private void ExportTreeClick() { if (myStyleEngine == null) { return; } BuiltinStyleExporter.ExportObjectTree(myStyleEngine.StyleEngine.gameObject, Path.Combine(MelonUtils.UserDataDirectory, "StyletorDefaultSkin", "tree.txt")); }
private void DoSkinExport() { BuiltinStyleExporter.ExportDefaultStyle(Path.Combine(MelonUtils.UserDataDirectory, "StyletorDefaultSkin"), myStyleEngine.StyleEngine); }