public void GameBegin_SyncCards() { CBCardInfoSync sync = new CBCardInfoSync(); foreach (var card in m_cardMgr.allCards) { CardInfo info = new CardInfo(); info.Id = card.id; info.TableID = card.tableID; sync.Cards.Add(info); } SendToAll(sync); }
void OnCardInfoSync(CBCardInfoSync msg) { room.SetCards(msg.Cards); }