public override object Copy(ICopyable pZone) { CCShow pRet; if (pZone != null) { pRet = (CCShow) (pZone); } else { pRet = new CCShow(); pZone = (pRet); } base.Copy(pZone); return pRet; }
public override object Copy(ICopyable pZone) { CCShow pRet; if (pZone != null) { pRet = (CCShow)(pZone); } else { pRet = new CCShow(); pZone = (pRet); } base.Copy(pZone); return(pRet); }
public override void onEnter() { base.onEnter(); alignSpritesLeft(1); m_grossini.visible = false; CCFiniteTimeAction action = CCSequence.actions( CCPlace.actionWithPosition(new CCPoint(200, 200)), CCShow.action(), CCMoveBy.actionWithDuration(1, new CCPoint(100, 0)), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(callback1)), CCCallFuncN.actionWithTarget(this, new SEL_CallFuncN(callback2)), CCCallFuncND.actionWithTarget(this, new SEL_CallFuncND(callback3), (object)0xbebabeba)); m_grossini.runAction(action); }
public override void OnEnter() { base.OnEnter(); this.TouchEnabled = true; CCSize s = CCDirector.SharedDirector.WinSize; CCLayerColor layer = new CCLayerColor(new CCColor4B(0xFF, 0x00, 0x00, 0x80), s.Width * 0.75f, s.Height * 0.75f); layer.IgnoreAnchorPointForPosition = false; layer.Position = (new CCPoint(s.Width / 2, s.Height / 2)); AddChild(layer, 1, kTagLayer); // // Add two labels using BM label class // CCLabelBMFont CCLabelBMFont label1 = new CCLabelBMFont("LABEL1", "fonts/konqa32.fnt"); layer.AddChild(label1); label1.Position = new CCPoint(layer.ContentSize.Width / 2, layer.ContentSize.Height * 0.75f); CCLabelBMFont label2 = new CCLabelBMFont("LABEL2", "fonts/konqa32.fnt"); layer.AddChild(label2); label2.Position = new CCPoint(layer.ContentSize.Width / 2, layer.ContentSize.Height * 0.25f); // // Do the sequence of actions in the bug report float waitTime = 3f; float runTime = 12f; layer.Visible = false; CCHide hide = new CCHide(); CCScaleTo scaleTo1 = new CCScaleTo(0.0f, 0.0f); CCShow show = new CCShow(); CCDelayTime delay = new CCDelayTime(waitTime); CCScaleTo scaleTo2 = new CCScaleTo(runTime * 0.25f, 1.2f); CCScaleTo scaleTo3 = new CCScaleTo(runTime * 0.25f, 0.95f); CCScaleTo scaleTo4 = new CCScaleTo(runTime * 0.25f, 1.1f); CCScaleTo scaleTo5 = new CCScaleTo(runTime * 0.25f, 1.0f); CCFiniteTimeAction seq = CCSequence.FromActions(hide, scaleTo1, show, delay, scaleTo2, scaleTo3, scaleTo4, scaleTo5); layer.RunAction(seq); }
public override void onEnter() { base.onEnter(); this.isTouchEnabled = true; CCSize s = CCDirector.sharedDirector().getWinSize(); CCLayerColor layer = CCLayerColor.layerWithColorWidthHeight(new ccColor4B(0xFF, 0x00, 0x00, 0x80), s.width * 0.75f, s.height * 0.75f); layer.isRelativeAnchorPoint = true; layer.position = (new CCPoint(s.width / 2, s.height / 2)); addChild(layer, 1, kTagLayer); // // Add two labels using BM label class // CCLabelBMFont CCLabelBMFont label1 = CCLabelBMFont.labelWithString("LABEL1", "fonts/fnt/konqa32"); layer.addChild(label1); label1.position = new CCPoint(layer.contentSize.width / 2, layer.contentSize.height * 0.75f); CCLabelBMFont label2 = CCLabelBMFont.labelWithString("LABEL2", "fonts/fnt/konqa32"); layer.addChild(label2); label2.position = new CCPoint(layer.contentSize.width / 2, layer.contentSize.height * 0.25f); // // Do the sequence of actions in the bug report float waitTime = 3f; float runTime = 12f; layer.visible = false; CCHide hide = CCHide.action(); CCScaleTo scaleTo1 = CCScaleTo.actionWithDuration(0.0f, 0.0f); CCShow show = CCShow.action(); CCDelayTime delay = CCDelayTime.actionWithDuration(waitTime); CCScaleTo scaleTo2 = CCScaleTo.actionWithDuration(runTime * 0.25f, 1.2f); CCScaleTo scaleTo3 = CCScaleTo.actionWithDuration(runTime * 0.25f, 0.95f); CCScaleTo scaleTo4 = CCScaleTo.actionWithDuration(runTime * 0.25f, 1.1f); CCScaleTo scaleTo5 = CCScaleTo.actionWithDuration(runTime * 0.25f, 1.0f); CCFiniteTimeAction seq = CCSequence.actions(hide, scaleTo1, show, delay, scaleTo2, scaleTo3, scaleTo4, scaleTo5); layer.runAction(seq); }
protected CCShow(CCShow show) : base(show) { }
public static new CCShow Create() { var pRet = new CCShow(); return pRet; }
public CCShowState (CCShow action, CCNode target) : base (action, target) { target.Visible = true; }
public CCShowState(CCShow action, CCNode target) : base(action, target) { target.Visible = true; }