static public ButtonDelegate[] GetButtons() { //Get PQS int numFiles = 0; List <string> FileNames = new List <string>(); DirectoryInfo directory = new DirectoryInfo("GameInfo/KittopiaSpace/Textures/" + PlanetName + "/PQS/"); var files = directory.GetFiles("*.png"); foreach (FileInfo f in files) { FileNames.Add(f.Name); numFiles++; } ButtonDelegate[] delgates = new ButtonDelegate[numFiles + 2]; //Populate lists int i; for (i = 0; i < numFiles; i++) { delgates[i] = Button_Select; } //i++; delgates[i] = Button_Select; return(delgates); }
/// <summary> /// Initializes a new instance of the <see cref="Lcdisplay"/> class. /// </summary> private Lcdisplay() { m_defaultFont = FontFactory.GetFont("Microsoft Sans Serif", 13.5f, FontStyle.Regular, GraphicsUnit.Point); m_bmpLCD = new Bitmap(G15Width, G15Height, PixelFormat.Format24bppRgb); m_bmpLCD.SetResolution(G15DpiX, G15DpiY); m_lcdCanvas = Graphics.FromImage(m_bmpLCD); m_lcdCanvas.TextRenderingHint = TextRenderingHint.SingleBitPerPixelGridFit; m_bmpLCDX = new Bitmap(G15Width, G15Height, PixelFormat.Format24bppRgb); m_bmpLCDX.SetResolution(G15DpiX, G15DpiY); m_lcdOverlay = Graphics.FromImage(m_bmpLCDX); m_lcdOverlay.TextRenderingHint = TextRenderingHint.SingleBitPerPixelGridFit; m_buttonStateHld = DateTime.Now; m_cycleTime = DateTime.Now.AddSeconds(10); m_cycleQueueInfoTime = DateTime.Now.AddSeconds(5); m_showingCycledQueueInfo = false; Cycle = false; ShowSystemTime = false; CycleSkillQueueTime = false; FirstSkillCompletionRemaingTime = TimeSpan.FromTicks(DateTime.Now.Ticks); m_buttonDelegate = new ButtonDelegate(OnButtonsPressed); LCDInterface.AssignButtonDelegate(m_buttonDelegate); LCDInterface.Open("EVEMon", false); }
public static AxisDelegate CreateAxisDelegate(ButtonDelegate positive, ButtonDelegate negative) { if (positive != null && negative != null) { return(() => { if (positive()) { return negative() ? 0f : 1f; } else if (negative()) { return -1f; } else { return 0f; } }); } else if (positive != null) { return(() => positive() ? 1f : 0f); } else if (negative != null) { return(() => positive() ? -1f : 0f); } else { return(null); } }
public ToolBarButton AddButton(string title, ButtonDelegate buttonDelegate) { ToolBarButton button = new ToolBarButton(title, buttonDelegate); AddSubview(button); return(button); }
public static void showLabel(Rect rect, string text, GUIStyle style, ButtonDelegate cb) { Rect posSz = normalizeRectToScreenRect(rect); GUI.Label(posSz, text, style); cb(null); }
public BlockingScreen(View messageView, ButtonDelegate buttonDelegate = null) { AllowsDrawPrevious = true; AllowsUpdatePrevious = true; m_delegate = buttonDelegate; View contentView = new RectView(0, 0, 366, 182, Color.Black, Color.White); contentView.x = 0.5f * width; contentView.y = 0.5f * height; contentView.alignX = contentView.alignY = View.ALIGN_CENTER; messageView.x = 0.5f * contentView.width; messageView.y = 0.5f * contentView.height; messageView.alignX = messageView.alignY = View.ALIGN_CENTER; contentView.AddView(messageView); Button cancelButton = new TempButton("Cancel"); cancelButton.x = 0.5f * contentView.width; cancelButton.y = contentView.height - 12; cancelButton.alignX = View.ALIGN_CENTER; cancelButton.alignY = View.ALIGN_MAX; cancelButton.buttonDelegate = CancelButtonDelegate; SetCancelButton(cancelButton); contentView.AddView(cancelButton); AddView(contentView); }
// Use this for initialization void Start() { // Manager levelManager = GameObject.Find("LevelManager").GetComponent <LevelManager>(); // Colors selectedColor = Color.white; defaultColor = Color.gray; // UI parent = GameObject.Find("StageTransition"); stages = new Dictionary <int, GameObject>(); // Callbacks methodOnClick = OnStageClick; // Attributes currStage = 0; enemyTypesAtStage = new Dictionary <int, int>(); // <stage + 1,prefab index> // Add young master at stage 1 enemyTypesAtStage.Add(0, 0); // Add ninja at stage 2 enemyTypesAtStage.Add(1, 2); bossTypesAtStage = new Dictionary <int, int>(); // temp... maybe find a better way to refactor this to be more abstract TODO descriptions = new Dictionary <int, string>(); descriptions.Add(0, "This is stage one. Full of arrogant young masters that need some face slapping. Time to teach them some lessons!!"); descriptions.Add(1, "The arrogant young masters hired some ninja. These ninja are expert in melee combats; Don't get to close."); }
private void Form1_Load(object sender, EventArgs e) //界面加载事件 { logshow(TitleText); myDeleteage = logshow; buttonDelegate = ButtonSwitch; progressBarDelegate = ProgressBarShow; }
public void SetUI(string subject, string body, ButtonDelegate okBtnDel = null, string okBtnStr = "OK") { m_subjectLabel.text = subject; m_bodyLabel.text = body; m_okBtnLabel.text = okBtnStr; m_okBtnDel = okBtnDel; }
public static AxisDelegate CreateTriggerDelegate(ButtonDelegate del) { if (del == null) { return(null); } return(() => del() ? 1f : 0f); }
/// <summary> /// Assigns the button delegate. /// </summary> /// <param name="bDelegate">The buttons delegate.</param> /// <returns></returns> public static bool AssignButtonDelegate(ButtonDelegate bDelegate) { if (bDelegate == null) return false; s_buttonCallback = bDelegate.Invoke; return true; }
public bool Execute(ButtonDelegate button, AMedia media) { media.ResultEvent += ResultHandler; //media.ResultEvent += ResultHandlerJames; return(button()); //System.Console.WriteLine(button()); //button();h }
public static InputToken CreateCustom(ButtonDelegate del) { return(new InputToken() { Type = InputType.Custom, _buttonDelegate = del }); }
void AddButton(string name, ButtonDelegate dele) { GameObject go = Instantiate(cheatButtonPrefab, listTransform) as GameObject; Button button = go.GetComponent <Button>(); Text text = go.GetComponentInChildren <Text>(); text.text = name; button.onClick.AddListener(delegate { dele(); }); }
public static InputToken CreateCustom(AxisDelegate axisDel, ButtonDelegate buttonDel) { return(new InputToken() { Type = InputType.Custom, _axisDelegate = axisDel, _buttonDelegate = buttonDel }); }
public void Execute(ButtonDelegate button, AMedia media) { // Console.WriteLine(media); // button(); // System.Console.WriteLine(button()); media.ResultEvent += ResultHandler; button(); }
public RepeatingButtonInputSignature(string id, ButtonDelegate btn, float repeatDelay) : base(id) { _button = btn; this.FirstRepeatDelay = repeatDelay; this.RepeatDelay = repeatDelay; this.RepeatLerp = 0f; this.MaxRepeat = repeatDelay; }
public MultiTapButton(string id, ButtonDelegate del, int taps, float delay) : base(id) { _delegate = del; _taps = Mathf.Max(1, taps); _delay = delay; _realState = ButtonState.None; _count = 0; }
public MultiplayerLobbyScreen(ServerInfo serverInfo, ButtonDelegate buttonDelegate, bool isServer) { this.serverInfo = serverInfo; viewsLookup = new Dictionary <NetConnection, ClientInfoView>(); View contentView = new View(512, 363); contentView.alignX = View.ALIGN_CENTER; contentView.x = 0.5f * width; contentView.y = 48; Font font = GetDefaultFont(); contentView.AddView(new View(215, 145)); TextView serverName = new TextView(font, serverInfo.name); serverName.alignX = View.ALIGN_CENTER; serverName.x = 113; serverName.y = 155; contentView.AddView(serverName); clientsView = new View(286, contentView.height); clientsView.alignX = View.ALIGN_MAX; clientsView.x = contentView.width; contentView.AddView(clientsView); AddView(contentView); View buttons = new View(); buttons.x = 0.5f * width; buttons.y = 432; buttons.alignX = View.ALIGN_CENTER; buttons.alignY = View.ALIGN_MAX; Button button = new TempButton("BACK"); button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Back; buttons.AddView(button); SetCancelButton(button); String label = isServer ? "START" : "READY"; ButtonId buttonId = isServer ? ButtonId.Start : ButtonId.Ready; button = new TempButton(label); button.buttonDelegate = buttonDelegate; button.id = (int)buttonId; buttons.AddView(button); buttons.LayoutHor(10); buttons.ResizeToFitViews(); AddView(buttons); }
/// <summary> /// Assigns the button delegate. /// </summary> /// <param name="bDelegate">The buttons delegate.</param> /// <returns></returns> public static bool AssignButtonDelegate(ButtonDelegate bDelegate) { if (bDelegate == null) { return(false); } s_buttonCallback = bDelegate.Invoke; return(true); }
public MenuButton(String t, Color color, Color clickedColor, int x, int y, int w, int h, ButtonDelegate onClick) { text = t; this.color = color; this.clickedColor = clickedColor; width = w; height = h; this.x = x; this.y = y; this.onClick = onClick; }
/// <summary> /// disTwitchBtn_Click handles the event that the disconnect from Twitch button is clicked <see cref="Twitch_Controller.leaveChannel"/> /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void disTwitchBtn_Click(object sender, EventArgs e) { if (this.disTwitchBtn.InvokeRequired) { ButtonDelegate d = new ButtonDelegate(disTwitchBtn_Click); this.Invoke(d, new object[] { sender, e }); } Twitch_Controller.Instance.leaveChannel(); ATCBOT_View.Instance.backgroundWorker1.CancelAsync(); setTwitchButton(true, false); }
private void Button1Change(string detail) { if (this.button1_ImageSwitch.InvokeRequired == false) { this.button1_ImageSwitch.Text = detail; } else { ButtonDelegate BChangeD = new ButtonDelegate(Button1Change); this.button1_ImageSwitch.Invoke(BChangeD, detail); } }
public FormPlaying(int TableIndex, int Side, StreamWriter sw) { InitializeComponent(); this.tableIndex = TableIndex; this.side = Side; labelDelegate = new LabelDelegate(SetLabel); buttonDelegate = new ButtonDelegate(SetButton); radioButtonDelegate = new RadioButtonDelegate(SetRadioButton); blackBitmap = new Bitmap(Properties.Resources.black); whiteBitmap = new Bitmap(Properties.Resources.white); service = new Service(listBox1, sw); }
public Button AddButton(String title, int id, ButtonDelegate buttonDelegate) { Button button = new TempButton(title); button.id = id; button.buttonDelegate = buttonDelegate; AddView(button); LayoutVer(10); ResizeToFitViewsVer(); return button; }
public static ButtonDelegate Merge(this ButtonDelegate d1, ButtonDelegate d2) { if (d1 == null) { return(d2); } if (d2 == null) { return(d1); } return(() => d1() || d2()); }
public MultiplayerLobbyScreen(ServerInfo serverInfo, ButtonDelegate buttonDelegate, bool isServer) { this.serverInfo = serverInfo; viewsLookup = new Dictionary<NetConnection, ClientInfoView>(); View contentView = new View(512, 363); contentView.alignX = View.ALIGN_CENTER; contentView.x = 0.5f * width; contentView.y = 48; Font font = GetDefaultFont(); contentView.AddView(new View(215, 145)); TextView serverName = new TextView(font, serverInfo.name); serverName.alignX = View.ALIGN_CENTER; serverName.x = 113; serverName.y = 155; contentView.AddView(serverName); clientsView = new View(286, contentView.height); clientsView.alignX = View.ALIGN_MAX; clientsView.x = contentView.width; contentView.AddView(clientsView); AddView(contentView); View buttons = new View(); buttons.x = 0.5f * width; buttons.y = 432; buttons.alignX = View.ALIGN_CENTER; buttons.alignY = View.ALIGN_MAX; Button button = new TempButton("BACK"); button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Back; buttons.AddView(button); SetCancelButton(button); String label = isServer ? "START" : "READY"; ButtonId buttonId = isServer ? ButtonId.Start : ButtonId.Ready; button = new TempButton(label); button.buttonDelegate = buttonDelegate; button.id = (int)buttonId; buttons.AddView(button); buttons.LayoutHor(10); buttons.ResizeToFitViews(); AddView(buttons); }
/// <summary> /// Map a given delegate /// </summary> /// <param name="del">the delegate to set</param> /// <param name="function">the function which the delegate will perform</param> protected void Map(ref ButtonDelegate del, string function) { if (function != null) { switch (function.ToUpperInvariant()) { case "PLAY_PAUSE": del = delegate() { PlayPause(); }; break; case "TOGGLE_REPEAT": del = delegate() { wsc.SendRequest("playback", "toggleRepeat"); }; break; case "TOGGLE_SHUFFLE": del = delegate() { wsc.SendRequest("playback", "toggleShuffle"); }; break; case "INCREASE_VOLUME": del = delegate() { wsc.SendRequest("volume", "increaseVolume"); }; break; case "DECREASE_VOLUME": del = delegate() { wsc.SendRequest("volume", "decreaseVolume"); }; break; case "BACK": del = delegate() { wsc.SendRequest("playback", "rewind"); }; break; case "FORWARD": del = delegate() { wsc.SendRequest("playback", "forward"); }; break; case "TOGGLE_THUMBS_UP": del = delegate() { wsc.SendRequest("rating", "toggleThumbsUp"); }; break; case "TOGGLE_THUMBS_DOWN": del = delegate() { wsc.SendRequest("rating", "toggleThumbsDown"); }; break; default: del = delegate() { PlayPause(); }; break; } } else { del = delegate() { PlayPause(); }; } }
public static void showButton(GuiUtilButton hb, bool enabled, string name, ButtonDelegate cb, GUIStyle style) { if (enabled) { style.normal.background = hb.enabled; showButton(hb.rect, name, style, true, cb); } else { style.normal.background = hb.disabled; showButton(hb.rect, name, style, true, delegate(Object o){}); } }
public Button AddButton(String title, int id, ButtonDelegate buttonDelegate) { Button button = new TempButton(title); button.id = id; button.buttonDelegate = buttonDelegate; AddView(button); LayoutVer(10); ResizeToFitViewsVer(); return(button); }
public FormPlaying(int TableIndex, int Side, StreamWriter sw) { InitializeComponent(); this.tableIndex = TableIndex; this.side = Side; this.color = side; labelDelegate = new LabelDelegate(SetLabel); buttonDelegate = new ButtonDelegate(SetButton); radioButtonDelegate = new RadioButtonDelegate(SetRadioButton); blackBitmap = new Bitmap(Properties.Resources.black); whiteBitmap = new Bitmap(Properties.Resources.white); service = new Service(listBox1, sw); }
public UiPopupInfo ( string title, string content, string buttonText, float buttonWidth, ButtonDelegate buttonAction) { Title = title; Content = content; ButtonText = buttonText; ButtonWidth = buttonWidth; ButtonAction = buttonAction; }
public MainMenuScreen(ButtonDelegate buttonDelegate) : base((int)MenuController.ScreenID.MainMenu) { Font font = Helper.fontButton; View rootView = new View(); TextButton button = new TempButton("Play"); button.id = (int)ButtonId.Play; button.buttonDelegate = buttonDelegate; rootView.AddView(button); button = new TempButton("Test"); button.id = (int)ButtonId.Test; button.buttonDelegate = buttonDelegate; rootView.AddView(button); button = new TempButton("Join server"); button.id = (int)ButtonId.DebugStartClient; button.buttonDelegate = buttonDelegate; rootView.AddView(button); button = new TempButton("Start server"); button.id = (int)ButtonId.DebugStartServer; button.buttonDelegate = buttonDelegate; rootView.AddView(button); //button = new TempButton("Multiplayer", font, 0, 0, w, h); //button.id = (int)ButtonId.Multiplayer; //button.SetDelegate(buttonDelegate); //rootView.AddView(button); button = new TempButton("Settings"); button.id = (int)ButtonId.Settings; button.buttonDelegate = buttonDelegate; rootView.AddView(button); button = new TempButton("Exit"); button.id = (int)ButtonId.Exit; button.buttonDelegate = buttonDelegate; rootView.AddView(button); rootView.LayoutVer(20); rootView.ResizeToFitViews(); AddView(rootView); rootView.x = 0.5f * (width - rootView.width); rootView.y = 0.5f * (height - rootView.height); }
public void SetConfirmButton(Button button) { confirmButton = button; if (button != null) { confirmButtonDelegate = button.buttonDelegate; button.buttonDelegate = OnConfirmButtonPress; } else { confirmButtonDelegate = null; } }
protected internal Button(float xCenter, float yCenter, ButtonDelegate buttonClickedAction, Sprite backgroundSprite = null, string text = null, ButtonDelegate buttonReleasedAction = null, bool drawInBlack = false) { _backgroundSprite = backgroundSprite == null? GameData.GraphicsFactory.CreateButtonBackgroundSprite(xCenter, yCenter) : backgroundSprite; if (text != null) { _text = GameData.GraphicsFactory.CreateDrawableText(xCenter, yCenter, text, drawInBlack); } buttonClicked += buttonClickedAction; buttonReleased += buttonReleasedAction; }
public PauseScreen(ButtonDelegate buttonDelegate) { AllowsDrawPrevious = true; Color backColor = new Color(0.0f, 0.0f, 0.0f, 0.25f); AddView(new RectView(0, 0, width, height, backColor, Color.Black)); ButtonGroup group = new ButtonGroup(); Button resumeButton = group.AddButton("Resume", (int)ButtonId.Resume, buttonDelegate); group.AddButton("Exit", (int)ButtonId.Exit, buttonDelegate); group.alignX = group.alignY = View.ALIGN_CENTER; group.x = 0.5f * width; group.y = 0.5f * height; AddView(group); SetCancelButton(resumeButton); }
public GameResultScreen(Game game, ButtonDelegate buttonDelegate) { Font font = Helper.fontButton; TextView text = new TextView(font, "GAME ENDED"); text.alignX = View.ALIGN_CENTER; text.alignY = View.ALIGN_CENTER; text.x = 0.5f * width; text.y = 0.5f * height; Button button = new TempButton("EXIT"); button.alignX = View.ALIGN_CENTER; button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Exit; button.x = 0.5f * width; button.y = text.y + 50; AddView(button); SetCancelButton(button); }
public static ButtonDelegate[] GetButtons() { //Get PQS int numPQS = 0; foreach( PQS pqs in GameObject.FindObjectsOfType(typeof( PQS )) ) { numPQS++; } ButtonDelegate[] delgates = new ButtonDelegate[numPQS + 2]; //Populate lists int i; for( i = 0; i < numPQS; i++ ) { delgates[i] = Button_Select; } //i++; delgates[i] = UpdatePQSList; return delgates; }
public SettingsScreen(ButtonDelegate buttonDelegate) : base((int)MenuController.ScreenID.Settings) { Font font = Helper.fontButton; View rootView = new View(); rootView.alignX = rootView.alignY = View.ALIGN_CENTER; TextButton button = new TempButton("Back"); button.id = (int)ButtonId.Back; button.buttonDelegate = OnButtonPressed; rootView.AddView(button); rootView.LayoutVer(20); rootView.ResizeToFitViewsVer(); AddView(rootView); rootView.x = 0.5f * width; rootView.y = 0.5f * height; }
public void addClickHandler(ButtonDelegate onButtonClicked) { _onButtonClicked = onButtonClicked; }
public Button(string title, ButtonDelegate buttonDelegate) : base(title) { ButtonDelegate = buttonDelegate; }
internal void ApplyConfiguration(Configuration appliedConfiguration, bool refreshPlayer, bool force) { try { bool isAudioscrobblerUpdated = false; bool isProxyUpdated = false; if (this.configuration.LastFmSubmit != appliedConfiguration.LastFmSubmit || this.configuration.LastFmUser != appliedConfiguration.LastFmUser || this.configuration.LastFmPassword != appliedConfiguration.LastFmPassword) { isAudioscrobblerUpdated = true; } if (configuration.ProxyHost != appliedConfiguration.ProxyHost || configuration.ProxyPort != appliedConfiguration.ProxyPort || configuration.ProxyUser != appliedConfiguration.ProxyUser || configuration.ProxyPassword != appliedConfiguration.ProxyPassword) { isProxyUpdated = true; } if (force) { isAudioscrobblerUpdated = true; isProxyUpdated = true; } // // Apply this.configuration.Apply(appliedConfiguration); try { // // Title buttons this.btnClose.Visible = this.configuration.CloseButtonVisible; this.btnMinimize.Visible = this.configuration.MinimizeButtonVisible; // // Window this.TopMost = this.configuration.KeepOnTop; settingsForm.TopMost = this.configuration.KeepOnTop; // // Tool tip if (this.configuration.CloseButtonMinimizeToTray) { toolTip.SetToolTip(this.btnClose, "Close (Minimize to Tray)"); } else { toolTip.SetToolTip(this.btnClose, "Close (Exit)"); } toolTip.SetToolTip(this.btnMinimize, "Minimize"); // // G15 if (configuration.SendToG15 && g15 == null) { Debug.WriteLine("Connecting to G15"); g15 = new G15(); // first define some delegates bDelegate = new ButtonDelegate(this.ButtonDelegateImplementation); cDelegate = new ConfigureDelegate(this.ConfigureDelegateImplementation); g15.SetButtonDelegateImplementation(bDelegate); g15.SetConfigureDelegateImplementation(cDelegate); g15.OpenLCD(); } else if (!configuration.SendToG15 && g15 != null) { g15.CloseLCD(); g15 = null; } // // Refresh player if (song.Name != string.Empty) { refreshMessenger = true; refreshXfire = true; refreshSkype = true; refreshG15 = true; } if (refreshPlayer) { RefreshPlayer(false); } // // Audioscrobbler if ((isAudioscrobblerUpdated || isProxyUpdated || audioscrobbler == null) && configuration.LastFmSubmit && configuration.LastFmUser != string.Empty) { if (audioscrobbler != null) { audioscrobbler.Connected -= new EventHandler(this.AudioscrobblerConnected); } audioscrobbler = new Audioscrobbler("opa", "0.1", configuration.LastFmUser, configuration.LastFmPassword); audioscrobbler.Connected += new EventHandler(this.AudioscrobblerConnected); audioscrobbler.ConnectionFailed += new EventHandler(this.AudioscrobblerConnectionFailed); audioscrobbler.Connect( configuration.ProxyHost, configuration.ProxyPort, configuration.ProxyUser, configuration.ProxyPassword); } if (configuration.LastFmSubmit && configuration.LastFmSubmitManual) { menuLastFmSubmit.Visible = true; } else { menuLastFmSubmit.Visible = false; } // // Proxy if (isProxyUpdated) { LoadStations(); } } finally { this.configuration.Save(); } } catch (Exception ex) { Debug.WriteLine(ex.Message); Debug.WriteLine(ex.StackTrace); } }
public RoundResultScreen(Game game, ButtonDelegate buttonDelegate) { View contentView = new View(64, 48, 512, 384); // table View tableView = new View(0, 25, contentView.width, 330); float nameColWidth = 320; float winsColWidth = 0.5f * (tableView.width - nameColWidth); float suicidesColWidth = winsColWidth; Font font = Helper.fontButton; TextView textView = new TextView(font, "PLAYER"); textView.alignX = View.ALIGN_CENTER; textView.x = 0.5f * nameColWidth; tableView.AddView(textView); textView = new TextView(font, "WINS"); textView.alignX = View.ALIGN_CENTER; textView.x = nameColWidth + 0.5f * winsColWidth; tableView.AddView(textView); textView = new TextView(font, "SUICIDES"); textView.alignX = View.ALIGN_CENTER; textView.x = nameColWidth + winsColWidth + 0.5f * suicidesColWidth; tableView.AddView(textView); List<Player> players = game.GetPlayersList(); float px = 0.5f * nameColWidth; float py = textView.y + textView.height + 10; for (int i = 0; i < players.Count; ++i) { PlayerResultView pv = new PlayerResultView(players[i]); pv.alignX = View.ALIGN_CENTER; pv.x = px; pv.y = py; tableView.AddView(pv); py += pv.height + 10; } contentView.AddView(tableView); // buttons View buttons = new View(0.5f * contentView.width, contentView.height, 0, 0); buttons.alignX = View.ALIGN_CENTER; buttons.alignY = View.ALIGN_MAX; Button button = new TempButton("EXIT"); button.id = (int)ButtonId.Exit; button.buttonDelegate = buttonDelegate; SetCancelButton(button); buttons.AddView(button); button = new TempButton("START!"); button.id = (int)ButtonId.Continue; ; button.buttonDelegate = buttonDelegate; FocusView(button); SetConfirmButton(button); buttons.AddView(button); buttons.LayoutHor(20); buttons.ResizeToFitViews(); contentView.AddView(buttons); AddView(contentView); }
public void UpdateHandler(ButtonDelegate delegateFunction) { confirmButton.onClick.RemoveAllListeners (); confirmButton.onClick.AddListener(() => delegateFunction ()); }
public static ButtonDelegate[] GetButtons() { //Get PQS int numFiles = 0; List<string> FileNames = new List<string>(); DirectoryInfo directory = new DirectoryInfo( "GameInfo/KittopiaSpace/Textures/"+ PlanetName +"/PQS/" ); var files = directory.GetFiles("*.png"); foreach( FileInfo f in files ) { FileNames.Add( f.Name ); numFiles++; } ButtonDelegate[] delgates = new ButtonDelegate[numFiles + 2]; //Populate lists int i; for( i = 0; i < numFiles; i++ ) { delgates[i] = Button_Select; } //i++; delgates[i] = Button_Select; return delgates; }
public void SetCancelButton(Button button) { cancelButton = button; if (button != null) { cancelButtonDelegate = button.buttonDelegate; button.buttonDelegate = OnCancelButtonPress; } else { cancelButtonDelegate = null; } }
public BlockingScreen(String text, ButtonDelegate buttonDelegate = null) : this(new TextView(Helper.fontButton, text), buttonDelegate) { }
public PlayersScreen(Scheme scheme, InputType[] inputTypes, InputTypeSelectDelegate selectDelegate, ButtonDelegate buttonDelegate) { View contentView = new View(64, 48, 521, 363); // scheme view contentView.AddView(new SchemeView(scheme, SchemeView.Style.Large)); // input type selector int maxPlayers = inputTypes.Length; View inputTypeContainer = new View(226, 0, 286, 0); Font font = Helper.fontButton; for (int i = 0; i < maxPlayers; ++i) { InputTypeView typeView = new InputTypeView(i, inputTypes[i], font, inputTypeContainer.width, font.FontHeight()); typeView.selectDelegate = selectDelegate; inputTypeContainer.AddView(typeView); } inputTypeContainer.LayoutVer(0); inputTypeContainer.ResizeToFitViewsHor(); contentView.AddView(inputTypeContainer); AddView(contentView); // buttons View buttons = new View(0.5f * width, contentView.y + contentView.height, 0, 0); buttons.alignX = View.ALIGN_CENTER; Button button = new TempButton("BACK"); button.id = (int)ButtonId.Back; button.buttonDelegate = buttonDelegate; SetCancelButton(button); buttons.AddView(button); button = new TempButton("START!"); button.id = (int)ButtonId.Start; button.buttonDelegate = buttonDelegate; FocusView(button); SetConfirmButton(button); buttons.AddView(button); buttons.LayoutHor(20); buttons.ResizeToFitViews(); AddView(buttons); }
public ToolBarButton(string title, ButtonDelegate buttonDelegate) : base(title, buttonDelegate) { Width = SharedStyles.MeasureWidth(SharedStyles.toolbarButton, title); }
public ToolBarButton AddButton(string title, ButtonDelegate buttonDelegate) { ToolBarButton button = new ToolBarButton(title, buttonDelegate); AddSubview(button); return button; }
public MultiplayerScreen(ButtonDelegate buttonDelegate) { this.buttonDelegate = buttonDelegate; Font font = Helper.fontButton; TextView headerText = new TextView(font, "LOCAL SERVERS"); headerText.alignX = View.ALIGN_CENTER; headerText.x = 0.5f * width; headerText.y = 31; AddView(headerText); contentView = new View(467, 333); contentView.alignX = View.ALIGN_CENTER; contentView.x = 0.5f * width; contentView.y = 73; contentView.visible = false; AddView(contentView); busyView = new View(467, 333); busyView.alignX = View.ALIGN_CENTER; busyView.x = 0.5f * width; busyView.y = 73; TextView busyText = new TextView(font, "Searching for local servers..."); busyText.alignX = busyText.alignY = View.ALIGN_CENTER; busyText.x = 0.5f * busyView.width; busyText.y = 0.5f * busyView.height; busyView.AddView(busyText); AddView(busyView); View buttonGroup = new View(); Button button = new TempButton("BACK"); button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Back; buttonGroup.AddView(button); SetCancelButton(button); button = new TempButton("REFRESH"); button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Refresh; buttonGroup.AddView(button); button = new TempButton("CREATE"); button.buttonDelegate = buttonDelegate; button.id = (int)ButtonId.Create; buttonGroup.AddView(button); buttonGroup.LayoutHor(10); buttonGroup.ResizeToFitViews(); buttonGroup.alignX = View.ALIGN_CENTER; buttonGroup.alignY = View.ALIGN_MAX; buttonGroup.x = 0.5f * width; buttonGroup.y = 432; AddView(buttonGroup); }
public void SetButtonDelegateImplementation(ButtonDelegate bDelegate) { lcd.AssignButtonDelegate(bDelegate); }