private void PnlGame_Paint(object sender, PaintEventArgs e) { //get the graphics used to paint on the panel control g = e.Graphics; //Calls to each objects respective draw methods bat1.DrawEnemy(g); player.DrawPlayer(g); tree.DrawTree(g); crate.DrawCrate(g); bush.DrawBush(g); foreach (Bullet b in bullets) { b.DrawBullet(g); } }