private void GoRight() { _rightButtonLook.ButtonPressed(); if (BoundaryDist >= Elephant.transform.position.x) { Elephant.transform.Translate(Vector3.right * Time.deltaTime * Speed); } }
private void GoLeft() { _leftButtonLook.ButtonPressed(); if (-BoundaryDist <= Elephant.transform.position.x) { Elephant.transform.Translate(Vector3.left * Time.deltaTime * Speed); } }