public override void OnShow() { base.OnShow(); //Check if there is a mic-configuration if (!CConfig.IsMicConfig()) { //If not, try to assaign players 1 and 2 automatically to usb-mics if (CConfig.AutoAssignMics()) { //Save config CConfig.SaveConfig(); } } _Texts[_TextStatus].Text = CLanguage.Translate("TR_SCREENLOAD_TOTAL") + ": 0 " + CLanguage.Translate("TR_SCREENLOAD_SONGS") + " (0 " + CLanguage.Translate("TR_SCREENLOAD_LOADED") + ")"; _SkipIntro = false; _CurrentIntroVideo = -1; _IntroOutPlayed = false; if (CConfig.Config.Video.VideoBackgrounds == EOffOn.TR_CONFIG_ON) { for (int i = 0; i < _Intros.Length; i++) { _Intros[i].Load(_IntroVideo[i]); } _Texts[_TextProgramName].Visible = false; } }
public override void OnShow() { base.OnShow(); //Check if there is a mic-configuration if (!CConfig.IsMicConfig()) { //If not, try to assaign players 1 and 2 automatically to usb-mics if (CConfig.AutoAssignMics()) { //Save config CConfig.SaveConfig(); } } _SongLoaderThread = new Thread(new ThreadStart(CSongs.LoadSongs)); _SongLoaderThread.Name = "SongLoader"; Texts[htTexts(TextStatus)].Text = CLanguage.Translate("TR_SCREENLOAD_TOTAL") + ": 0 " + CLanguage.Translate("TR_SCREENLOAD_SONGS") + " (0 " + CLanguage.Translate("TR_SCREENLOAD_LOADED") + ")"; _SkipIntro = false; _CurrentIntroVideoNr = -1; _IntroOutPlayed = false; if (CConfig.VideoBackgrounds == EOffOn.TR_CONFIG_ON) { for (int i = 0; i < _Intros.Length; i++) { _Intros[i].Load(IntroVideo[i]); } } }