Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
Frequently Used Methods
IEnumerator Start() { originalDelayShoot = delayShoot; cam = Camera.main; while (true) { yield return(new WaitForSeconds(delayShoot)); BulletManager.BulletPosition(cam.transform.TransformPoint(Vector3.forward * 1.8f), cam.transform.rotation, 1); } }