protected override void InitBindings() { ButtonChoose.SetOnClickCommand(ViewModel.AskUserAboutFancyThingsCommand); ButtonShow.SetOnClickCommand(ViewModel.ShowLastFanciedThingCommand); ButtonNavigate.SetOnClickCommand(ViewModel.NavigateSomewhereElseCommand); ButtonReset.SetOnClickCommand(ViewModel.ResetFanciness); ButtonDialog.SetOnClickCommand(ViewModel.ShowDialogCommand); ButtonDialogB.SetOnClickCommand(ViewModel.ShowDialogBCommand); ButtonInput.SetOnClickCommand(ViewModel.InputFanciness); FancyLoading.SetOnClickCommand(ViewModel.ShowLoadingDialogCommand); }
public void SaetValgtVaaben(WeaponType valgtVaaben, ButtonChoose pressedButton) { selectedWeapon = valgtVaaben; objekt1PreviewIcon.sprite = pressedButton.GetIcon(); switch (valgtVaaben) { case WeaponType.vulcan: F3DFXController.instance.DefaultFXType = F3DFXType.Vulcan; break; case WeaponType.pulse: F3DFXController.instance.DefaultFXType = F3DFXType.PlasmaGun; break; case WeaponType.lightning: F3DFXController.instance.DefaultFXType = F3DFXType.LightningGun; break; case WeaponType.flamer: F3DFXController.instance.DefaultFXType = F3DFXType.FlameRed; break; default: break; } }