private void OnDestroy() { if (this.didSetup && !object.ReferenceEquals(this.hitManager, null)) { CCDesc.HitManager hitManager = this.hitManager; this.hitManager = null; if (this.ccdesc != null) { this.ccdesc.AssignedHitManager = null; } hitManager.Dispose(); } }
private void OnDestroy() { if (this.didSetup && !object.ReferenceEquals(this.hitManager, null)) { CCDesc.HitManager hitManager = this.hitManager; this.hitManager = null; if (this.ccdesc) { this.ccdesc.AssignedHitManager = null; } hitManager.Dispose(); } }