protected virtual void Init() { goodsMetaInfoMations = DataCenter.Instance.GetMetaData <GoodsMetaInfoMations>(); playerState = DataCenter.Instance.GetEntity <PlayerState>(); businessmanStates = DataCenter.Instance.GetEntity <BusinessmanStates>(); npcData = DataCenter.Instance.GetMetaData <NPCData>(); iGameState = GameState.Instance.GetEntity <IGameState>(); iInteractiveState = GameState.Instance.GetEntity <IInteractiveState>(); iPlayerState = GameState.Instance.GetEntity <IPlayerState>(); uiShowTip.gameObject.SetActive(false); }
public DataCenter() { PlayerState = new PlayerState(); KeyConatactData = new KeyContactData(); RuntimeTasks = new RuntimeTasksData(); gameRunnedState = new GameRunnedState(); RuntimeTaskMap = new TaskMap.RunTimeTaskData(); BusinessmanStates = new BusinessmanStates(); GameRunningStaetData = new GameRunningStateData(); ActionInteractiveStateData = new ActionInteractiveStateData(); SceneStateDatas = new SceneStateDatas(); }