Example #1
0
    protected override void OnCollisionEnter2D(Collision2D other)
    {
        if (other.gameObject.tag == "Enemy")
        {
            if (other.gameObject.GetComponent <Animator>().GetBool("Bubble"))
            {
                // 버블상태에서 히어로와 충돌한 경우 count up
                Text starCount = GameObject.Find("StarCountText").GetComponent <Text>();
                int  count     = int.Parse(starCount.text);
                starCount.text = (++count).ToString();

                CAlienHealth otherHealth = other.gameObject.GetComponent <CAlienHealth>();
                otherHealth.SendMessage("DoDestroy");

                // 업캐스팅
                // if (otherHealth is CBossHealth) (otherHealth as CBossHealth).DoDestroy();
                // else if (otherHealth is CItemAlienHealth) (otherHealth as CItemAlienHealth).DoDestroy();
                // else otherHealth.DoDestroy();
            }
            else
            {
                (health as CHeroHealth).DoDestroy();
                // health.SendMessage("DoDestroy");
            }
        }
    }
Example #2
0
 protected virtual void Start()
 {
     health   = GetComponent <CAlienHealth>();
     animator = GetComponent <Animator>();
 }