void Awake() { tracker = GameObject.Find("CC_CANOE").GetComponent <CC_TRACKER>(); }
// Use this for initialization void Start() { leftInfo = GameObject.Find("left_info").gameObject.GetComponent <TextMesh>(); rightInfo = GameObject.Find("right_info").gameObject.GetComponent <TextMesh>(); tracker = GameObject.Find("CC_CANOE").gameObject.GetComponent <CC_TRACKER>(); }