Example #1
0
        /// <summary>
        /// Produces the most rudimentary magic number hash.
        /// The returned byte value is composed in two parts: the lower
        /// seven bits, and the upper bit. First, the lower seven bits
        /// is set to the value of the count of the One-bits in
        /// this <paramref name="guid"/>, minus one (therefore, the
        /// lower seven bits in the returned byte is the count the one-bits,
        /// from zero to 127; and if there are either zero or one One-bits
        /// then that value is zero). If those lower seven bits are masked
        /// out, it yields the value, [0,127] that is the count of the
        /// One-bits, minus one. The last upper bit is set to one if
        /// the counr of the One-bits in the first eight bytes in this
        /// <paramref name="guid"/> is larger than the count of One-bits
        /// in the lower eight bytes --- and is zero if the counts are equal.
        /// </summary>
        /// <param name="i">Sixteen byte value to hash into one byte.</param>
        /// <returns>One byte composed from sixteen.</returns>
        public static byte SimpleMaskedByte(this Guid guid)
        {
            byte[] bytes       = guid.ToByteArray();
            int    bigCount    = 0;
            int    littleCount = 0;

            for (int i = 0; i < bytes.Length; ++i)
            {
                if (i < 8)
                {
                    littleCount += ByteFlags.CountBits(bytes[i]);
                }
                else
                {
                    bigCount += ByteFlags.CountBits(bytes[i]);
                }
            }
            int value = (bigCount + littleCount) - 1;

            if (bigCount > littleCount)
            {
                value |= 128;
            }
            return((byte)value);
        }
Example #2
0
    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            Debug.Log("Before toggling of 'private' bit fields");
            Debug.Log($"SByteFlags: {sbyteFlags} (E and F)");
            Debug.Log($"ByteFlags: {byteFlags} (C and D)");

            sbyteFlags = sbyteFlags.WithFlagsToggled(SByteFlags.E | SByteFlags.F);
            byteFlags  = byteFlags.WithFlagsToggled(ByteFlags.C | ByteFlags.D);

            Debug.Log("After toggling of 'private' bit fields");
            Debug.Log($"SByteFlags: {sbyteFlags}");
            Debug.Log($"ByteFlags: {byteFlags}");
        }
    }
Example #3
0
        /// <summary>
        /// Produces the most rudimentary magic number hash.
        /// The returned ushort value is composed in two parts: the lower
        /// eight bits, and the upper eight. First, the lower eight bits
        /// is simply set to the value of the count of the One-bits in
        /// this <paramref name="guid"/>. If those lower eight bits are
        /// masked out, it yields the value, [0,128] that is the count of the
        /// One-bits. The upper eight bits are set individually, by counting
        /// the One-bits in each two-byte pair of bytes from the
        /// <paramref name="guid"/>. The upper msb byte is set to one
        /// if the count of One-bits in the first two bytes from the Guid
        /// is larger than the count of zero-bits --- and is zero if the
        /// counts are equal. The following seven bits are then set from
        /// the foloowing counts of the two-byte pairs: the ushort byte
        /// is set to one if the count of One-bits in the two-byte pair
        /// from the Guid is larger than the count of zero-bits.
        /// </summary>
        /// <param name="i">Sixteen byte value to hash into two bytes.</param>
        /// <returns>Two bytes composed from sixteen.</returns>
        public static ushort SimpleMaskedShort(this Guid guid)
        {
            byte[] bytes = guid.ToByteArray();
            int    count = 0;

            foreach (byte b in bytes)
            {
                count += ByteFlags.CountBits(b);
            }
            ByteFlags flags = new ByteFlags();

            for (int i = 0, j = 8; i < bytes.Length - 1; i += 2, --j)
            {
                if ((ByteFlags.CountBits(bytes[i])
                     + ByteFlags.CountBits(bytes[i + 1]))
                    > 8)
                {
                    flags.Set(j);
                }
            }
            return((ushort)(count | (flags.Flags << 8)));
        }