public void EndElement(object ctx, string name) { CCSAXState curState = stateStack.Count > 0 ? CCSAXState.Dict : CCSAXState.None; string sName = name; if (sName == "dict") { stateStack.Pop(); dictStack.Pop(); if (dictStack.Count > 0) { curDict = dictStack.Peek(); } } else if (sName == "array") { stateStack.Pop(); arrayStack.Pop(); if (arrayStack.Count > 0) { array = arrayStack.Peek(); } } else if (sName == "true") { string str = "1"; if (CCSAXState.Array == curState) { array.Add(str); } else if (CCSAXState.Dict == curState) { curDict.Add(curKey, str); } //str->release(); } else if (sName == "false") { string str = "0"; if (CCSAXState.Array == curState) { array.Add(str); } else if (CCSAXState.Dict == curState) { curDict.Add(curKey, str); } //str->release(); } state = CCSAXState.None; }
public void endElement(object ctx, string name) { CCSAXState curState = m_tStateStack.Count > 0 ? CCSAXState.SAX_DICT : m_tStateStack.FirstOrDefault(); string sName = name; if (sName == "dict") { m_tStateStack.Pop(); m_tDictStack.Pop(); if (m_tDictStack.Count > 0) { m_pCurDict = m_tDictStack.FirstOrDefault(); } } else if (sName == "array") { m_tStateStack.Pop(); m_tArrayStack.Pop(); if (m_tArrayStack.Count > 0) { m_pArray = m_tArrayStack.FirstOrDefault(); } } else if (sName == "true") { string str = "1"; if (CCSAXState.SAX_ARRAY == curState) { m_pArray.Add(str); } else if (CCSAXState.SAX_DICT == curState) { m_pCurDict.Add(m_sCurKey, str); } //str->release(); } else if (sName == "false") { string str = "0"; if (CCSAXState.SAX_ARRAY == curState) { m_pArray.Add(str); } else if (CCSAXState.SAX_DICT == curState) { m_pCurDict.Add(m_sCurKey, str); } //str->release(); } m_tState = CCSAXState.SAX_NONE; }
public void endElement(object ctx, string name) { CCSAXState cCSAXState = (this.m_tStateStack.Count > 0 ? CCSAXState.SAX_DICT : this.m_tStateStack.FirstOrDefault <CCSAXState>()); string str = name; if (str == "dict") { this.m_tStateStack.Pop(); this.m_tDictStack.Pop(); if (this.m_tDictStack.Count > 0) { this.m_pCurDict = this.m_tDictStack.FirstOrDefault <Dictionary <string, object> >(); } } else if (str == "array") { this.m_tStateStack.Pop(); this.m_tArrayStack.Pop(); if (this.m_tArrayStack.Count > 0) { this.m_pArray = this.m_tArrayStack.FirstOrDefault <List <object> >(); } } else if (str == "true") { string str1 = "1"; if (CCSAXState.SAX_ARRAY == cCSAXState) { this.m_pArray.Add(str1); } else if (CCSAXState.SAX_DICT == cCSAXState) { this.m_pCurDict.Add(this.m_sCurKey, str1); } } else if (str == "false") { string str2 = "0"; if (CCSAXState.SAX_ARRAY == cCSAXState) { this.m_pArray.Add(str2); } else if (CCSAXState.SAX_DICT == cCSAXState) { this.m_pCurDict.Add(this.m_sCurKey, str2); } } this.m_tState = CCSAXState.SAX_NONE; }
public void textHandler(object ctx, byte[] s, int len) { if (this.m_tState == CCSAXState.SAX_NONE) { return; } CCSAXState cCSAXState = (this.m_tStateStack.Count == 0 ? CCSAXState.SAX_DICT : this.m_tStateStack.FirstOrDefault <CCSAXState>()); string empty = string.Empty; empty = Encoding.UTF8.GetString(s, 0, len); switch (this.m_tState) { case CCSAXState.SAX_KEY: { this.m_sCurKey = empty; return; } case CCSAXState.SAX_DICT: { return; } case CCSAXState.SAX_INT: case CCSAXState.SAX_REAL: case CCSAXState.SAX_STRING: { if (CCSAXState.SAX_ARRAY == cCSAXState) { this.m_pArray.Add(empty); return; } if (CCSAXState.SAX_DICT != cCSAXState) { return; } this.m_pCurDict.Add(this.m_sCurKey, empty); return; } default: { return; } } }
public void textHandler(object ctx, byte[] s, int len) { if (m_tState == CCSAXState.SAX_NONE) { return; } CCSAXState curState = m_tStateStack.Count == 0 ? CCSAXState.SAX_DICT : m_tStateStack.FirstOrDefault(); string m_sString = string.Empty; m_sString = System.Text.UTF8Encoding.UTF8.GetString(s, 0, len); switch (m_tState) { case CCSAXState.SAX_KEY: m_sCurKey = m_sString; break; case CCSAXState.SAX_INT: case CCSAXState.SAX_REAL: case CCSAXState.SAX_STRING: Debug.Assert(m_sCurKey.Length > 0, "not found key : <integet/real>"); if (CCSAXState.SAX_ARRAY == curState) { m_pArray.Add(m_sString); } else if (CCSAXState.SAX_DICT == curState) { m_pCurDict.Add(m_sCurKey, m_sString); } break; default: break; } //pText->release(); }
public void TextHandler(object ctx, byte[] s, int len) { if (m_tState == CCSAXState.None) { return; } CCSAXState curState = m_tStateStack.Count == 0 ? CCSAXState.Dict : m_tStateStack.FirstOrDefault(); string m_sString = string.Empty; m_sString = System.Text.UTF8Encoding.UTF8.GetString(s, 0, len); switch (m_tState) { case CCSAXState.Key: m_sCurKey = m_sString; break; case CCSAXState.Int: case CCSAXState.Real: case CCSAXState.String: Debug.Assert(m_sCurKey.Length > 0, "not found key : <integet/real>"); if (CCSAXState.Array == curState) { m_pArray.Add(m_sString); } else if (CCSAXState.Dict == curState) { m_pCurDict.Add(m_sCurKey, m_sString); } break; default: break; } //pText->release(); }
public CCDictMaker() { m_tState = CCSAXState.SAX_NONE; }
public void StartElement(object ctx, string name, string[] atts) { string sName = name; if (sName == "dict") { m_pCurDict = new Dictionary<string, Object>(); if (m_pRootDict == null) { m_pRootDict = m_pCurDict; } m_tState = CCSAXState.SAX_DICT; CCSAXState preState = CCSAXState.SAX_NONE; if (m_tStateStack.Count != 0) { preState = m_tStateStack.FirstOrDefault(); } if (CCSAXState.SAX_ARRAY == preState) { // add the dictionary into the array m_pArray.Add(m_pCurDict); } else if (CCSAXState.SAX_DICT == preState) { // add the dictionary into the pre dictionary Debug.Assert(m_tDictStack.Count > 0, "The state is wrong!"); Dictionary<string, Object> pPreDict = m_tDictStack.FirstOrDefault(); pPreDict.Add(m_sCurKey, m_pCurDict); } //m_pCurDict->autorelease(); // record the dict state m_tStateStack.Push(m_tState); m_tDictStack.Push(m_pCurDict); } else if (sName == "key") { m_tState = CCSAXState.SAX_KEY; } else if (sName == "integer") { m_tState = CCSAXState.SAX_INT; } else if (sName == "real") { m_tState = CCSAXState.SAX_REAL; } else if (sName == "string") { m_tState = CCSAXState.SAX_STRING; } else if (sName == "array") { m_tState = CCSAXState.SAX_ARRAY; m_pArray = new List<Object>(); CCSAXState preState = m_tStateStack.Count == 0 ? CCSAXState.SAX_DICT : m_tStateStack.FirstOrDefault(); if (preState == CCSAXState.SAX_DICT) { m_pCurDict.Add(m_sCurKey, m_pArray); } else if (preState == CCSAXState.SAX_ARRAY) { Debug.Assert(m_tArrayStack.Count > 0, "The state is worng!"); List<Object> pPreArray = m_tArrayStack.FirstOrDefault(); pPreArray.Add(m_pArray); } //m_pArray->release(); // record the array state m_tStateStack.Push(m_tState); m_tArrayStack.Push(m_pArray); } else { m_tState = CCSAXState.SAX_NONE; } }
public void StartElement(object ctx, string name, string[] atts) { string sName = name; if (sName == "dict") { curDict = new Dictionary<string, Object>(); if (rootDict == null) { rootDict = curDict; } state = CCSAXState.Dict; CCSAXState preState = CCSAXState.None; if (stateStack.Count != 0) { preState = stateStack.Count > 0 ? stateStack.Peek() : CCSAXState.None; } if (CCSAXState.Array == preState) { // add the dictionary into the array array.Add(curDict); } else if (CCSAXState.Dict == preState) { // add the dictionary into the pre dictionary Debug.Assert(dictStack.Count > 0, "The state is wrong!"); Dictionary<string, Object> pPreDict = dictStack.Count > 0 ? dictStack.Peek() : null; pPreDict.Add(curKey, curDict); } // record the dict state stateStack.Push(state); dictStack.Push(curDict); } else if (sName == "key") { state = CCSAXState.Key; } else if (sName == "integer") { state = CCSAXState.Int; } else if (sName == "real") { state = CCSAXState.Real; } else if (sName == "string") { state = CCSAXState.String; } else if (sName == "array") { state = CCSAXState.Array; array = new List<Object>(); CCSAXState preState = stateStack.Count == 0 ? CCSAXState.Dict : CCSAXState.None; if (preState == CCSAXState.Dict) { curDict.Add(curKey, array); } else if (preState == CCSAXState.Array) { Debug.Assert(arrayStack.Count > 0, "The state is worng!"); List<Object> pPreArray = arrayStack.Count > 0 ? arrayStack.Peek() : null; pPreArray.Add(array); } // record the array state stateStack.Push(state); arrayStack.Push(array); } else { state = CCSAXState.None; } }
public void EndElement(object ctx, string name) { CCSAXState curState = m_tStateStack.Count > 0 ? CCSAXState.SAX_DICT : m_tStateStack.FirstOrDefault(); string sName = name; if (sName == "dict") { m_tStateStack.Pop(); m_tDictStack.Pop(); if (m_tDictStack.Count > 0) { m_pCurDict = m_tDictStack.FirstOrDefault(); } } else if (sName == "array") { m_tStateStack.Pop(); m_tArrayStack.Pop(); if (m_tArrayStack.Count > 0) { m_pArray = m_tArrayStack.FirstOrDefault(); } } else if (sName == "true") { string str = "1"; if (CCSAXState.SAX_ARRAY == curState) { m_pArray.Add(str); } else if (CCSAXState.SAX_DICT == curState) { m_pCurDict.Add(m_sCurKey, str); } //str->release(); } else if (sName == "false") { string str = "0"; if (CCSAXState.SAX_ARRAY == curState) { m_pArray.Add(str); } else if (CCSAXState.SAX_DICT == curState) { m_pCurDict.Add(m_sCurKey, str); } //str->release(); } m_tState = CCSAXState.SAX_NONE; }
public CCDictMaker() { state = CCSAXState.None; }
public void startElement(object ctx, string name, string[] atts) { string sName = name; if (sName == "dict") { m_pCurDict = new Dictionary <string, Object>(); if (m_pRootDict == null) { m_pRootDict = m_pCurDict; } m_tState = CCSAXState.SAX_DICT; CCSAXState preState = CCSAXState.SAX_NONE; if (m_tStateStack.Count != 0) { preState = m_tStateStack.FirstOrDefault(); } if (CCSAXState.SAX_ARRAY == preState) { // add the dictionary into the array m_pArray.Add(m_pCurDict); } else if (CCSAXState.SAX_DICT == preState) { // add the dictionary into the pre dictionary Debug.Assert(m_tDictStack.Count > 0, "The state is wrong!"); Dictionary <string, Object> pPreDict = m_tDictStack.FirstOrDefault(); pPreDict.Add(m_sCurKey, m_pCurDict); } //m_pCurDict->autorelease(); // record the dict state m_tStateStack.Push(m_tState); m_tDictStack.Push(m_pCurDict); } else if (sName == "key") { m_tState = CCSAXState.SAX_KEY; } else if (sName == "integer") { m_tState = CCSAXState.SAX_INT; } else if (sName == "real") { m_tState = CCSAXState.SAX_REAL; } else if (sName == "string") { m_tState = CCSAXState.SAX_STRING; } else if (sName == "array") { m_tState = CCSAXState.SAX_ARRAY; m_pArray = new List <Object>(); CCSAXState preState = m_tStateStack.Count == 0 ? CCSAXState.SAX_DICT : m_tStateStack.FirstOrDefault(); if (preState == CCSAXState.SAX_DICT) { m_pCurDict.Add(m_sCurKey, m_pArray); } else if (preState == CCSAXState.SAX_ARRAY) { Debug.Assert(m_tArrayStack.Count > 0, "The state is worng!"); List <Object> pPreArray = m_tArrayStack.FirstOrDefault(); pPreArray.Add(m_pArray); } //m_pArray->release(); // record the array state m_tStateStack.Push(m_tState); m_tArrayStack.Push(m_pArray); } else { m_tState = CCSAXState.SAX_NONE; } }
public void startElement(object ctx, string name, string[] atts) { string str = name; if (str == "dict") { this.m_pCurDict = new Dictionary <string, object>(); if (this.m_pRootDict == null) { this.m_pRootDict = this.m_pCurDict; } this.m_tState = CCSAXState.SAX_DICT; CCSAXState cCSAXState = CCSAXState.SAX_NONE; if (this.m_tStateStack.Count != 0) { cCSAXState = this.m_tStateStack.FirstOrDefault <CCSAXState>(); } if (CCSAXState.SAX_ARRAY == cCSAXState) { this.m_pArray.Add(this.m_pCurDict); } else if (CCSAXState.SAX_DICT == cCSAXState) { Dictionary <string, object> strs = this.m_tDictStack.FirstOrDefault <Dictionary <string, object> >(); strs.Add(this.m_sCurKey, this.m_pCurDict); } this.m_tStateStack.Push(this.m_tState); this.m_tDictStack.Push(this.m_pCurDict); return; } if (str == "key") { this.m_tState = CCSAXState.SAX_KEY; return; } if (str == "integer") { this.m_tState = CCSAXState.SAX_INT; return; } if (str == "real") { this.m_tState = CCSAXState.SAX_REAL; return; } if (str == "string") { this.m_tState = CCSAXState.SAX_STRING; return; } if (str != "array") { this.m_tState = CCSAXState.SAX_NONE; return; } this.m_tState = CCSAXState.SAX_ARRAY; this.m_pArray = new List <object>(); CCSAXState cCSAXState1 = (this.m_tStateStack.Count == 0 ? CCSAXState.SAX_DICT : this.m_tStateStack.FirstOrDefault <CCSAXState>()); if (cCSAXState1 == CCSAXState.SAX_DICT) { this.m_pCurDict.Add(this.m_sCurKey, this.m_pArray); } else if (cCSAXState1 == CCSAXState.SAX_ARRAY) { this.m_tArrayStack.FirstOrDefault <List <object> >().Add(this.m_pArray); } this.m_tStateStack.Push(this.m_tState); this.m_tArrayStack.Push(this.m_pArray); }
public void StartElement(object ctx, string name, string[] atts) { string sName = name; if (sName == "dict") { curDict = new Dictionary <string, Object>(); if (rootDict == null) { rootDict = curDict; } state = CCSAXState.Dict; CCSAXState preState = CCSAXState.None; if (stateStack.Count != 0) { preState = stateStack.Count > 0 ? stateStack.Peek() : CCSAXState.None; } if (CCSAXState.Array == preState) { // add the dictionary into the array array.Add(curDict); } else if (CCSAXState.Dict == preState) { // add the dictionary into the pre dictionary Debug.Assert(dictStack.Count > 0, "The state is wrong!"); Dictionary <string, Object> pPreDict = dictStack.Count > 0 ? dictStack.Peek() : null; pPreDict.Add(curKey, curDict); } // record the dict state stateStack.Push(state); dictStack.Push(curDict); } else if (sName == "key") { state = CCSAXState.Key; } else if (sName == "integer") { state = CCSAXState.Int; } else if (sName == "real") { state = CCSAXState.Real; } else if (sName == "string") { state = CCSAXState.String; } else if (sName == "array") { state = CCSAXState.Array; array = new List <Object>(); CCSAXState preState = stateStack.Count == 0 ? CCSAXState.Dict : CCSAXState.None; if (preState == CCSAXState.Dict) { curDict.Add(curKey, array); } else if (preState == CCSAXState.Array) { Debug.Assert(arrayStack.Count > 0, "The state is worng!"); List <Object> pPreArray = arrayStack.Count > 0 ? arrayStack.Peek() : null; pPreArray.Add(array); } // record the array state stateStack.Push(state); arrayStack.Push(array); } else { state = CCSAXState.None; } }