Example #1
0
	IEnumerator _Download (BundleDownloadHandle handle)
	{
		if (cachePath == null)
			cachePath = System.IO.Path.Combine (Environment.GetFolderPath (Environment.SpecialFolder.LocalApplicationData), "bundlecache");
		var uri = handle.uri;
		var dir = Path.Combine (Path.Combine (cachePath, uri.Host), Path.GetDirectoryName (uri.AbsolutePath).Substring (1));
		var file = Path.GetFileName (uri.AbsolutePath);
		var path = Path.Combine (dir, file);
		if (File.Exists (path)) {
			var www = new WWW ("file://" + path);
			yield return www;
			if (HandleDownload (handle, www)) {
				handle.state = BundleDownloadState.Success;
				handle.fromCache = true;
			}
		}
		if (handle.state != BundleDownloadState.Success) {
			var www = new WWW (uri.ToString ());
			yield return www;
			if (HandleDownload (handle, www)) {
				Directory.CreateDirectory (dir);
				File.WriteAllBytes (path, www.bytes);
				handle.error = null;
				handle.state = BundleDownloadState.Success;
			} else {
				handle.state = BundleDownloadState.Failure;
			}
		}
	}
Example #2
0
	bool HandleDownload (BundleDownloadHandle handle, WWW www)
	{
		if (www.error == null) {
			handle.asset = www.assetBundle;
			if (www.error != null) {
				handle.error = www.error;
				return false;
			} else {
				if (handle.asset == null) {
					handle.error = "Failed to load asset bundle";
					return false;
				} else {
					return true;
				}
			}
		} else {
			handle.error = www.error;
			return false;
		}
	}
Example #3
0
	public BundleDownloadHandle Download (string url)
	{
		var handle = new BundleDownloadHandle (url);
		StartCoroutine (_Download (handle));
		return handle;
	}