Example #1
0
    public static CCPhysicAction getAction(float speedx)
    {
        CCPhysicAction action = CreateInstance <CCPhysicAction>();

        action.speedx = speedx;
        return(action);
    }
Example #2
0
    public void MoveDisk(Disk disk)
    {
        count++;
        Complete = SSActionEventType.Started;
        CCPhysicAction action = CCPhysicAction.getAction(disk.speed); //实例化为物理运动对象

        addAction(disk.gameObject, action, this);
    }