public void ExecuteCreditsButton() { // Show menu screen (credits screen) ShowMenuScreen(false); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecuteMenuInstructionsButton() { // Show menu screen (instructions screen) ShowMenuScreen(true); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecuteExpandMenuButton() { // Show home extra buttons ShowHomeExtraButtons(); // Show menu screen (instructions screen) ShowMenuScreen(true); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecutePlayButton_FromTutorialScreen() { // Hide tutorial panel tutorialPanel.SetActive(false); // Show gameplayPanel.SetActive(true); highScoreSubPanel.gameObject.SetActive(true); // Execute play button ExecutePlayButton(); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecuteCollapseMenuButton() { // Hide home extra buttons HideHomeExtraButtons(); // Hide menu screen HideMenuScreen(); // Deny game over, so it wont show again gameOver = false; // Show home text ShowHomeText(false, false); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecutePauseButton() { // Set game as paused gamePaused = true; // Hide menu screen HideMenuScreen(); // Hide home extra buttons HideHomeExtraButtons(); // Show home screen ShowHomeScreen(); // Show home text ShowHomeText(false, false); // Fire Event: PauseGame PauseGame?.Invoke(); // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ExecuteHomeButton_FromTitleScreen() { // Hide title panel titlePanel.SetActive(false); // If player IS NOT noob: if (highScoreManager.GetHighScore() > 0) { // Show home screen ShowHomeScreen(); // Show home text ShowHomeText(true, false); } // If player IS noob else { // Show tutorial panel tutorialPanel.SetActive(true); } // Fire event: Button was clicked ButtonWasClicked?.Invoke(); }
public void ButtonReleased() { ButtonWasClicked.Invoke(this, EventArgs.Empty); }