc.GetLength(1); if (socketsPerThread * threads == 0) { throw new InvalidOperationException("Must set connection context argument properly"); } lock (m_cs) { m_mcc = new CConnectionContext[threads, socketsPerThread]; for (uint m = 0; m < socketsPerThread; ++m) { for (uint n = 0; n < threads; ++n) { if (cc[n, m] == null) { throw new ArgumentException("Must set connection context argument properly"); } else { CConnectionContext c = new CConnectionContext(); CConnectionContext src = cc[n, m]; c.Host = src.Host; c.Password = src.GetPassword(); c.Port = src.Port; c.EncrytionMethod = src.EncrytionMethod; c.UserId = src.UserId; c.V6 = src.V6; c.Zip = src.Zip; c.AnyData = src.AnyData; m_mcc[n, m] = c; } } } } }
static void Main(string[] args) { Console.WriteLine("This is a client. Remote router host: "); CConnectionContext cc = new CConnectionContext(Console.ReadLine(), 20901, "lb_client", "pwd_lb_client"); using (CSocketPool <Pi> spPi = new CSocketPool <Pi>()) { spPi.QueueName = "lbqueue"; if (!spPi.StartSocketPool(cc, 1)) { Console.WriteLine("No connection to " + cc.Host); Console.WriteLine("Press ENTER key to kill the demo ......"); Console.ReadLine(); return; } Pi pi = spPi.SeekByQueue(); int nDivision = 1000, nNum = 10000000; double dPi = 0, dStep = 1.0 / nNum / nDivision; List <Task <CScopeUQueue> > vtR = new List <Task <CScopeUQueue> >(); for (int n = 0; n < nDivision; ++n) { double dStart = (double)n / nDivision; vtR.Add(pi.sendRequest(piConst.idComputePi, dStart, dStep, nNum)); } foreach (var t in vtR) { CScopeUQueue sb = t.Result; dPi += sb.Load <double>(); Console.WriteLine("dStart: " + sb.Load <double>()); } Console.WriteLine("pi: {0}, returns: {1}", dPi, vtR.Count); Console.WriteLine("Press ENTER key to kill the demo ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool<CAsyncQueue> spAq = new CSocketPool<CAsyncQueue>()) { if (!spAq.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CAsyncQueue aq = spAq.Seek(); TestEnqueue(aq); TestDequeue(aq); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "async_queue_client", "pwd_for_async_queue"); using (CSocketPool <CAsyncQueue> spAq = new CSocketPool <CAsyncQueue>()) { if (!spAq.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async queue server"); Console.WriteLine("Press key ENTER to close the application ......"); Console.ReadLine(); return; } CAsyncQueue aq = spAq.Seek(); TestEnqueue(aq); TestDequeue(aq); Console.WriteLine("Press key ENTER to close the application ......"); Console.ReadLine(); } }
static void Main(string[] args) { CClientSocket.QueueConfigure.MessageQueuePassword = "******"; SetWorkDirectory(); ReplicationSetting rs = new ReplicationSetting(); using (CReplication<HelloWorld> hw = new CReplication<HelloWorld>(rs)) { Dictionary<string, CConnectionContext> ConnQueue = new Dictionary<string, CConnectionContext>(); CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "replication", "p4localhost"); #if PocketPC #else ConnQueue["Tolocal"] = cc; #endif cc = new CConnectionContext("192.168.1.109", 20901, "remote_rep", "PassOne"); ConnQueue["ToLinux"] = cc; bool ok = hw.Start(ConnQueue, "hw_root_queue_name"); hw.StartJob(); ok = hw.Send(hwConst.idSayHelloHelloWorld, "David", "Young"); ok = hw.Send(hwConst.idEchoHelloWorld, CMyStruct.MakeOne()); hw.EndJob(); Console.WriteLine("Press key ENTER to shut down the application ......"); Console.ReadLine(); } }
static void Main(string[] args) { CConnectionContext cc = new CConnectionContext("localhost", 20901, "hwClientUserId", "password4hwClient"); using (CSocketPool <HelloWorld> spHw = new CSocketPool <HelloWorld>(true)) //true -- automatic reconnecting { bool ok = spHw.StartSocketPool(cc, 1, 1); HelloWorld hw = spHw.Seek(); //or HelloWorld hw = spHw.Lock(); //optionally start a persistent queue at client side to ensure auto failure recovery and once-only delivery ok = hw.AttachedClientSocket.ClientQueue.StartQueue("helloworld", 24 * 3600, false); //time-to-live 1 day and true for encryption //process requests one by one synchronously Console.WriteLine(hw.SayHello("Jone", "Dole")); hw.Sleep(5000); CMyStruct msOriginal = CMyStruct.MakeOne(); CMyStruct ms = hw.Echo(msOriginal); //asynchronously process multiple requests with inline batching for best network efficiency ok = hw.SendRequest(hwConst.idSayHelloHelloWorld, "Jack", "Smith", (ar) => { string ret; ar.Load(out ret); Console.WriteLine(ret); }); CAsyncServiceHandler.DAsyncResultHandler arh = null; ok = hw.SendRequest(hwConst.idSleepHelloWorld, (int)5000, arh); ok = hw.SendRequest(hwConst.idEchoHelloWorld, msOriginal, (ar) => { ar.Load(out ms); }); ok = hw.WaitAll(); Console.WriteLine("Press ENTER key to shutdown the demo application ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20903, "sa", "Smash123"); //20901 for plugindev using (CSocketPool <COdbc> spOdbc = new CSocketPool <COdbc>(true, 600000)) { if (!spOdbc.StartSocketPool(cc, 1)) { Console.WriteLine("Failed in connecting to remote async odbc server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } COdbc odbc = spOdbc.Seek(); bool ok = odbc.Open("", dr); //use default database List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> > ra = new List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> >(); COdbc.DRows r = (handler, rowData) => { //rowset data come here int last = ra.Count - 1; KeyValuePair <CDBColumnInfoArray, CDBVariantArray> item = ra[last]; item.Value.AddRange(rowData); }; COdbc.DRowsetHeader rh = (handler) => { //rowset header comes here KeyValuePair <CDBColumnInfoArray, CDBVariantArray> item = new KeyValuePair <CDBColumnInfoArray, CDBVariantArray>(handler.ColumnInfo, new CDBVariantArray()); ra.Add(item); }; TestCreateTables(odbc); ok = odbc.Execute("delete from employee;delete from company;delete from test_rare1;delete from SpatialTable;INSERT INTO SpatialTable(mygeometry, mygeography)VALUES(geometry::STGeomFromText('LINESTRING(100 100,20 180,180 180)',0),geography::Point(47.6475,-122.1393,4326))", er); ok = odbc.Execute("INSERT INTO test_rare1(mybool,mymoney,myxml,myvariant,mydateimeoffset)values(1,23.45,'<sometest />', N'美国总统川普下个星期四','2017-05-02 00:00:00.0000000 -04:00');INSERT INTO test_rare1(mybool,mymoney,myvariant)values(0,1223.45,'This is a test for ASCII string inside sql_variant');INSERT INTO test_rare1(myvariant)values(283.45)", er); TestPreparedStatements(odbc); TestPreparedStatements_2(odbc); InsertBLOBByPreparedStatement(odbc); ok = odbc.Execute("SELECT * from company;select * from employee;select CONVERT(datetime,SYSDATETIME());select * from test_rare1;select * from SpatialTable", er, r, rh); ok = odbc.Tables("sqltestdb", "%", "%", "TABLE", er, r, rh); CDBVariantArray vPData = TestStoredProcedure(odbc, ra); ok = odbc.WaitAll(); Console.WriteLine(); Console.WriteLine("There are {0} output data returned", odbc.Outputs * 2); CDBVariantArray vPData2 = TestStoredProcedure_2(odbc, ra); ok = odbc.WaitAll(); Console.WriteLine(); Console.WriteLine("There are {0} output data returned", odbc.Outputs * 2); CDBVariantArray vPData3 = TestBatch(odbc, ra); ok = odbc.WaitAll(); Console.WriteLine(); Console.WriteLine("There are {0} output data returned", odbc.Outputs * 2); ok = odbc.Tables("AdventureWorks", "%", "%", "TABLE", er, r, rh); ok = odbc.WaitAll(); ok = odbc.Execute("use AdventureWorks", er); KeyValuePair <CDBColumnInfoArray, CDBVariantArray> tables = ra[ra.Count - 1]; int columns = tables.Key.Count; int num_tables = tables.Value.Count / columns; for (int n = 0; n < num_tables; ++n) { string sql = "select * from " + tables.Value[columns * n + 1].ToString() + "." + tables.Value[columns * n + 2].ToString(); ok = odbc.Execute(sql, er, r, rh); } ok = odbc.WaitAll(); ok = odbc.Tables("AdventureWorksDW", "%", "%", "TABLE", er, r, rh); ok = odbc.WaitAll(); ok = odbc.Execute("use AdventureWorksDW", er); tables = ra[ra.Count - 1]; columns = tables.Key.Count; num_tables = tables.Value.Count / columns; for (int n = 0; n < num_tables; ++n) { string sql = "select * from " + tables.Value[columns * n + 1].ToString() + "." + tables.Value[columns * n + 2].ToString(); ok = odbc.Execute(sql, er, r, rh); } ok = odbc.WaitAll(); int index = 0; Console.WriteLine(); Console.WriteLine("+++++ Start rowsets +++"); foreach (KeyValuePair <CDBColumnInfoArray, CDBVariantArray> it in ra) { Console.Write("Statement index = {0}", index); if (it.Key.Count > 0) { Console.WriteLine(", rowset with columns = {0}, records = {1}.", it.Key.Count, it.Value.Count / it.Key.Count); } else { Console.WriteLine(", no rowset received."); } ++index; } Console.WriteLine("+++++ End rowsets +++"); Console.WriteLine(); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "usqlite_client", "pwd_for_usqlite"); using (CSocketPool<CSqlite> spSqlite = new CSocketPool<CSqlite>()) { if (!spSqlite.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote async sqlite server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } CSqlite sqlite = spSqlite.Seek(); bool ok = sqlite.Open("", (handler, res, errMsg) => { Console.WriteLine("res = {0}, errMsg: {1}", res, errMsg); }); TestCreateTables(sqlite); List<KeyValuePair<CDBColumnInfoArray, CDBVariantArray>> lstRowset = new List<KeyValuePair<CDBColumnInfoArray, CDBVariantArray>>(); ok = sqlite.BeginTrans(); TestPreparedStatements(sqlite, lstRowset); InsertBLOBByPreparedStatement(sqlite, lstRowset); ok = sqlite.EndTrans(); sqlite.WaitAll(); int index = 0; Console.WriteLine(); Console.WriteLine("+++++ Start rowsets +++"); foreach (KeyValuePair<CDBColumnInfoArray, CDBVariantArray> it in lstRowset) { Console.Write("Statement index = {0}", index); if (it.Key.Count > 0) Console.WriteLine(", rowset with columns = {0}, records = {1}.", it.Key.Count, it.Value.Count / it.Key.Count); else Console.WriteLine(", no rowset received."); ++index; } Console.WriteLine("+++++ End rowsets +++"); Console.WriteLine(); Console.WriteLine("Press any key to close the application ......"); Console.Read(); } }
static void Main(string[] args) { Console.WriteLine("Input your user id ......"); CConnectionContext cc = new CConnectionContext("localhost", 20901, Console.ReadLine(), "MyPassword", tagEncryptionMethod.TLSv1); //CA file is located at the directory ..\SocketProRoot\bin CClientSocket.SSL.SetVerifyLocation("ca.cert.pem"); //for windows platforms, you can also use windows system store instead //CClientSocket.SSL.SetVerifyLocation("my"); //or "root", "my@currentuser", "root@localmachine" using (CSocketPool<HelloWorld> spHw = new CSocketPool<HelloWorld>()) //true -- automatic reconnecting { spHw.DoSslServerAuthentication += (sender, cs) => { int errCode; IUcert cert = cs.UCert; Console.WriteLine(cert.SessionInfo); string res = cert.Verify(out errCode); //do ssl server certificate authentication here return (errCode == 0); //true -- user id and password will be sent to server }; //error handling ignored for code clarity bool ok = spHw.StartSocketPool(cc, 1, 1); HelloWorld hw = spHw.Seek(); //or HelloWorld hw = spHw.Lock(); CClientSocket ClientSocket = hw.AttachedClientSocket; ClientSocket.Push.OnSubscribe += (cs, messageSender, groups) => { Console.WriteLine("Subscribe for " + ToString(groups)); Console.WriteLine(ToString(messageSender)); Console.WriteLine(); }; ClientSocket.Push.OnUnsubscribe += (cs, messageSender, groups) => { Console.WriteLine("Unsubscribe from " + ToString(groups)); Console.WriteLine(ToString(messageSender)); Console.WriteLine(); }; ClientSocket.Push.OnPublish += (cs, messageSender, groups, msg) => { Console.WriteLine("Publish to " + ToString(groups)); Console.WriteLine(ToString(messageSender)); Console.WriteLine("message = " + msg); Console.WriteLine(); }; ClientSocket.Push.OnSendUserMessage += (cs, messageSender, msg) => { Console.WriteLine("SendUserMessage"); Console.WriteLine(ToString(messageSender)); Console.WriteLine("message = " + msg); Console.WriteLine(); }; //asynchronously process multiple requests with inline batching for best network efficiency ok = hw.SendRequest(hwConst.idSayHelloHelloWorld, "Jack", "Smith", (ar) => { string ret; ar.Load(out ret); Console.WriteLine(ret); }); uint[] chat_ids = { 1, 2 }; ok = ClientSocket.Push.Publish("We are going to call the method Sleep", chat_ids); CAsyncServiceHandler.DAsyncResultHandler arh = null; ok = hw.SendRequest(hwConst.idSleepHelloWorld, (int)5000, arh); Console.WriteLine("Input a receiver for receiving my message ......"); Console.WriteLine(); ok = ClientSocket.Push.SendUserMessage("A message from " + cc.UserId, Console.ReadLine()); ok = hw.WaitAll(); Console.WriteLine("Press key ENTER to shutdown the demo application ......"); Console.ReadLine(); } }
private void async_Load(object sender, EventArgs e) { CConnectionContext cc = new CConnectionContext("127.0.0.1", 20901, "MyUserId", "MyPassword"); btnTest.Enabled = m_spHw.StartSocketPool(cc, 1, 1); }
static void Main(string[] args) { Console.WriteLine("SocketPro performance test against a remote MySQL backend DB"); Console.WriteLine("Remote host: "); string host = Console.ReadLine(); Console.WriteLine("Database name: "); string dbName = Console.ReadLine(); Console.WriteLine("Table name: "); string tableName = Console.ReadLine(); Console.WriteLine("sql filter: "); string filter = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20902, "root", "Smash123"); Console.WriteLine("Asynchronous execution (0) or synchronous execution (1) ?"); bool sync = (Console.ReadKey().KeyChar != '0'); using (CSocketPool <CMysql> spMysql = new CSocketPool <CMysql>()) { if (!spMysql.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote helloworld server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } Console.WriteLine(""); Console.WriteLine("Computing ......"); CMysql mysql = spMysql.Seek(); CAsyncDBHandler.DResult dr = (handler, res, errMsg) => { if (res != 0) { Console.WriteLine("res = {0}, errMsg: {1}", res, errMsg); } }; uint obtained = 0; bool ok = mysql.Open(dbName, dr); #if USE_DATATABLE List <KeyValuePair <CDBColumnInfoArray, DataTable> > ra = new List <KeyValuePair <CDBColumnInfoArray, DataTable> >(); #else List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> > ra = new List <KeyValuePair <CDBColumnInfoArray, CDBVariantArray> >(); #endif CAsyncDBHandler.DExecuteResult er = (handler, res, errMsg, affected, fail_ok, id) => { if (res != 0) { Console.WriteLine("fails = {0}, oks = {1}, res = {2}, errMsg: {3}", (uint)(fail_ok >> 32), (uint)fail_ok, res, errMsg); } ra.Clear(); ++obtained; }; CAsyncDBHandler.DRows r = (handler, rowData) => { //rowset data come here int last = ra.Count - 1; #if USE_DATATABLE KeyValuePair <CDBColumnInfoArray, DataTable> item = ra[last]; CAsyncDBHandler.AppendRowDataIntoDataTable(rowData, item.Value); #else KeyValuePair <CDBColumnInfoArray, CDBVariantArray> item = ra[last]; item.Value.AddRange(rowData); #endif }; CAsyncDBHandler.DRowsetHeader rh = (handler) => { //rowset header comes here #if USE_DATATABLE DataTable dt = CAsyncDBHandler.MakeDataTable(handler.ColumnInfo); KeyValuePair <CDBColumnInfoArray, DataTable> item = new KeyValuePair <CDBColumnInfoArray, DataTable>(handler.ColumnInfo, dt); #else KeyValuePair <CDBColumnInfoArray, CDBVariantArray> item = new KeyValuePair <CDBColumnInfoArray, CDBVariantArray>(handler.ColumnInfo, new CDBVariantArray()); #endif ra.Add(item); }; obtained = 0; string sql = "select * from " + tableName; if (filter.Length > 0) { sql += " where " + filter; } int count = 10000; DateTime start = DateTime.Now; for (int n = 0; n < count; ++n) { ok = mysql.Execute(sql, er, r, rh); if (sync && ok) { ok = mysql.WaitAll(); } if (!ok) { break; } } if (!sync && ok) { ok = mysql.WaitAll(); } double diff = (DateTime.Now - start).TotalMilliseconds; Console.WriteLine("Time required = {0} milliseconds for {1} query requests", diff, obtained); //you need to compile and run the sample project test_sharp before running the below code ok = mysql.Execute("USE mysqldb;delete from company where id > 3"); string sql_insert_parameter = "INSERT INTO company(ID,NAME,ADDRESS,Income)VALUES(?,?,?,?)"; ok = mysql.Prepare(sql_insert_parameter, dr); ok = mysql.WaitAll(); int index = 0; count = 50000; Console.WriteLine(); Console.WriteLine("Going to insert {0} records into the table mysqldb.company", count); start = DateTime.Now; CDBVariantArray vData = new CDBVariantArray(); ok = mysql.BeginTrans(); for (int n = 0; n < count; ++n) { vData.Add(n + 4); int data = (n % 3); switch (data) { case 0: vData.Add("Google Inc."); vData.Add("1600 Amphitheatre Parkway, Mountain View, CA 94043, USA"); vData.Add(66000000000.12); break; case 1: vData.Add("Microsoft Inc."); vData.Add("700 Bellevue Way NE- 22nd Floor, Bellevue, WA 98804, USA"); vData.Add(93600000001.24); break; default: vData.Add("Apple Inc."); vData.Add("1 Infinite Loop, Cupertino, CA 95014, USA"); vData.Add(234000000002.17); break; } ++index; //send 2000 sets of parameter data onto server for processing in batch if (2000 == index) { ok = mysql.Execute(vData, er); ok = mysql.EndTrans(); vData.Clear(); Console.WriteLine("Commit {0} records into the table mysqldb.company", index); ok = mysql.BeginTrans(); index = 0; } } if (vData.Count > 0) { ok = mysql.Execute(vData, er); Console.WriteLine("Commit {0} records into the table mysqldb.company", index); } ok = mysql.EndTrans(); ok = mysql.WaitAll(); diff = (DateTime.Now - start).TotalMilliseconds; Console.WriteLine("Time required = {0} milliseconds for {1} insert requests", diff, count); Console.WriteLine(); Console.WriteLine("Press any key to close the application ......"); Console.ReadLine(); } }
static void Main(string[] args) { Console.WriteLine("Remote host: "); string host = Console.ReadLine(); Console.WriteLine("Embedded (0) or remote (1) mysql/mariadb database?"); bool remote = (Console.ReadKey().KeyChar != '0'); Console.WriteLine(""); Console.WriteLine("Table name: "); string tableName = Console.ReadLine(); Console.WriteLine("sql filter: "); string filter = Console.ReadLine(); CConnectionContext cc = new CConnectionContext(host, 20901, "umysql_client", "pwd_for_mysql"); Console.WriteLine("Asynchronous execution (0) or synchronous execution (1) ?"); bool sync = (Console.ReadKey().KeyChar != '0'); using (CSocketPool<CMysql> spMysql = new CSocketPool<CMysql>()) { if (!spMysql.StartSocketPool(cc, 1, 1)) { Console.WriteLine("Failed in connecting to remote helloworld server"); Console.WriteLine("Press any key to close the application ......"); Console.Read(); return; } Console.WriteLine(""); Console.WriteLine("Computing ......"); CMysql mysql = spMysql.Seek(); CMysql.DResult dr = (handler, res, errMsg) => { if (res != 0) Console.WriteLine("res = {0}, errMsg: {1}", res, errMsg); }; uint obtained = 0; bool ok = mysql.Open("", dr, remote ? CMysql.USE_REMOTE_MYSQL : 0); List<KeyValuePair<CDBColumnInfoArray, CDBVariantArray>> ra = new List<KeyValuePair<CDBColumnInfoArray, CDBVariantArray>>(); CMysql.DExecuteResult er = (handler, res, errMsg, affected, fail_ok, id) => { if (res != 0) Console.WriteLine("fails = {0}, oks = {1}, res = {2}, errMsg: {3}", (uint)(fail_ok >> 32), (uint)fail_ok, res, errMsg); ra.Clear(); ++obtained; }; CMysql.DRows r = (handler, rowData) => { //rowset data come here int last = ra.Count - 1; KeyValuePair<CDBColumnInfoArray, CDBVariantArray> item = ra[last]; item.Value.AddRange(rowData); }; CMysql.DRowsetHeader rh = (handler) => { //rowset header comes here KeyValuePair<CDBColumnInfoArray, CDBVariantArray> item = new KeyValuePair<CDBColumnInfoArray, CDBVariantArray>(handler.ColumnInfo, new CDBVariantArray()); ra.Add(item); }; mysql.Execute("use sakila", er); ok = mysql.WaitAll(); obtained = 0; string sql = "select * from " + tableName; if (filter.Length > 0) { sql += " where " + filter; } uint count = 10000; DateTime start = DateTime.Now; for (uint n = 0; n < count; ++n) { ok = mysql.Execute(sql, er, r, rh); if (sync && ok) ok = mysql.WaitAll(); if (!ok) break; } if (!sync && ok) ok = mysql.WaitAll(); double diff = (DateTime.Now - start).TotalMilliseconds; Console.WriteLine("Time required = {0} millseconds for {1} requests", diff, obtained); Console.WriteLine("Press any key to close the application ......"); Console.ReadLine(); } }
/// <summary> /// Start a pool of sockets with one connection context /// </summary> /// <param name="cc">A connection context structure</param> /// <param name="socketsPerThread">The number of socket connections per thread</param> /// <param name="threads">The number of threads in a pool which defaults to the number of CPU cores</param> /// <param name="avg">A boolean value for building internal socket pool, which defaults to true.</param> /// <returns>False if there is no connection established; and true as long as there is one connection started</returns> public bool StartSocketPool(CConnectionContext cc, uint socketsPerThread, uint threads, bool avg) { return(StartSocketPool(cc, socketsPerThread, threads, avg, tagThreadApartment.taNone)); }