public override bool HandlesMouseDown(int mouseX, int mouseY, MouseButton button)
        {
            if (button != MouseButton.Left)
            {
                return(true);
            }

            if (!reconnect.Disabled && reconnect.Contains(mouseX, mouseY))
            {
                string connect = "Connecting to " + game.IPAddress + ":" + game.Port + "..";
                game.Gui.SetNewScreen(new LoadingScreen(game, connect, ""));
                game.Server.BeginConnect();
            }
            return(true);
        }