private void CBalloonBase_VisibleChanged(object sender, System.EventArgs e) { if (!m_bHasShadow) { return; } if ((this.Visible == true) && (m_fmShadow != null)) { m_fmShadow.Show(); } }
private void CBalloonBase_VisibleChanged(object sender, System.EventArgs e) { if (!m_bHasShadow) { return; } if ((this.Visible == true) && (m_fmShadow != null)) { m_fmShadow.Show(); } //add by lulianqi when hide the base window the m_fmShadow is not hide else if ((this.Visible == false) && (m_fmShadow != null)) { m_fmShadow.Visible = false; } }