Example #1
0
 protected BumperCategory(GameObject.Name name, GameSprite.Name spriteName, BumperCategory.Type type)
     : base(name, spriteName)
 {
     this.type = type;
 }
 //----------------------------------------------------------------------------------
 // Constructor
 //----------------------------------------------------------------------------------
 public BumperCategory(GameObject.Name gameName, GameSprite.Name spriteName, BumperCategory.Type btype)
     : base(gameName, spriteName)
 {
     this.type = btype;
 }