Example #1
0
        public void OnPost()
        {
            int total = 0;

            // Message = "OnPost";
            if (ModelState.IsValid)
            {
                int Confirmation;
                List <GolfGameHole> holes         = new List <GolfGameHole>();
                GolfGameHole        golfGameHole1 = new GolfGameHole
                {
                    HoleNumber = 1,
                    Score      = Hole1Field,
                };
                holes.Add(golfGameHole1);

                GolfGameHole golfGameHole2 = new GolfGameHole
                {
                    HoleNumber = 2,
                    Score      = Hole2Field,
                };
                holes.Add(golfGameHole2);
                GolfGameHole golfGameHole3 = new GolfGameHole
                {
                    HoleNumber = 3,
                    Score      = Hole3Field,
                };
                holes.Add(golfGameHole3);
                GolfGameHole golfGameHole4 = new GolfGameHole
                {
                    HoleNumber = 4,
                    Score      = Hole4Field,
                };
                holes.Add(golfGameHole4);
                GolfGameHole golfGameHole5 = new GolfGameHole
                {
                    HoleNumber = 5,
                    Score      = Hole5Field,
                };
                holes.Add(golfGameHole5);
                GolfGameHole golfGameHole6 = new GolfGameHole
                {
                    HoleNumber = 6,
                    Score      = Hole6Field,
                };
                holes.Add(golfGameHole6);
                GolfGameHole golfGameHole7 = new GolfGameHole
                {
                    HoleNumber = 7,
                    Score      = Hole7Field,
                };
                holes.Add(golfGameHole7);
                GolfGameHole golfGameHole8 = new GolfGameHole
                {
                    HoleNumber = 8,
                    Score      = Hole8Field,
                };
                holes.Add(golfGameHole8);
                GolfGameHole golfGameHole9 = new GolfGameHole
                {
                    HoleNumber = 9,
                    Score      = Hole9Field,
                };
                GolfGameHole golfGameHole10 = new GolfGameHole
                {
                    HoleNumber = 10,
                    Score      = Hole10Field,
                };
                holes.Add(golfGameHole10);
                GolfGameHole golfGameHole11 = new GolfGameHole
                {
                    HoleNumber = 11,
                    Score      = Hole11Field,
                };
                holes.Add(golfGameHole11);
                GolfGameHole golfGameHole12 = new GolfGameHole
                {
                    HoleNumber = 12,
                    Score      = Hole12Field,
                };
                holes.Add(golfGameHole12);
                GolfGameHole golfGameHole13 = new GolfGameHole
                {
                    HoleNumber = 13,
                    Score      = Hole13Field,
                };
                holes.Add(golfGameHole13);
                GolfGameHole golfGameHole14 = new GolfGameHole
                {
                    HoleNumber = 14,
                    Score      = Hole14Field,
                };
                holes.Add(golfGameHole14);
                GolfGameHole golfGameHole15 = new GolfGameHole
                {
                    HoleNumber = 15,
                    Score      = Hole15Field,
                };
                holes.Add(golfGameHole15);
                GolfGameHole golfGameHole16 = new GolfGameHole
                {
                    HoleNumber = 16,
                    Score      = Hole16Field,
                };
                holes.Add(golfGameHole16);
                GolfGameHole golfGameHole17 = new GolfGameHole
                {
                    HoleNumber = 17,
                    Score      = Hole17Field,
                };
                holes.Add(golfGameHole17);
                GolfGameHole golfGameHole18 = new GolfGameHole
                {
                    HoleNumber = 18,
                    Score      = Hole18Field,
                };
                holes.Add(golfGameHole18);
                foreach (var hole in holes)
                {
                    total += hole.Score;
                }
                GolfGame golfGame = new GolfGame
                {
                    MemberNumber = MemberNumberField,
                    GolfCourse   = GolfCourseField,
                    GolfGameDate = GolfGateDate,
                    CourseRating = CourseRatingField,
                    SlopeRating  = SlopeRatingField,
                    TotalScore   = total,
                    holeList     = holes
                };
                CBS RequestDirector = new CBS();
                Confirmation = RequestDirector.AddGameScore(golfGame);
                Message      = $" {golfGame.GolfCourse}:{Confirmation} added";
            }
            else
            {
                Message = $"Not Valid";
            }
        }