public TopologyIndex this[Node node] { get { m_ExecutionVehicle[0] = BurstConfig.DetectExecutionEngine(); return(m_List[node.Id]); } set { m_ExecutionVehicle[0] = BurstConfig.DetectExecutionEngine(); m_List[node.Id] = value; } }
public void Execute(RenderContext ctx, KData data, ref KernelDefs ports) { ctx.Resolve(ref ports.Result) = BurstConfig.DetectExecutionEngine() == BurstConfig.ExecutionResult.InsideBurst; }