public void Initialize(AppBar newParentToolBar, AppBar.ButtonTemplate newTemplate, ButtonIconProfile newCustomProfile) { template = newTemplate; customIconProfile = newCustomProfile; parentToolBar = newParentToolBar; cButton = GetComponent <CompoundButton>(); cButton.MainRenderer.enabled = false; text = GetComponent <CompoundButtonText>(); text.Text = template.Text; icon = GetComponent <CompoundButtonIcon>(); highlightMeshRenderer = cButton.GetComponent <CompoundButtonMesh>().Renderer; if (customIconProfile != null) { icon.Profile = customIconProfile; icon.IconName = string.Empty; } icon.IconName = template.Icon; initialized = true; Hide(); if (newTemplate.EventTarget != null) { // Register the button with its target interactable newTemplate.EventTarget.Registerinteractable(gameObject); } else { // Register the button with the parent app bar newParentToolBar.Registerinteractable(gameObject); } }
public void Initialize(AppBar newParentToolBar, AppBar.ButtonTemplate newTemplate, ButtonIconProfile newCustomProfile) { // TODO move this into the tag manager VisibleFilterTag = new FilterTag(); VisibleFilterTag.Tag = "Default"; HiddenFilterTag = new FilterTag(); HiddenFilterTag.Tag = "Hidden"; template = newTemplate; customIconProfile = newCustomProfile; parentToolBar = newParentToolBar; cButton = GetComponent <CompoundButton>(); cButton.MainRenderer.enabled = false; text = GetComponent <CompoundButtonText>(); text.Text = template.Text; icon = GetComponent <CompoundButtonIcon>(); if (customIconProfile != null) { icon.IconProfile = customIconProfile; icon.IconName = string.Empty; } icon.IconName = template.Icon; initialized = true; Hide(); }
private void CreateButton(ButtonTemplate template, ButtonIconProfile customIconProfile) { if (template.IsEmpty) { return; } switch (template.Type) { case ButtonTypeEnum.Custom: numDefaultButtons++; break; case ButtonTypeEnum.Adjust: numDefaultButtons++; break; case ButtonTypeEnum.Done: numManipulationButtons++; break; case ButtonTypeEnum.Remove: numManipulationButtons++; numDefaultButtons++; break; //AS case ButtonTypeEnum.Reset: numManipulationButtons++; numDefaultButtons++; break; // case ButtonTypeEnum.Hide: numDefaultButtons++; break; case ButtonTypeEnum.Show: numHiddenButtons++; break; } GameObject newButton = GameObject.Instantiate(SquareButtonPrefab, buttonParent); newButton.name = template.Name; newButton.transform.localPosition = Vector3.zero; newButton.transform.localRotation = Quaternion.identity; AppBarButton mtb = newButton.AddComponent <AppBarButton>(); mtb.Initialize(this, template, customIconProfile); }
public void Initialize(AppBar newParentToolBar, AppBar.ButtonTemplate newTemplate, ButtonIconProfile newCustomProfile) { // TODO move this into the tag manager VisibleFilterTag = new FilterTag(); VisibleFilterTag.Tag = "Default"; HiddenFilterTag = new FilterTag(); HiddenFilterTag.Tag = "Hidden"; template = newTemplate; customIconProfile = newCustomProfile; parentToolBar = newParentToolBar; cButton = GetComponent <CompoundButton>(); cButton.MainRenderer.enabled = false; text = GetComponent <CompoundButtonText>(); text.Text = template.Text; icon = GetComponent <CompoundButtonIcon>(); if (customIconProfile != null) { icon.Profile = customIconProfile; icon.IconName = string.Empty; } icon.IconName = template.Icon; initialized = true; Hide(); if (newTemplate.EventTarget != null) { // Register the button with its target interactable newTemplate.EventTarget.RegisterInteractible(gameObject); } else { // Register the button with the parent app bar newParentToolBar.RegisterInteractible(gameObject); } }
public override void OnInspectorGUI() { AppBar appBar = (AppBar)target; appBar.DisplayType = (AppBar.AppBarDisplayTypeEnum)EditorGUILayout.EnumPopup("Display Type", appBar.DisplayType); if (appBar.DisplayType == AppBar.AppBarDisplayTypeEnum.Manipulation) { HUXEditorUtils.BeginSectionBox("Bounding box"); appBar.BoundingBox = HUXEditorUtils.SceneObjectField <BoundingBoxManipulate>(null, appBar.BoundingBox); if (appBar.BoundingBox == null) { HUXEditorUtils.WarningMessage("Manipulation state will not function correctly at runtime without a bounding box. (If you're using BoundingBoxTarget this is not a problem.)"); } HUXEditorUtils.EndSectionBox(); } HUXEditorUtils.BeginSectionBox("App bar options"); appBar.HoverOffsetYScale = EditorGUILayout.Slider("Hover Offset (Y)", appBar.HoverOffsetYScale, -1f, 2f); appBar.HoverOffsetZ = EditorGUILayout.Slider("Hover Offset (Z)", appBar.HoverOffsetZ, 0f, 2f); appBar.SquareButtonPrefab = (GameObject)EditorGUILayout.ObjectField("Button Prefab", appBar.SquareButtonPrefab, typeof(GameObject)); GUI.color = (appBar.CustomButtonIconProfile == null) ? HUXEditorUtils.DisabledColor : HUXEditorUtils.DefaultColor; appBar.CustomButtonIconProfile = (ButtonIconProfile)EditorGUILayout.ObjectField("Custom Icon Profile", appBar.CustomButtonIconProfile, typeof(ButtonIconProfile)); HUXEditorUtils.DrawSubtleMiniLabel("(Leave blank to use the button's default profile)"); GUI.color = HUXEditorUtils.DefaultColor; if (appBar.SquareButtonPrefab == null) { HUXEditorUtils.ErrorMessage("You must specify a button prefab"); HUXEditorUtils.EndSectionBox(); return; } CompoundButtonIcon icon = appBar.SquareButtonPrefab.GetComponent <CompoundButtonIcon>(); if (icon == null) { HUXEditorUtils.ErrorMessage("You must use a button prefab that has a CompoundButtonIcon component"); HUXEditorUtils.EndSectionBox(); return; } HUXEditorUtils.BeginSubSectionBox("Default buttons"); GUI.color = appBar.UseHide ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseHide = EditorGUILayout.Toggle("Show / Hide Buttons", appBar.UseHide); GUI.color = appBar.UseAdjust ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseAdjust = EditorGUILayout.Toggle("Adjust / Done Buttons", appBar.UseAdjust); GUI.color = appBar.UseRemove ? HUXEditorUtils.DefaultColor : HUXEditorUtils.DisabledColor; appBar.UseRemove = EditorGUILayout.Toggle("Remove Button", appBar.UseRemove); GUI.color = HUXEditorUtils.DefaultColor; HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.BeginSubSectionBox("Custom buttons"); HUXEditorUtils.DrawSubtleMiniLabel("Up to " + AppBar.MaxCustomButtons + " allowed. Un-named buttons will be ignored."); //HUXEditorUtils.DrawProfileField <ButtonIconProfile> (appBar.CustomButtonIconProfile) // Get the profile we'll be using for our icons ButtonIconProfile profile = appBar.CustomButtonIconProfile; if (profile == null) { profile = icon.Profile; if (profile == null) { HUXEditorUtils.ErrorMessage("The button prefab does not specify an icon profile. Can't continue."); HUXEditorUtils.EndSectionBox(); return; } } AppBar.ButtonTemplate[] buttons = appBar.Buttons; if (buttons.Length != AppBar.MaxCustomButtons) { System.Array.Resize <AppBar.ButtonTemplate>(ref buttons, AppBar.MaxCustomButtons); } int numCustomButtons = appBar.UseHide ? 0 : -1; for (int i = 0; i < buttons.Length; i++) { buttons[i] = DrawButtonEditor(buttons[i], profile, ref numCustomButtons, "buttons", i); } appBar.Buttons = buttons; HUXEditorUtils.EndSubSectionBox(); // Force the buttons to refresh based on the options we've specified appBar.EditorRefreshTemplates(); HUXEditorUtils.BeginSubSectionBox("App bar preview"); HUXEditorUtils.DrawSubtleMiniLabel("An approximation of what the final bar will look like. 'Hidden' and 'Manipulation' states depend on default button settings and may not be available."); previewState = (AppBar.AppBarStateEnum)EditorGUILayout.EnumPopup(previewState); List <AppBar.ButtonTemplate> buttonList = new List <AppBar.ButtonTemplate>(); buttonList.AddRange(appBar.DefaultButtons); buttonList.AddRange(buttons); if (previewState == AppBar.AppBarStateEnum.Default) { buttonList.Sort(delegate(AppBar.ButtonTemplate b1, AppBar.ButtonTemplate b2) { return(b1.DefaultPosition.CompareTo(b2.DefaultPosition)); }); } else { buttonList.Sort(delegate(AppBar.ButtonTemplate b1, AppBar.ButtonTemplate b2) { return(b1.ManipulationPosition.CompareTo(b2.ManipulationPosition)); }); } scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, false, false, GUILayout.MaxHeight(previewButtonSize + 15f)); EditorGUILayout.BeginHorizontal(); bool drewOneButton = false; for (int i = 0; i < buttonList.Count; i++) { drewOneButton |= DrawPreviewButton(buttonList[i], previewState, appBar.UseHide, appBar.UseAdjust, appBar.UseRemove); } if (!drewOneButton) { HUXEditorUtils.WarningMessage("This state has no buttons due to the options you've chosen. It won't be permitted during play mode."); } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndScrollView(); HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(appBar); }
private AppBar.ButtonTemplate DrawButtonEditor(AppBar.ButtonTemplate template, ButtonIconProfile profile, ref int numCustomButtons, string arrayName, int templateIndex) { // Set the button's position immediately template.DefaultPosition = 0; if (!template.IsEmpty) { numCustomButtons++; template.DefaultPosition = numCustomButtons; } HUXEditorUtils.BeginSectionBox(template.IsEmpty ? "(Empty)" : template.Name + " (" + template.DefaultPosition + ")", HUXEditorUtils.ObjectColor); template.Type = AppBar.ButtonTypeEnum.Custom; GUI.color = template.IsEmpty ? HUXEditorUtils.DisabledColor : HUXEditorUtils.DefaultColor; EditorGUILayout.BeginHorizontal(); template.Name = EditorGUILayout.TextField("Button Name", template.Name); if (GUILayout.Button("Clear", EditorStyles.miniButton)) { template.Name = string.Empty; } EditorGUILayout.EndHorizontal(); if (!template.IsEmpty) { if (string.IsNullOrEmpty(template.Text)) { GUI.color = HUXEditorUtils.WarningColor; } template.Text = EditorGUILayout.TextField("Label Text", template.Text); GUI.color = HUXEditorUtils.DefaultColor; string[] keys = profile.GetIconKeys().ToArray(); int selectedIndex = 0; for (int i = 0; i < keys.Length; i++) { if (keys[i].Equals(template.Icon)) { selectedIndex = i; break; } } selectedIndex = EditorGUILayout.Popup("Icon", selectedIndex, keys); template.Icon = keys[selectedIndex]; template.EventTarget = HUXEditorUtils.SceneObjectField <InteractionReceiver>("Interaction Receiver", template.EventTarget); if (template.EventTarget == null) { HUXEditorUtils.WarningMessage("This button will have no effect until you choose an interaction receiver to register it with."); } } // Draw the unity message section /*string propertyName = string.Format("{0}.Array.data[{1}].OnTappedEvent", arrayName, templateIndex); * SerializedProperty buttonEvent = serializedObject.FindProperty(propertyName); * EditorGUILayout.PropertyField(buttonEvent); * if (GUI.changed) { * serializedObject.ApplyModifiedProperties(); * }*/ HUXEditorUtils.EndSectionBox(); return(template); }
public override void OnInspectorGUI() { SimpleMenuCollection menu = (SimpleMenuCollection)target; HUXEditorUtils.BeginSectionBox("Menu settings"); menu.DisplayTitle = EditorGUILayout.Toggle("Display Title", menu.DisplayTitle); if (menu.DisplayTitle) { //menu.TitleText.font = (Font)EditorGUILayout.ObjectField("Title font", menu.TitleText.font, typeof(Font), false); menu.Title = EditorGUILayout.TextArea(menu.Title); menu.TitleText = HUXEditorUtils.DropDownComponentField <TextMesh>("Title TextMesh", menu.TitleText, menu.transform); } menu.DisplaySubtitle = EditorGUILayout.Toggle("Display Subtitle", menu.DisplaySubtitle); if (menu.DisplaySubtitle) { //menu.TitleText.font = (Font)EditorGUILayout.ObjectField("Title font", menu.TitleText.font, typeof(Font), false); menu.Subtitle = EditorGUILayout.TextArea(menu.Subtitle); menu.SubtitleText = HUXEditorUtils.DropDownComponentField <TextMesh>("Subtitle TextMesh", menu.SubtitleText, menu.transform); } menu.ButtonPrefab = (GameObject)EditorGUILayout.ObjectField("Button prefab", menu.ButtonPrefab, typeof(GameObject), false); menu.ParentCollection = HUXEditorUtils.DropDownComponentField <ObjectCollection>("Collection parent", menu.ParentCollection, menu.transform); if (menu.ButtonPrefab == null) { HUXEditorUtils.ErrorMessage("You must specify a button prefab"); HUXEditorUtils.EndSectionBox(); return; } if (menu.ParentCollection == null) { HUXEditorUtils.ErrorMessage("This menu needs a collection component to work", AddCollection, "Fix"); HUXEditorUtils.EndSectionBox(); return; } bool showIcon = false; bool showText = false; CompoundButtonIcon icon = menu.ButtonPrefab.GetComponent <CompoundButtonIcon>(); showIcon = icon != null; CompoundButtonText text = menu.ButtonPrefab.GetComponent <CompoundButtonText>(); showText = text != null; ButtonIconProfile profile = null; if (icon != null) { profile = icon.IconProfile; } HUXEditorUtils.BeginSubSectionBox("Buttons"); HUXEditorUtils.DrawSubtleMiniLabel("Up to " + SimpleMenuCollection.MaxButtons + " allowed. Un-named buttons will be ignored."); SimpleMenuCollectionButton[] buttons = menu.Buttons; HashSet <string> buttonNamesSoFar = new HashSet <string>(); int numButtons = 0; for (int i = 0; i < buttons.Length; i++) { if (!buttons[i].IsEmpty) { numButtons++; } DrawButtonEditor(buttons[i], showIcon, showText, profile, "buttons", i, buttonNamesSoFar); } HUXEditorUtils.EndSubSectionBox(); menu.EditorRefreshButtons(); HUXEditorUtils.BeginSubSectionBox("Menu preview"); HUXEditorUtils.DrawSubtleMiniLabel("An approximation of what the menu will look like."); List <SimpleMenuCollectionButton> buttonsList = new List <SimpleMenuCollectionButton>(buttons); buttonsList.Sort(delegate(SimpleMenuCollectionButton b1, SimpleMenuCollectionButton b2) { return(b1.Index.CompareTo(b2.Index)); }); scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, false, false, GUILayout.MinHeight(previewButtonSizeY * numButtons + 50f)); EditorGUILayout.BeginVertical(); bool drewOneButton = false; foreach (SimpleMenuCollectionButton button in buttonsList) { drewOneButton |= DrawPreviewButton(button, showText); } if (!drewOneButton) { HUXEditorUtils.WarningMessage("This state has no buttons due to the options you've chosen. It won't be permitted during play mode."); } EditorGUILayout.EndVertical(); EditorGUILayout.EndScrollView(); HUXEditorUtils.EndSubSectionBox(); HUXEditorUtils.EndSectionBox(); HUXEditorUtils.SaveChanges(menu); }
private void DrawButtonEditor(SimpleMenuCollectionButton template, bool showIcon, bool showText, ButtonIconProfile profile, string arrayName, int templateIndex, HashSet <string> buttonNamesSoFar) { if (!string.IsNullOrEmpty(template.Name)) { HUXEditorUtils.BeginSectionBox(template.Name + " (" + template.Index + ")", HUXEditorUtils.ObjectColor); } else { HUXEditorUtils.BeginSectionBox(string.Empty, HUXEditorUtils.ObjectColorEmpty); } GUI.color = template.IsEmpty ? HUXEditorUtils.DisabledColor : HUXEditorUtils.DefaultColor; EditorGUILayout.BeginHorizontal(); template.Name = EditorGUILayout.TextField(string.IsNullOrEmpty(template.Name) ? "Button Name (Empty)" : "Button Name", template.Name); if (GUILayout.Button("Clear", EditorStyles.miniButton)) { template.Name = string.Empty; } EditorGUILayout.EndHorizontal(); if (!string.IsNullOrEmpty(template.Name) && buttonNamesSoFar.Contains(template.Name)) { HUXEditorUtils.ErrorMessage("Buttons must have unique names."); } else { buttonNamesSoFar.Add(template.Name); } if (!template.IsEmpty) { if (showText) { if (string.IsNullOrEmpty(template.Text)) { GUI.color = HUXEditorUtils.WarningColor; } template.Text = EditorGUILayout.TextField("Label Text", template.Text); } if (showIcon) { GUI.color = HUXEditorUtils.DefaultColor; string[] keys = profile.GetIconKeys().ToArray(); int selectedIndex = 0; for (int i = 0; i < keys.Length; i++) { if (keys[i].Equals(template.Icon)) { selectedIndex = i; break; } } selectedIndex = EditorGUILayout.Popup("Icon", selectedIndex, keys); template.Icon = keys[selectedIndex]; } if (!Application.isPlaying) { template.Target = HUXEditorUtils.SceneObjectField <InteractionReceiver>("Interaction Receiver", template.Target); if (template.Target == null) { HUXEditorUtils.WarningMessage("This button will have no effect until you choose an interaction receiver to register it with."); } } } // Draw the unity message section /*string propertyName = string.Format("{0}.Array.data[{1}].OnTappedEvent", arrayName, templateIndex); * SerializedProperty buttonEvent = serializedObject.FindProperty(propertyName); * EditorGUILayout.PropertyField(buttonEvent); * if (GUI.changed) { * serializedObject.ApplyModifiedProperties(); * }*/ HUXEditorUtils.EndSectionBox(); }