Example #1
0
    private void Start()
    {
        Instance = this;
        inventory_chessman_num       = new int[] { 0, 0, 0, 0, 0, 0 };
        inventory_chessman_total_num = new int[] { 0, 0, 0, 0, 0, 0 };

        bgm = GetComponents <AudioSource>();
    }
Example #2
0
 void OnTriggerStay2D(Collider2D col1)
 {
     if (col1 == RobotCollider || col1 == ProfCollider)
     {
         if (!pressed && Math.Abs(col1.transform.position.x - Button.transform.position.x) < 0.3)
         {
             pressed = true;
             col1.gameObject.transform.Translate(0, 0.15f, 0);
             ButtonManagerScript.ButtonChange(buttonName, pressed);
         }
     }
 }
    private void Update()
    {
        if (pressed && translateButton < 15)
        {
            Button.transform.Translate(0, -0.015f, 0);
            translateButton++;
        }
        else if (!pressed && translateButton > 0)
        {
            Button.transform.Translate(0, 0.015f, 0);
            translateButton--;
        }

        if (pressedOld != pressed)
        {
            pressedOld = pressed;
            ButtonManagerScript.ButtonChange(name, pressed);
        }
    }
Example #4
0
    private void Update()
    {
        if (groupe == 1)
        {
            allPressed = ButtonManagerScript.stateButtonMulti1();
        }
        else if (groupe == 2)
        {
            allPressed = ButtonManagerScript.stateButtonMulti2();
        }

        if (allPressed)
        {
            pressed = true;
        }

        if (pressed && translateButton < 15)
        {
            Button.transform.Translate(0, -0.015f, 0);
            translateButton++;
        }
        if (allPressed)
        {
            return;
        }
        else if (!pressed && translateButton > 0)
        {
            Button.transform.Translate(0, 0.015f, 0);
            translateButton--;
        }

        if (pressedOld != pressed)
        {
            pressedOld = pressed;
            ButtonManagerScript.ButtonChange(name, pressed);
        }
    }
 // Use this for initialization
 void Start()
 {
     original = transform.position;
     mg       = GameObject.FindGameObjectWithTag("ButtonManager").GetComponent <ButtonManagerScript>();
     gameObject.GetComponent <Button>().onClick.AddListener(Press);
 }
Example #6
0
 // Set color, initalize shortcuts
 private void Start()
 {
     gameObject.GetComponent <Renderer>().material.SetColor("_Color", Color.gray);
     ButtonManager   = GameObject.Find("ButtonManager").GetComponent <ButtonManagerScript>();
     SelectorManager = GameObject.Find("Plane").GetComponent <SelectorManagerScript>();
 }