Bundle existingBundle = new Bundle(); existingBundle.Add(1); existingBundle.Add(2); existingBundle.Add(3); Bundle newBundle = new Bundle(); newBundle.Add(4); existingBundle.Append(newBundle); Console.WriteLine(existingBundle.ToString()); // Output: 1, 2, 3, 4
using MyPackage; Bundle existingBundle = new Bundle(); existingBundle.Add("alpha"); existingBundle.Add("beta"); MyPackage.Utilities.AppendData(existingBundle); Console.WriteLine(existingBundle.ToString()); // Output: alpha, beta, gamma, deltaIn this code example, we first create an instance of a `Bundle` object and add some data to it. Then, we use a library or package (in this case, called "MyPackage") that provides a method called `AppendData()` to add additional data to the bundle. Finally, we print out the contents of the existing bundle to the console to verify that the new data was successfully added. Based on these examples, it's likely that the `Bundle` class and `Append()` method are part of a custom library or package created by the developer or organization. Without more information, it's impossible to determine the specific library or package being used.