Example #1
0
    IEnumerator TextButtonClick(ButtonPad buttonInstance)
    {
        float speed       = 2.0f;
        float targetScale = .09f;
        float vel         = 0f;

        while (buttonInstance.transform.parent.transform.localScale.x > .1)
        {
            Vector3 newScale = buttonInstance.transform.parent.transform.localScale;
            newScale.x = Mathf.SmoothDamp(newScale.x, targetScale, ref vel, speed * Time.deltaTime);
            newScale.y = Mathf.SmoothDamp(newScale.y, targetScale, ref vel, speed * Time.deltaTime);
            buttonInstance.transform.parent.transform.localScale = newScale;
            yield return(null);
        }
        //stopping all coroutines to prevent errors in case hover or exit animation still running (for now)
        StopAllCoroutines();
        buttonInstance.trigger();
    }